Disclaimer: This is going to be a LONG rant, so bear with me. I’ve added subtitles to break up a bit, and there's a TL;DR at the end for those who can't be bothered to read the whole thing
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First off all, for as much as I complain about lance, I genuinely love this weapon. I love its playstyle & the identity that sets it apart from the rest of the weapons in the game. So no, I don’t want to switch weapons. I shouldn’t have to abandon the weapon I enjoy just to play something that actually feels rewarding. I want to keep playing lance & feel like the time I put into it is actually worth something.
Anyway,…
1. March 2026: Patch 10.04 nerfed some of lance’s most important attacks
Let's start with a more recent balance patch, because I genuinely think this one deserves MORE attention
In March 2026, Patch 10.04 nerfed four of lance's main attacks in a single patch. Here’s what changed:
- Side Light: Time to hit increased from 10 to 12 frames
- Neutral Air: Damage decreased from 16 to 14, stun reduced from 29–24 to 26–21, and acceleration reduced
- Side Air: Force decreased from 65 fixed / 42 variable to 50 fixed / 40 variable
- Down Air: Threat coverage near the user reduced
That’s FOUR attacks getting nerfed in one patch, & the sair nerf was immense. Its fixed force went from 65 to 50, a 23% reduction. I don't know how anyone can look at that and call it insignificant. Sair is one of lance's main attacks, & losing that much force obviously affects its ability to kill
We've also seen lance get nerfed over and over again throughout the years. Since 2020, it's received about 23 nerfs compared to just 9 buffs. Obviously, some of those nerfs were justified, but that gap is still pretty insane
And look, I understand WHY lance gets nerfed. It can be annoying to fight against, especially when people struggle to deal with its range and movement. I'm not saying it should never get nerfed or that it's never been too strong. But these changes start making the weapon feel worse to play too. Looking at everything that's been changed, it's clear how much lance has lost in terms of damage, movement, coverage, recovery and killing power. And it just feels like they're taking away what makes the weapon rewarding to play in the first place
2. The problem is that lance already has fundamental weaknesses
People see lance range and immediately act like you’re playing some type of killing machine. Apparently, having range automatically means your weapon good
RANGE DOES NOT AUTOMATICALLY MAKE A WEAPON GOOD
Yes, lance has strong horizontal attacks & it destroys people who approach carelessly. But have you ever actually played lance against someone who KNOWS what they're doing?
Playing against people who know how to counter lance is infuriating. And that's fair to an extent. Every weapon should have counterplay. The issue is that lance's playstyle is so predictable that by low/mid plat it feels like most players already know what you're going to do before you even do it & end up having to work twice as hard just to catch up with the rest of the weapons
3. When was the last time you saw lance win in a tournament?
I already elaborated a little bit about this one one of my other posts. But the question speaks for itself…
4. Playing lance feels like working twice as hard for the same results
Losing isn’t even the problem, since I win most of my matches on an average day. It’s just frustrating playing lance be when you’re already trying your hardest to make it work. You have to space properly, predict your opponent's movement, be careful with your approaches & constantly make sure you're not being too predictable yourself. And obviously, that’s part of playing any weapon and I’m not expecting any free wins. But sometimes it genuinely feels like you have to play perfectly just to get the same results other weapons can get away with playing far more casually
I win games with Lance, and so can others. I’m not claiming the weapon is unusable, nor that every loss is the weapon’s fault. I just want to feel like my skill is being rewarded, rather than feeling like I'm constantly having to work around lance's limitations just to keep up
5. So where does that leave lance?
I don't think lance is unusable. Skilled players can still make it work. I just really do think lance needs a more consistent approach to balancing
Lance's design also creates an awkward balancing dilemma. At lower levels, its range & horizontal attacks are difficult to counter. Against experienced players, opponents can quickly identify its weaknesses. Buffing its obvious strengths make it more annoying to fight AGAINST, while nerfing those strengths risks make it more annoying to play
And I wish the discussion around lance went beyond the usual "lance is broken/trash" arguments. Both sides have their reasons. But I also think there's a reason so many lance players are frustrated with its current state & end up switching to another weapon
LANCE, I LOVE YOU. PLEASE GET YOUR SHIT TOGETHER.
TL;DR
Lance has received about 23 nerfs and 9 buffs since 2020 (not sure if it’s the exact number but it’s close), and Patch 10.04 in march 2026 slight, nair, sair and dair were all nerfed, with sairs fixed force dropping by 23%
My problem isn’t that lance is completely unplayable. It’s that its strengths can make it annoying to fight against, while its predictable playstyle & weaknesses make it annoying to use against experienced players
I miss when lance was played in competitive play. I don’t expect it to be overpowered, but I do want it to feel rewarding without having to work twice as hard for the same results
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Would you guys mind upvoting? 🥹🫰
I’ve put some time into this, so it would be nice if it received some attention. Thank you for reading !!