r/hellblade • u/deadlygr • 1d ago
Discussion Honest question
Besides cash grabbing on the hype of the first game.what the fuck was the point of making hellblade 2
r/hellblade • u/deadlygr • 1d ago
Besides cash grabbing on the hype of the first game.what the fuck was the point of making hellblade 2
r/hellblade • u/Either-Key-1153 • 4d ago
I completed Hellblade: Senua's Sacrifice today, and honestly, I wasn't expecting to feel this way about it.
In terms of hours played, it was a relatively short game, but man, every minute of it was an experience. I initially started playing it just to pass the time, but by the end, I found myself staring at the screen as the credits rolled, feeling genuinely emotional.
One moment that really stayed with me was when Senua threw Dillion's head into the sea and finally moved forward. To me, that felt like the real meaning behind her journey: learning to leave her past behind, not by forgetting it, but by accepting what happened and continuing to live.
Every trial felt like another glimpse into her past, her fears, and her grief. Watching her confront those experiences one by one made the journey feel much more personal than I expected.
I played the game on PS5 with headphones, and the audio design was incredible. The voices were such a strange but fascinating experience. During combat, when they warned me about an enemy attacking from behind, it was genuinely helpful. But at the same time, hearing all those voices around me made the experience feel unsettling in a way that I haven't really experienced in other games.
What I loved most was how the game made me feel connected to Senua's journey without needing to explain everything directly. The atmosphere, the voices, the trials, and the way the story unfolded all came together beautifully.
I know it's hard to leave your past behind but this game taught me something.
I went into this game expecting something to pass the time, but I came out of it feeling emotionally attached to a character whose journey I won't forget anytime soon.
Man, stories like this are exactly why I love video games. Sometimes, they can make you feel things that you weren't even expecting when you first picked up the controller.
I'm curious how other people felt Senua's ending. Did you see it as her finally letting go of Dillion, or as her learning to carry her loss differently?
r/hellblade • u/Checkerknight • 4d ago
This is the only section of the game that I was having any sort of graphical hitches with, and I'm trying to see if anyone else has dealt with this.
Computer: 5070ti, 3440x1400 Ultrawide Monitor
Game: All settings high/very high, DLSS Quality, Framegen on (x2)
r/hellblade • u/Disastrous_Mess_6977 • 6d ago
Captured on PS5 Pro using Hellblade II's in-game Photo Mode. No external editing.
r/hellblade • u/Checkerknight • 8d ago
I am natively playing on Ultrawide so the mod that I see for FoV fixes does not work for me (or I'm doing it wrong). Since I don't have black bars the space doesn't get filled in with the game, which is what the mods that I keep finding do.
Does anyone know of a way to pull back the screen a bit? Or am I just SoL? Not trying to ruin the "artistic intent" of the game, I just don't like that Senua takes up an actual 50% of my screen.
r/hellblade • u/suuubdude • 11d ago
r/hellblade • u/gnob74 • 16d ago
Hellblade 2 suffered from marketing and promotional failures by Microsoft, uninformed games journalists, bad-faith commentators, and confused Xbox fans.
When Microsoft acquired Ninja Theory, they showcased Hellblade 2 to promote their new console, the Xbox Series X. From the very beginning, people who had never played the first game assumed Microsoft was developing its own "God of War." So, when Hellblade 2 was finally released, many were disappointed.
Any quick Google search for "Hellblade God of War" brings up comparisons made back then, along with misplaced hype from Xbox users—even though Hellblade and God of War are two games with completely different mechanics and design philosophies!
God of War is an action-adventure game with RPG elements and hack & slash combat. Hellblade, on the other hand, is a narrative-driven, semi-walking-simulator that tells a story from the perspective of someone living with psychosis, where the core experience is feeling what it’s like inside Senua's head. Hellblade uses combat to move the story forward, but it is by no means a core element—in fact, in the first game, the final boss cannot even be defeated through combat.
This is my third time playing Hellblade 2, and I think it's a remarkably solid, highly polished piece of art. The atmosphere, environmental design, audio work, performances, voice acting, and graphics are exceptional.
Also, I see pleople recently claiming that "A Plague Tale is what Hellblade 2 should have been" and that is also completely wrong. A Plague Tale is a great series centered around getting from Point A to Point B within a fictional setting that literally exists in the game’s world. Hellblade 2 uses metaphors to turn real-world issues into fantasies created partly by Senua’s mental condition and partly by the mythology of that era, which is what makes the story interesting. It’s not an action-adventure game; it sits much closer to games like What Remains of Edith Finch or Firewatch, just with significantly higher production values. In spanish, Xbox fans makes fun of playstation claiming it's catalogue is full of "pelijuegos", which could be translated as "moviegames". The fact is, some people enjoy that kind of experiencies, not everygame has to be a shooter, a sports game or a hack & slash to be enjoyable.
Unfortunately, this widespread misconception created backlash among players, and today we’re left with the end of the franchise. It’s truly sad for those of us who appreciate the game for what it actually is, rather than what people misunderstood it should be.
Note: Asked Ai to help me translate since english is not my native languaje, but thoughts are mine. Thanks for reading.
r/hellblade • u/MrMysterious23 • 17d ago
Unless there is some big change in circumstances that saves Senua, then I think it's unlikely we will ever get to play the game.
The unfortunate dev lay offs in recent days indicate that Senua won't be finished, and the deals to save Ninja Theory have fallen through.
A real shame... I was excited to see where they went with Senua.
r/hellblade • u/PhilosophyAndGaming • 25d ago
I recently played the first Hellblade and fell in love with the IP, so the news about Ninja Theory is heartbreaking. I want to remain positive that there will be a last-minute save for the studio. Here is a recap of the situation I put together.
I have yet to play the second Hellblade, but I have seen some pretty harsh opinions elsewhere about it. I know the game's sales history, but without spoilers, why is it so divisive?
r/hellblade • u/ilikethemfeisty • 26d ago
Fully 3D-modeled skin pores...
r/hellblade • u/death22_Z • 27d ago
r/hellblade • u/Mr_Paddington1998 • 29d ago
r/hellblade • u/WritingRepulsive3804 • 29d ago
this is my first time editing a game screenshot i hope you'll like it
r/hellblade • u/Sortilege_Art_Noir • Sep 23 '26
I just finished it, and it was absolutely phenomenal. I think a lot of people missed what it truly is: a purely atmospheric experience. I loved every minute of it, from beginning to end.
Setup & Presentation:
I played Hellblade 2 on a 65" LG C2 OLED paired with a great DAC and high-end headphones. Visually and aurally, it’s honestly one of the best interactive experiences I’ve ever had. The music and sound design are unbelievable—probably the best audio I’ve ever experienced in a game.
Gameplay & Story:
I played on Hard. While the combat and gameplay mechanics didn't feel quite as deep as the first game, the QTE transitions felt seamless and natural, so I still really enjoyed it. Story-wise, I’m a huge fan of Norse mythology, and this kind of saga hits all the right notes for me.
Context:
I mostly play Soulslike games, but I’ve always appreciated narrative experiences like Heavy Rain and Detroit: Become Human (and, of course, I loved the first Hellblade). I’m also a big fan of atmospheric movies like The Witch, Nosferatu, or The Northman (Robert Eggers making a Bloodborne movie would be the ultimate dream).
Overall, giving this a solid 10/10. It's such a shame that Ninja Theory is facing closure—I would have loved to see where they took this story next.
P.S. Yes, I did grammar and sentence correction with AI, as English is not my first language.
r/hellblade • u/BasedMoe • Sep 23 '26
r/hellblade • u/Due_Cake8524 • Sep 22 '26
I’m honestly still trying to process the news. Seeing that Microsoft is shutting down Ninja Theory because two rescue deals fell through at the last second is just heartbreaking.The whiplash is what really frustrates me. Three months ago, they were on stage at the Xbox reveal for Senua. What's the point of showcasing a brand new game if you're going to shut down the studio who made it?
To think they were quietly being shopped around right after that, and then everything fell apart. It's ridiculous. Other studios like Double Fine and Compulsion Games managed to get their independence back, and Undead Labs found a new publisher. Ninja Theory was so close to being saved, but the deals didn't work out.
They were able to make visually stunning, mid-budget, single-player narrative games that actually cared about things like mental health. If a studio with that much technical talent isn't safe under a trillion-dollar corporation just because they don't bring in live-service Fortnite numbers, then who is? That's the big question.
I'm going to miss their creative work so much. From Heavenly Sword, Enslaved: Odyssey to the West, and Hellblade, they always had a passion for the games that they made. The gaming industry can be harsh at times. Ninja Theory is just a casualty in a long line of studios that deserved better.
r/hellblade • u/KhanhVN • Sep 22 '26
From Matt Booty: "Unfortunately, two separate agreements for Ninja Theory fell through. We will now begin consultation with employees on a proposed closure while continuing to explore other paths forward."
I hope this wouldn't be the end but this is not something I would like to hear after a period of radio silence.
r/hellblade • u/DarkShade1123 • Sep 17 '26
As the title says, lol. I've had my eye on hellblade for a little bit now, but I am unsure as to what platform is better. Also, can anyone say how much it usually goes for on sale?
r/hellblade • u/Gab_Den • Sep 16 '26
r/hellblade • u/Mehyarw • Sep 06 '26
i only adjust the setting in photo mode no additional editing
r/hellblade • u/hibroka • Sep 06 '26
I’m looking for games like Hellblade 1 & 2. I loved A Plague Tale 1 & 2, so similar to that is fine too. Please don't recommend The Last of Us or any Telltale games.
Details/what I'm looking for:
r/hellblade • u/fathy_asy • Sep 04 '26
Where can I find the original 2017 version?
r/hellblade • u/Nactournal • Sep 04 '26
Hello, I’ve been trying to find the music that plays on the PS game Home Screen and can’t find it anywhere. I’m not talking about the menu music but the one that’s playing before you boot up the game itself, idk if there is such a thing for Xbox or not but I hear it on the PS5. It’s a version/rendition of “Just like sleep” by Passarella Death Squad but more tuned out and mellow. And info would be appreciated!
r/hellblade • u/Dust-Tight • Sep 01 '26
If you were disappointed with Hellblade 2, I highly recommend giving this one a shot.