Commanders, announcing a new release of Command & Conquer for Atari ST (yes, you read that right)!
Version 0.3.9 of this port for Atari ST, Falcon and TT bring 41-67% better performance (since the last version announced here, 0.3.3) and a ton of bugfixes to the Brotherhood of Nod's favorite 16-bit platform.
Audio is no longer high-pitched, text is more readable, winter theater is supported and save games can be converted back and forth between the current and older formats. Most importantly, both GDI and Nod single-player campaigns can be finished.
With performance optimizations to rendering, AI and pathfinding, this game now runs acceptably on a 1990 16 MHz Mega STe (but even better on Falcon or TT) with at least 4MB of RAM, the physical limit of original ST hardware.
All FMV cutscenes of the original game are supported — in beautiful 16 colors, 15fps and rendered using an Atari-ST-optimized custom video codec.
Sampled PCM audio is supported on all hardware, even on old STs which lack the modern STe's DMA audio. Either play using the YM-2149 soundchip or using a Covox Speech Thing(!) attached to the parallel port.
Commanders with some love for 16-bit systems, go have a look! Download is free. (If you like to support the project, donations in Money and Tiberium are accepted.)
https://indyjo.itch.io/commandconquer
A big thank you to the maintainers of Vanilla-Conquer which this port is based on, and to everybody who tested, spread the word, donated or helped otherwise.
Brotherhood, Unity, Peace!