r/inkarnate • • 22d ago

Maptober Maptober - An Inkarnate Challenge 🗺️

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19 Upvotes

r/inkarnate • • Jun 18 '26

Announcement Map Templates

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110 Upvotes

r/inkarnate • • 9h ago

World Map Caves of Qud - Worldmap Commission

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34 Upvotes

Disclaimer: This map was commissioned as a remake of the Caves of Qud map in my own art style, with the client having received explicit permission from the game's developers for this remake. All labels and POIs were provided by the client and copied directly from their material, including any typos or discrepancies from the original map. Some names were also changed to accommodate their campaign. I'm fully aware of these differences, which reflect the client-provided material and campaign-specific changes.

Inkarnate Profile
Instagram profile
Inkarnate Map Link
email: [dodosarthouse@gmail.com](mailto:dodosarthouse@gmail.com)
Discord: dodosarthouse

Licensed under my CCL


r/inkarnate • • 3h ago

Battle Map The Old Mine

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9 Upvotes

r/inkarnate • • 10h ago

Battle Map Skyrim's Companions' Headquarters

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23 Upvotes

r/inkarnate • • 11h ago

My homebrew Nordic Viking Pointcrawl Map

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16 Upvotes

r/inkarnate • • 31m ago

World Map More details about how map flattening works?

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• Upvotes

Hey all,

I am currently working through my first world map. It's been a long time because I'm developing it as my players play, but I've run into the foreboding performance issues with the size of the map and I was told flattening improves performance while also affording the ability to modify map items by painting on them.

That's useful.

So, I did.

I regret it.

Fortunately, I had a backup.

the backup was from a month ago.

you may get off the emotional rollercoaster now.

The thick of it is that flattening layers seems to have removed or at least merged ONLY the land mask layer which resulted in me being unable to modify my coasts any further--my land layer was the layer that keeps disappearing. It didn't matter how many painting layers were above it it merges to land mask.

So my questions are:
1. how do I actually use this feature to good benefit without destroying my progress on the current map like I have, if I am producing it in chunks rather then all at once?

  1. how does the flattening process for a stamp select where it flattens to?

  2. How does a layer deteermine where it goes to if I am flattening all on a layer?

  3. what are the actual inherent FUNCTIONS of the land layer mask? what is its logic where flattening is concerned?


r/inkarnate • • 23m ago

Battle Map A couple of Bars, up to no good.

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• Upvotes

More modern maps I was asked to make, a sort of back alley bar and a nicer one in a less grimy neighborhood.

Hope you enjoy, as always everything i make that I'm allowed to give away I do and it's all right here: https://drive.google.com/drive/folders/1Oi84oIVfqnHyrLVkJG0eKYAmgkgZdBZ0?usp=sharing


r/inkarnate • • 18h ago

My first map on Inkarnate

23 Upvotes

I used the free assets, and they're pretty limited. But overall, I liked it.


r/inkarnate • • 1d ago

The Novus Imperium of Almaran

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100 Upvotes

The Elden Imperium

In the Elden Days, far across the Sundering Sea to the west, there stood the Great Imperium—an advanced civilization of marble cities, disciplined legions, and vast dominion. It was Atlantean in grandeur yet Roman in structure, a power unmatched in its age. At the height of its strength came the Great Sundering. The seas rose, the earth split, and the Imperium was shattered. Its survivors fled eastward across the ocean to a vast and untamed continent.

Among these refugees were two brothers of noble blood: Cassian and Vorenius. Upon reaching the new land, they founded two great cities. Cassian raised Castrum Solis, a fortress‑city of sunlit walls and martial pride. Vorenius built Preatoria, a city of stone, order, and discipline. From these two centers, the brothers forged a new realm from the ashes of the old Imperium.

The Conquests and the Raisings of the Wall

The continent was already home to human kingdoms and ancient dwarven holds. Cassian and Vorenius waged a relentless campaign to bring them under imperial rule. The human kingdoms fell one by one. The dwarven kingdoms resisted fiercely but were eventually forced into submission, bound by oath to the new Imperium.

From the frozen north came the orc clans and the dragon‑wights—ancient, corpse‑pale remnants of the great dragons that once ruled the skies. Though no true dragon had been seen in half a millennium, the wights still commanded fear and obedience. The orcs followed them as war‑prophets and living totems.

The brothers drove the northern threat back in a brutal war, pushing the orcs and dragon‑wights into the far reaches of the world. To secure the realm, they ordered the construction of a colossal northern fortification: the Wall. This was the First Raising, manned by the Last Legion, the final remnant of the western legions who had survived the Sundering.

As new orc wars erupted over the centuries, the Wall was expanded and reinforced. Each major conflict brought a new raising—higher battlements, deeper foundations, and stronger fortifications. The Wall became not just a barrier, but a symbol of the realm’s endurance.

The War of Brothers

With the north secured, the realm settled into a time of peace. The Imperium existed in two great halves: Cassian’s dominion centered on Castrum Solis, and Vorenius’s dominion centered on Preatoria. For a generation, the two halves ruled together—brothers in blood, rivals in ambition.

Peace fractured. A conflict sparked between Cassian and Vorenius, and the War of Brothers began. It was long and bloody. Cities burned, legions shattered, and old alliances broke. In the end, Vorenius emerged victorious. Cassian’s line was broken, and Castrum Solis bent the knee. Vorenius became the sole ruler of the Imperium reborn.

In Preatoria, from the mountain that overshadowed the city, Vorenius ordered the carving of a throne directly from the living stone. It was called the High Stone. No jewels, no gold, no magic—just raw mountain rock, a symbol of endurance and authority. Whoever sat upon the High Stone ruled the realm.

The Nine Kingdoms and the Succession Crisis

In the centuries that followed, the Imperium expanded. The southern kingdom of Moranor was conquered, followed by the eastern kingdom of Eastfold and the Lowlands. With these conquests, the realm became the Nine Kingdoms, united under the High Stone.

Several hundred years later, disaster struck. The reigning king—last of Vorenius’s direct line—died without a clear heir. His death was sudden and disputed, and the succession became uncertain. Distant branches of the imperial bloodline surfaced with competing claims. Old rivalries reignited. The Nine Kingdoms, once united, began to fracture.

As the realm turned inward, outside powers sensed opportunity. The Eastern Sea Lords, long independent and wealthy from maritime trade, began to maneuver politically, offering fleets and coin to favored claimants. The Free Cities of the south sought to profit from the instability, selling mercenaries, grain, and influence to both sides. The Slave Cities of the far east saw a chance to weaken the Imperium entirely, funneling arms and gold to factions that promised chaos.

Political maneuvering soon turned to open conflict. Border skirmishes erupted, legions declared for different claimants, and alliances shifted rapidly. The realm found itself divided, each kingdom vying for control of the High Stone. The throne carved from the mountain, once a symbol of unity, became the prize of a new struggle.

The Novus Imperium now stands on the brink of a new age—defined not by conquest, but by the battle for succession and the fate of the High Stone.


r/inkarnate • • 1d ago

Regional Map Google Maps style Yalera, my fantasy continent

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63 Upvotes

r/inkarnate • • 1d ago

O barco das estrelas

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24 Upvotes

r/inkarnate • • 1d ago

Classes for an RPG Idea

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25 Upvotes

A RPG class chart for a passion project of mine. The game is set in a fictional late 16th - mid 17th century world.

The classes are grouped based on the 4 Humours dominant in pre-modern medicine. Each class has a unique combination of 3 item proficiencies. Multi-classing is supported for up to 2 different classes. As is swapping Item Proficiencies.

Humour & Class = What's your character's personality & what spells + abilities do they have?

Item Proficiencies = What weapons, objects & equipment they're skilled with?

You can't uncouple Humours & Classes (for example, you can't have a Phlegmatic Witch)

Over the course of the game the player has 30 skill points to spend in their character's skill trees. I've given an example of 2 of these.

Feedback & comments very much welcome. If anybody wants more details, I've started putting all of the finer details into GitHub, I can share the repo!


r/inkarnate • • 1d ago

Wizards Secret Tavern - Dark - 25x25

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63 Upvotes

r/inkarnate • • 1d ago

My Regional Map

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13 Upvotes

do i need to improve on anything ?


r/inkarnate • • 1d ago

Battle Map The Wizard's Tower maps and how I used them!

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20 Upvotes

I made this Wizard's Tower a long while ago. I used it as a side quest adventure for my party.

This was made using Inkarnate 1.0. I made the first map, and then resized the map to focus on the tower. I then cloned it after making the floors to keep the same assets and size. Made it easier to make the separate maps.

As you go "up" on the floors, the ground gets more blurry and obscured. I think this was a nice little touch to add. Gives it depth!

The tower and the entrance are just that--a tower and entrance. You can add what you want to those rooms depending on the story you are telling--but it's largely up to you! You can see my party use these maps here.

_______

The second level has a relatively simple puzzle. Hints are on the wall to help players figure out what to do. On the wall are the words, “After the setting sun I ride, with iron o're me hide, to find your way, move like I today.”

My Players figured it out a little to quickly; I gave them an extra hint found in a scroll that said “Not of the foot or the cloth, a castle wall I'm not, nor king or queen, but I jump to save all." This one made the puzzle a little to easy. Here is my party figuring out the chess board puzzle.

______

The Third level has 4 brazers. As players enter the room, they hear a hissing noise. 4 elemental snakes comes out of the brazers.

They will fight the snakes, but they will keep respawning until the magical elemental flames are put out. Here is my party fighting the snakes

____

The Fourth level has a table with some potions on them;  one red, one green, one yellow, and one blue. Beside these, there is a scroll. The scroll will hint that they need to make and drink a green potion in order to continue. However, there is not enough for everyone to drink.

They will need to make more--preferably by mixing the yellow and the blue. Here is my party solving this puzzle.

____

The fifth level is the top... the Wizard's library. Here, they can find whatever they need to in order to support your story. In my case, they found the wizards apprentice and got the wand of polymorph from here in order to help her former master.

I played this encounter as either a dialogue OR as a fight encounter. My players choose not to fight. You can see them use this map here, and here.

____

Hopefully you all enjoy these maps! IF you do use them in your campaign, please let me know how it went and how you used them!

If you use them in a recording, please just give me credit!


r/inkarnate • • 1d ago

Battle Map Stone Pillar Cavern (40x40 battle map)

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16 Upvotes

r/inkarnate • • 1d ago

Battle Map Trickle Grotto — Underground River Battlemap 30x45

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10 Upvotes

Heyya Folks,

Where the Stream of Mercy disappears beneath the earth, there's a cavern the people of Devyn call Trickle Grotto. The river winds through the cave before vanishing into darkness, but the grotto holds a few other things worth discovering — and some that might be better left alone.

  • Trickle Grotto — 30x45

If you'd like the full release, including high-resolution maps, gridless versions, VTT-ready exports, and all 8 variants, you can find it here:

https://www.patreon.com/dungeonmr/posts/trickle-grotto-171421141

The grotto has a circular layout, so either route eventually brings adventurers back near where they began, though the terrain on each side is quite different. One follows the river through a narrower, more straightforward passage, while the other winds through a fog-ridden cave where strange flowers grow in the water below.

The people of Devyn tend to avoid the place, despite the useful discoveries made in its damp, mineral-rich depths. One of these is a broad-leaf cave sorrel with pale bluish-green leaves and a famously bitter taste. The other is considerably more dangerous: an enormous white bat said to haunt the deeper caverns. Few have seen the creature and lived to tell the tale, but its guano is prized for its unusual mineral content — enough that the local mage is very interested in obtaining some, though not quite interested enough to venture in and collect it personally.

Whether your players are following the river underground, searching for something lost in the current, or venturing into the bat's lair, Trickle Grotto can be used as a standalone cavern or extended deeper into the darkness.

If you'd like to explore more of my maps, check out my Patreon. The Master Index brings together over 215 maps, organised to make it easier to browse the collection and find places for your own adventures.

https://www.patreon.com/dungeonmr

Thanks for taking a look, and safe travels!


r/inkarnate • • 1d ago

World Map Riverend

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10 Upvotes

r/inkarnate • • 1d ago

O barco das estrelas

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1 Upvotes

r/inkarnate • • 1d ago

How can I improve my crypt dungeon

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8 Upvotes

Hello everyone, I am a beginner user of Inkarnate and I am searching for some simple feedback to improve my crypt dungeon that I will use with Foundry.

i am searching advice for improving the map, like adding some layers/patterns/something that make it more beautiful.

it seems to me, too flat and simple, too much.

Thanks


r/inkarnate • • 1d ago

Maps for Trollspire [24×24] 70 px | Dragonbane

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9 Upvotes

r/inkarnate • • 1d ago

Any one else use Inkarnate for game assets?

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3 Upvotes

Any one else use Inkarnate for game assets? Ive been wrapping the textures around 3d primitives.


r/inkarnate • • 1d ago

Setup for large world maps

6 Upvotes

Hi everyone !
I am curious to know how you guys typically setup your Inkarnate maps when you want to create a large scale world map. As a way to allow for the greatest detail.
Do you feel like the editing resolution and/or aspect ratio make a difference?
Happy map making!
- K


r/inkarnate • • 2d ago

Battle Map The Ironvein Valley 57x77 battle map

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91 Upvotes