r/btd6 • u/Beautiful_Use_2131 • 11h ago
Meme Making sure he has enough range to shoot the Bloons
How is he supposed to hit them with such a small range?
r/btd6 • u/rohan_spibo • 11d ago
Available now for most platforms, please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.
Update Video: https://www.youtube.com/watch?v=bhWCA0F8JEQ
New Paragon, you asked for it, the Sniper Monkey Paragon!
We’ve been wanting to update how Insta Monkeys are collected for the longest time, and while as card game players we love the idea of opening blind packs, world governments do not all agree about randoms for purchase. We understand and appreciate the intent behind growing regulations, but more importantly this shift offered us an excuse to improve the game for our own players by sprucing up and expanding the Insta-Monkey collection loop. This v2 Insta system provides more reliability for filling out your individual collections and combines that with paced global drops that the community can talk about.
Featured Tab - Insta Store
Within the updated Instas + Powers menu, the Featured tab introduces 10 dedicated Insta-Monkey deals. Everyone sees the same deals on offer with the Instas in question fully displayed.
Featured Tab - Freeplay Challenge
The Insta-Store isn’t the only upgrade, as here you will also find a new Freeplay challenge, with a valuable reward for any dedicated insta-collection fanatics out there.
Tower Balance
Thanks to your feedback over the years, BTD6 has plenty of diverse tools to make anything work and many ways to play that shine. With the base game this solid it makes sense to focus on fewer but more impactful changes and Quality of Life improvements, while we get around to much requested polish items and bigger things you’ve been hoping for. Your feedback is important too, so dive in and let us know what you think! As always, thanks for playing!
Dart Monkey
Crossbow path is seeing modest improvements lining up closer to some similar priced options. Crossbow Master serves as an early entry level T5 and isn’t something we want scaling far, but multiple projectiles keeps the straightforward crossbow identity with more satisfying crit moments and some better scaling in particular with pierce which works well for Primary monkeys and is often noted to be lacking here.
Bomb Shooter
Players were quick to point out Mauling Frags added far more power than expected, but the new baseline seems fun and fine, so Frag pierce scaling is cut back while otherwise mostly the same. We expected to regret this buff to Bomb Blitz, and were right 🥺, Bomb Blitz passive ability is now limited to one trigger per round. The look of missile travel from Bomb Shooters has been noted as ugly for a long time, so we have gone through every crosspath and adjusted projectile eject markers to make the attacks look cleaner - missiles previously spawned on a much higher layer to travel down which caused this, so the change will cause some differences to how they travel and what they hit.
Ice Monkey
When Ice Monkeys gain extra damage through Artifacts, Perks or Traits, it can actually stop freezing at all due to dealing damage that exceeds the number of frozen layers.
Glue Gunner
As Glue Splatter crosspath still often feels unvalued, more cost shifts up into Glue Strike. Stickier Glue simply did too much as a Tier 1, with more than double glue duration that carried up into MOAB Glue.
Sniper Monkey
New toggle option ‘Ammo Swap’, this swaps which Supply Drop will be called down with the ability. The Ammo Drop will upgrade shrapnel for the next few attacks with all types popping, pierce, damage, and distance. Both Supply Drops will share the same cooldown.
Transparency on the Sniper change; outside of CHIMPS extra power was not needed, so we couldn’t make it too strong. However after testing in practice we like the idea of converting the bonus shrapnel pierce at x4x into higher power & uptime for this new ability. This change would simplify the upgrade, and making the damage/income decision much stronger would solve some hybrid identity issues. It was too late for us to be comfortable cramming this into v57 - but this is already in consideration for v58.
Super Monkey
The Temple is often called out for not seeing Camo, while happily ignoring its buffability and Camo crosspathing that has always been available. If you want Temple Camo, then there’s a camo toll to pay! Regardless, the Magic Sacrifice wind fart attack hasn’t been particularly valuable and we liked a suggestion for sacrifice choices to matter as a factor here, so it is changing to hit DDTs & work as an alternate way of dealing with Camo Bloons.
Alchemist
Some other changes needed to happen to address major concerns we had with how this would need to work, so the lucky Alchemist gets to serve as the guinea pig monkey! If this experiment works well, we plan to work through similar changes to more towers as needed.
Skywarden
For QoL cleanup, combos will be easier to hit in earlier rounds, and Red Bloons destroyed by a combo hit are now able to trigger any combo projectiles first before the Bloon is popped.
Top Path
Tacking T1 Spam onto any strat for unrestricted range buffs was messy so Aerial Attunement has been rebalanced to cap out quicker with lower overall bonus but greater per tower, and now only applies to other towers up to 1 Tier higher. While this is meant to be the more introductory path for Skywarden it wasn’t hitting the mark, so prices for T3 and T4 have been lowered.
Middle Path
For higher crosspath value Thundering Arc’s pierce scaling is being improved, and damage type changing to Plasma with the ability to pop Lead. Middle path’s Higher tiers prove to be very powerful already and the T3/4 are seeing price nerfs, combo lightning damage reduced, and lowered ability duration.
Bottom Path
Skywarden’s change list was growing too big, but with many requests for Blastapopoulos cooling and improved damage from the T5 Frozen Remains we’ve made sure to include changes to these for now.
Spike Factory
Now that Boss spawn projectile clear is properly functioning, we are improving the Spike Paragon’s mini spike storm’s bonus MOAB damage back up again.
Monkey Village
As an overall improvement to clarity & ability usage that fixes some inconsistencies, CTA can no longer activate at all if it or Homeland Defense is already active, and Homeland can still apply over CTA but not over an existing Homeland buff. These improvements apply even if towers are sold, so players re-buying Homeland Defense no longer have to guess when it’s time to re-activate.
Engineer Monkey
Bloon Trap stores money from Bloons it destroys to distribute later upon collection which has caused many many false bug reports and constant confusion over the years, this was only going to break when combined with Alchemist’s new cash tracking so it finally had to go. Bloon Trap pop cash now distributes immediately with only the bonus cash stored for collection, a basic unbuffed Bloontrap will obtain the same total cash with half of this being gained earlier acting as a slight buff. In testing this change we found Bloon Trap had previously benefitted more than intended from income buffs, which the rework actually resolved on its own, though as buff scaling always seemed weirdly high we are happy with this overall result.
Quincy
Even though Quincy doesn’t suffer from any sort of precision issues at all, just in case for those pesky early Yellow and Pink Bloons, from Lv4 he can now toggle to a Focused firing mode. This mode will gain more precise targeting, greater range & greater projectile speed with a slower attack rate tradeoff.
Admiral Brickell
Brickell being powerful already needed additional shifting & level simplification, but the synergy was very important to a lot of people so we’ve worked it back in. Brickell’s passive radial buff unlocks earlier at Lv4 and applies to all water towers right away. Naval Tactics now starts off weaker but upgrades to apply to all water towers at Lv8, and eventually becomes stronger than it was previously with bonus damage to affected towers for much-needed water-army setup support.
Paragon Degrees
Contribution from Tiers of extra towers was a strong visual fit to what we wanted out of Paragons, but with a lot more Paragons now and more frequent use of them it has become a tedious aspect of the process. Contribution from Tiers is being removed, and instead the maximum contribution for Damage & Cash is significantly increasing.
Boss Rush goals
Boss Rush has been too difficult for smaller teams to reach a point they feel invested, the milestones are shifting to a much more top-heavy requirement to make early stages more inviting.
Boss Rush stats
A number of base stat changes for Boss Rush versions of bosses to equalize them more.
Legends
[Rogue] New Artifact - Window Shopping
[Rogue] Added a maps banlist to Standard Race & Endurance Race tiles
[Frontier] Etienne could not benefit properly from the assigned Ricochet Trait
Thanks for reading this far! We’re into our planning for next year, and we’ve been cheering our friends and teammates along as Bloons Blitz has launched and both the Bloons Monkey Tales cartoon and Zombie Assault: Resurgence game are nearing launch. It’s a very busy end of year for the whole team, and for BTD6 the upcoming update 58 will be chock full of awesome.
Now it’s time to work on those farming strats so you can have a play at S.P.I.D.E.R. Monkey Paragon! Have a blast with update 57 and the other new games from Ninja Kiwi, and we’ll see you back for Update 58 and a sneak peek at plans for 2027!
r/btd6 • u/rohan_spibo • 2d ago
Available now for most platforms. Please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.
Tower changes & fixes
Other changes & fixes
Tower changes & fixes
Other general fixes
Many point out that still one of the toughest and most random parts of insta collecting is the T0-2 range. So with the insta-shop to supplement specific instas now, Round 100 bonus for Beginner & Intermediate will only roll 2 possible tiers. Advanced maps will further supplement higher T3 chances, and as always every 100 rounds of freeplay regardless of category of maps will continue to give T3 & T4 instas.
Round 100 Insta reward chances:
r/btd6 • u/Beautiful_Use_2131 • 11h ago
How is he supposed to hit them with such a small range?
r/btd6 • u/MeringueBeautiful760 • 5h ago
I don't necessarily blame NK, but this was clearly rushed.
This clip has a bunch of dart monkeys running in copy + paste animations, looking REALLY soulless. And some A-posing dart monkeys all around.
Not only does it look like garbage, but the dialogue feels very unnatural. Some voices also sound like they were recorded in a subway lmao.
r/btd6 • u/No-Channel5018 • 6h ago
Quality wise is a meh, for me.
Im not a big fan of this animation style, idk it looks so uncanny in someway😭
r/btd6 • u/genghiskhanfromhell • 9h ago
r/btd6 • u/Equal_Custard0 • 20h ago
I'm not too active here but I actually think I have rarely ever seen the engineer paragon get hate for this so I think the hate for the sniper paragon seems kind of misplaced. You can dislike it for not being too powerful, but without worse paragons there can't be better ones. Also on a side note the druid paragon is WAYYYY worse in my opinion
r/btd6 • u/gojra-pokemon-fan • 5h ago
In the bloons monkey tales, on one of bens computers, there is “Project A.D.H.S.V” below that, it says “classified paragon”
Adhesive is a kind of glue
r/btd6 • u/GoldenGTR • 8h ago
r/btd6 • u/Zestyclose-Ad5745 • 7h ago
How to redeem the code:
Go to the Main Menu, click on the envelope next to your username in the top left. Then click the gift icon in the bottom left, and enter the code there.
If you don't see the envelope then you are probably playing Bloons TD 6+ (Apple Arcade) or the Netflix version, which unfortunately don't have in-game codes.
r/btd6 • u/LawfulnessAdept8312 • 12h ago
The announcement for the first episode of bloons monkey tales has a bmc banner💀
Now don't get me wrong I'm mildly interested in tales but I think that that's too funny to ignore
r/btd6 • u/MUFColin • 4h ago
r/btd6 • u/Sawblaze-lover • 4h ago
I say phayze is the easiest cuz sticky bomb exists
r/btd6 • u/videobob123 • 4h ago
Paragons have been growing in complexity for a while, so here’s an idea that allows for both complexity and set + forget strats.
The Glue Paragon has a menu that allows you to create your own glue mixture. You have 11 points to put into 3 stats, each with a max of 5 points in each.
Acidity - Increases damage dealt by glue over time, and vulnerability from other attacks. At 1 point, it deals slightly more damage than a Bloon Solver. At max, it can melt through BADs in a few seconds.
Hose - Increases range, fire rate, and pierce. At max, it leaves puddles of glue just like Bloon Solver.
Stickiness - Increases the slowing capability and effect duration of glue. At 1 point, it only slows Bloons and not Blimps. At 2, it begins to slow Blimps. At max, it can slow BADs.
Once you make your mix, you can choose to just let it go on its own, or modify it to suit the round.
The ability, Glue Burst, glues all Bloons on screen at once, stuns them, and leaves long lasting puddles of glue all over the track.
r/btd6 • u/capsaicin101 • 2h ago
Challenge Code : ZFVAFAM
r/btd6 • u/Amix_Flare_2 • 14h ago
I accidentally merged my drawing with the background layer while refining it, so it ended up like this.
r/btd6 • u/kok_exe_ • 2h ago

I understand that a lot of peolpe have very critical opinions of the show, and while I think those opinions are valid, I wanted to also share my own.
First of all, I think the animation is... Fine. Not GREAT, but it's not as horrible as some people say it is. I think the lipsync is bad at certain parts, but other than those moments, the show isn't unwatchable. 6/10 animation, in my opinion.
I also genuinely like the voice acting! Quincy and Ben especially actually sound really good! But, Prof. Monkey's mic quality is... bad, to say the least.
Regardless, I also think the actual story and plot is cool! It's simple, nice, cohesive, and I think it's actually... Fun??? Like, the show is just enjoyable! I actually LIKE it!!!
I really hope this show gets better with more time... I think it genuinely has potential, even depsite the general opinion on it was it is right now.
r/btd6 • u/Groundon3 • 7h ago
A fairly quick and you'll miss it moment from Bloons Monkey Tales Ep 01.
It was a black border run as well. Super brittle and tack zone is a powerful combo.
r/btd6 • u/Quinnster_Reddit • 7h ago
Had Netflix btd6 and now i finally have normal btd6! Was level 87 and had some black borders so shouldn’t take me too long!
r/btd6 • u/HyperLexus • 8h ago
the boss is chimps mode and it has custom rounds so you can just build a flying fortress by round 60 and get the achievement for free