r/commandandconquer • • 1d ago

Red Alert Anniversary - Weekend #3 summary

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7 Upvotes

Join us for another weekend of celebrating 30 years of Red Alert! Join the #Anniversary-Chat channel in the Discord link below to stay updated on when the showcases, tournaments and game night start!

Discord Link: https://discord.gg/HQez2GVKk


r/commandandconquer • • 2d ago

RED ALERT: A PATH BEYOND – GAME NIGHT, OCT. 16–17 @ 7PM GMT

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7 Upvotes

RED ALERT: A PATH BEYOND – GAME NIGHT

Friday and Saturday, October 16–17

Join us this weekend for 2 days of Red Alert: A Path Beyond! We'll be hosting a game night on Friday, October 16th and another on Saturday, October 17th.

TIMEZONES

- 7:00 PM GMT

- 12:00 PM PDT

- 3:00 PM EDT

- Sat–Sun, 6:00 AM AEDT

DISCORD EVENT LINKS

- Friday:

https://discord.gg/gYvMpXYB?event=1554191301128491148

-Saturday:

https://discord.gg/gYvMpXYB?event=1554191453046182088

MORE INFO

- W3D Hub Launcher → https://w3dhub.com/#launcher

- Red Alert: A Path Beyond → https://w3dhub.com/games/red-alert-a-path-beyond/

- Discord W3D Hub → http://discord.gg/jMmmRa2


r/commandandconquer • • 1h ago

Gameplay I know I asked the reverse a while back, but um. How do you beat Ironside using Juhziz?

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• Upvotes

Decided to play Juhziz for my GLA run in General's Challenge in Shockwave. After the nightmare I had in Ironside's challenge playing Fai though, I want to be prepared this time. What should I keep in mind when I face Ironside in General's challenge?


r/commandandconquer • • 9h ago

Vibe coding the games onto phones and tablets is cool but

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116 Upvotes

I never imagined I’d have physical models of units


r/commandandconquer • • 1d ago

OC Just saw this in my Town

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1.7k Upvotes

Thought you guys might appreciate it.


r/commandandconquer • • 14h ago

Random Unit of the Day #122: Medium Tank (GDI, Renegade)

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207 Upvotes

r/commandandconquer • • 36m ago

Meme GLA best mighty airforce Battle Balloons

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• Upvotes

r/commandandconquer • • 15h ago

40k Admech of Nod!

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86 Upvotes

I love 40k and grew up with C&C so I thought Id go for a Nod theme for my army. Found some UV green crystals... I like it. Nodeptus Mechanicus?


r/commandandconquer • • 17h ago

OC Red Alert working natively on iPad

128 Upvotes

r/commandandconquer • • 22h ago

Discussion Question: Who within the Brotherhood knew about Kane being placed within a medical tube in a CABAL bunker and him being hooked up to Cabal?

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122 Upvotes

Because I imagine if Slavick had any idea this is where Kane was, he would be freaking the fuck out once the Firestorm crisis started with Cabal going rogue and now having Kane.

Edit: I corrected the spelling of Kane. My bad, I've just had Legacy of Kain on the brain.


r/commandandconquer • • 2h ago

Free launcher that adds achievements to Red Alert 2, Yuri’s Revenge, Generals, Zero Hour, Tiberian Sun and Renegade, looking for testers

2 Upvotes

For years I’ve wanted achievements for the classic C&C games, so I built a free launcher that adds them: campaign missions on every difficulty, kill counts, big armies, building specific units and more. It reads the game the same way speedrun timers do. It never touches your game files and never changes anything.

Zero Hour is tested and working. The others need players to confirm them. When you close the game, the launcher can send a test report straight to me, so you don’t even have to write one.

It’s also a full launcher: all your stores in one library, a screenshot and an optional short clip the moment you unlock something, and its own achievement popup.

It’s very early days and completely free: steamvault.dev/vaultlauncher

Which achievements would you want added? Kill 1,000 Kirovs? Win without building a Barracks?


r/commandandconquer • • 23h ago

Meme Pov: Guys and girls' plane preferences

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110 Upvotes

Some love for king raptors, migs, aurora alphas and the other planes.


r/commandandconquer • • 1h ago

OC You don't Remember RED ALERT 2 Correctly (Soviet Campaign)

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• Upvotes

Something I made before AI took over the internet. Old cinematic cut with my own subplot to the whole Soviet story.


r/commandandconquer • • 1d ago

Discussion Memories

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265 Upvotes

Asked my mom to go through my old box of games at home and seeing this made me emotional! I was born in 1997 but to a pretty poor family and this was the first game that ever challenged me mental (about 6yrs old) its what made me fall in love with RTS! I obviously wasn't very good but I spend countless afternoons after school on this bad boy!


r/commandandconquer • • 1d ago

Random Unit of the Day #121: Stealth Tank (Nod, Tiberium Wars)

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273 Upvotes

r/commandandconquer • • 21h ago

Gameplay [Shockwave mod] Crossing the water and attack Dr Thraxx with Roaches

16 Upvotes

r/commandandconquer • • 1d ago

War Front: Turning Point

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33 Upvotes

What do you think of the game War Front: Turning Point? To me, it’s like a World War II version of C&C Generals.


r/commandandconquer • • 1d ago

how do I play C&C4?

16 Upvotes

I know this is very contrversial but how do I play C&C4 I'm not doing it because it's good it's not but I have a morbid curiosity who wants to see how bad it is is it funny bad or just plain horiable I would also take stories some fo you have of C&C4 because I'm just curious. Also have a good day


r/commandandconquer • • 1d ago

Rest in Peace

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41 Upvotes

r/commandandconquer • • 1d ago

Discussion Going through Shockwave made me appreciate this chopper all the more

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55 Upvotes

A godsend when stopping early attacks from the enemy General. Especially Juhziz and Ironside


r/commandandconquer • • 1d ago

Meme Things in Generals ZH I always wanted to ride

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257 Upvotes

Dad, we have home Technical, Humvee, Combat cycle and Alexis Alexander!


r/commandandconquer • • 1d ago

Command & Conquer conquering the Atari ST

146 Upvotes

Commanders, announcing a new release of Command & Conquer for Atari ST (yes, you read that right)!

Version 0.3.9 of this port for Atari ST, Falcon and TT bring 41-67% better performance (since the last version announced here, 0.3.3) and a ton of bugfixes to the Brotherhood of Nod's favorite 16-bit platform.

Audio is no longer high-pitched, text is more readable, winter theater is supported and save games can be converted back and forth between the current and older formats. Most importantly, both GDI and Nod single-player campaigns can be finished.

With performance optimizations to rendering, AI and pathfinding, this game now runs acceptably on a 1990 16 MHz Mega STe (but even better on Falcon or TT) with at least 4MB of RAM, the physical limit of original ST hardware.

All FMV cutscenes of the original game are supported — in beautiful 16 colors, 15fps and rendered using an Atari-ST-optimized custom video codec.

Sampled PCM audio is supported on all hardware, even on old STs which lack the modern STe's DMA audio. Either play using the YM-2149 soundchip or using a Covox Speech Thing(!) attached to the parallel port.

Commanders with some love for 16-bit systems, go have a look! Download is free. (If you like to support the project, donations in Money and Tiberium are accepted.)

https://indyjo.itch.io/commandconquer

A big thank you to the maintainers of Vanilla-Conquer which this port is based on, and to everybody who tested, spread the word, donated or helped otherwise.

Brotherhood, Unity, Peace!


r/commandandconquer • • 21h ago

https://www.moddb.com/mods/tiberian-aftermath

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2 Upvotes

r/commandandconquer • • 2d ago

Fanart GDI Walker Patrol

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182 Upvotes

r/commandandconquer • • 2d ago

Screenshot After all these years, I finally got the patience to conquer all the map in Emperor: BfD before storming the capital... But damn sandstorms won't let me finish the job!

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87 Upvotes