Fan Content Voicing The Bane of Kree - Arcanum Community Voice Over Project
Thank you ACVOP for having me on the team! This project will be the reason I play this game for the first time ever when I finally do.
r/arcanum • u/SCARaw • Jun 09 '26
i decided to make a list for Cataloguing purpose
been working on it since 2022 "new era for Arcanum" idk i was ambitious for no reasons
idea was to basically make nexus page for the game, provide the fixes in 1 package and
create matching modding framework for most people who would use Nexusmods for arcanum
that way it would be much easier to get mods to work together and all people to have "the same game" - important for troubleshooting mods and bugs, and exploits
its stable Arcanum, not much different from UAP alone (which is already base for a lot of players)
Game just load faster and there is far less stability errors
all items and spells are described, dumb dialogues are accommodated better
People no longer downgrade QI Shield 200 durability into Flow Distruptor with 20 durability
You can carry all the ammo you want and give 500 arrows or bullets to a companion without worries
i m not the best in doing UNPAID customer support to a game i don't profit from or online conversations in general so please be patient or try on your own when things get bad
Thank you ACVOP for having me on the team! This project will be the reason I play this game for the first time ever when I finally do.
r/arcanum • u/Stellastra • 2d ago
♫ I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder
Waiting for an invitation to arrive
Goin' to a party where no one's still alive~ ݁♪ .
r/arcanum • u/TookysMag • 3d ago
After 1 year exactly (to the day), my friend and I have ended our Joe Rogan style podcast covering Arcanum.
Frankly, we really made this for ourselves, but I hope it has brought joy to a few others in the community.
Last Ep:
https://m.youtube.com/watch?v=-07HtCEBT6o
Full Playlist:
https://m.youtube.com/playlist?list=PL4E5LmdU1Xqyt0Fiyo7XhCSOSObAN4EfB
r/arcanum • u/ReverendOld • 2d ago
ARCANUM glitch....anyone experienced this?
I recently got Arcanum on GOG, so glad to be able to play again! I haven't downloaded any patches or mods yet, although I'm interested - I just had to play right away.
Problem: All was going well, despite my own bumbling, and I got to the Black Mountain Clan Mines, took out a Seething Mass, and grabbed the loot.
Every chest I have tried since, and every corpse, I cannot access. The chests show as unlocked, but nothing happens when I try to open them. Corpses show loot on the ground, but nothing shows when I go to pick it up.
Obviously, not being able to pick up loot is a serious problem.
Has anyone else had this problem, and are there fixes?
I assume my current game is a write off, but I'd hate to have this happen again.
Ideas?
r/arcanum • u/PremeditatedRegret • 4d ago
I haven't played for a long time but I want to try out the awesome new voice over mod. What else has changed? Are there any other mods I should install as well?
r/arcanum • u/techerrorcode • 7d ago
Hey everyone! Volume II of the Arcanum Community Voice Over Project is now available on Nexus Mods.
This release adds community-recorded voice acting for 22 characters, performed by 13 voice actors. Gorgoth, Waromon, Jayna Stiles, Chukka, Ristezze, Doc Roberts, King Praetor, and plenty of other familiar faces now have new performances bringing their dialogue to life.
All voice lines are human-recorded. The goal is to give more of Arcanum’s existing characters a voice while preserving their writing and personalities.
A lot goes into each release beyond recording: casting, editing, mastering, connecting performances to the correct dialogue, and testing them in the game. Thank you to everyone who helped get this volume finished, including our returning contributors and the actors joining the project for the first time.
Gorgoth
Voice Actor: Rosalind Chapman
King Praetor
Voice Actor: Rosalind Chapman
Ristezze
Voice Actor: Rosalind Chapman
Lukan The Witless
Voice Actor: Aaren Kelley
James Kingsford
Voice Actor: Aaren Kelley
Shrouded Hills Bank Teller
Voice Actor: salve_capra
Waromon
Voice Actor: Waro
Gudmund Ore Bender
Voice Actor: u/fireizzle33331
Charles Brehgo
Voice Actor: Zflocco
Cedric Appleby
Voice Actor: Zflocco
Pelonious Schuyler
Voice Actor: Zflocco
The Bane of Kree
Voice Actor: David Pastore-Theriaque - u/dclpt0
Jayna Stiles
Voice Actor: u/TracyMarieOfficial
Doc Roberts
Voice Actor: Kirk S
Constable Owens
Voice Actor: transientmind
H.T. Parnell
Voice Actor: u/AnInsaneProfessional
Tollo Underhill
Voice Actor: u/AnInsaneProfessional
Tarant Librarian
Voice Actor: Community Loremaster u/Stellastra
Clerk at the Hall of Records
Voice Actor: Community Loremaster u/Stellastra
Chukka
Voice Actor: u/dar_duck
Crash Site Assassin
Voice Actor: u/dar_duck
Tarant Telegraph Operator
Voice Actor: u/dar_duck
Original Idea and Cover Art
u/dar_duck
Project Lead / Casting Director / Showcase Editor
u/AnInsaneProfessional
Audio Processing and Mastering
Zodiax (Cody Xayvong)
Dialogue Routing Audit / Audio Conversion / Packaging
Techerrorcode (Harley Folgado)
Arcanum CE Restored Integration
Techerrorcode (Harley Folgado)
Volume One is also available on Nexus Mods for anyone who hasn’t picked it up yet.
It includes performances for Vollinger, Jormund, Murgo, Dante, Sogg Mead-Mug, and Perriman Smythe, along with Jongle Dunne, Hervor, the Roma Merchants, Thaddeus Mynor, and the Module Expansion Travel Captain (CE Restored Only).
We’re releasing completed characters in volumes so people can enjoy the finished performances while recording and implementation continue on the next group. There’s still plenty of Arcanum left to voice!
We’d love to hear which performances you enjoyed. Please give the actors some recognition—some of these characters have a surprising amount of dialogue, and a lot of time goes into recording them.
Join our Discord to follow future volumes, get involved with voice acting, or keep up with our other Arcanum work like CE Restored, the most updated and restored modern version of Arcanum. We’re also looking for other graphic, video editors, 3D modelers but no special skills required to join.
Thanks to everyone helping give more of Arcanum’s characters a voice. Enjoy Volume II!
r/arcanum • u/zaddy-vladdy • 8d ago
Melee is king.
Completed a run inspired by another post on here with a melee (with a touch of magic) character and absolute cakewalk.
Half orc, no background, who used shield of protection and agility of fire. Became melee and dodge master. Finished with ST 21, CN 21, DX 20, and 200 HP.
Only Virgil and dog as companions.
Quick run and the void was akin to a pleasant walk in the park.
This happens when you run out of Fatigue
i made this meme for fun using scene from anime i never watched and recording from my gameplay with low FT
Here you have my cool spells list if you need idea how to spend your mana:
https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/images/56
r/arcanum • u/techerrorcode • 10d ago
I made a quick video showing one of Arcanum’s more obscure little Easter eggs for anyone who’s never seen it.
If you hold Ctrl + Alt and open the Logbook, it brings up a hidden Bloopers & Quotes section with developer quotes from the game’s production.
It’s been documented in the community decades ago, but it’s obscure enough that I’m sure plenty of players have never actually seen it in-game.
Figured it was worth recording while I was digging through Arcanum’s old input/control behavior for CE Restored. The background location is the Fine Pet Emporium where we have combat and non combat pets for sale, all non AI animated characters you can travel with in the game. Feel free to join the discord to follow along Arcanum CE Restored progress.
r/arcanum • u/monethester • 11d ago
That's it, really.
A mod where you can pet the dog in-game.
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Download on Nexus
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Download on ModDB
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r/arcanum • u/ANIIKII • 10d ago
So, I went to the Isle of Despair, talked to the dwarf,and saw an option in the dialogue to recruit him, which didn't work. I looked it up and found out I needed to be a higher level for him to join. I left the island (reloaded an old save), leveled up and came back, but now the door is locked, and when I unlock it, I get attacked. The woman I rescued also seems to be standing there again. What to do?
r/arcanum • u/Brucabbro • 11d ago
TL;DR: Made it run on the web so I can try and play on mobile without a native app. There seems to be demand for this every once in a while, and it was a great excuse for me to test a few things for myself, so here you have it:
https://brucabbro.dev/arcanum/
As you probably know game files cannot be distributed, so you will have to bring your own. If you want to play on your phone, you obviously need a way to get the files to the phone: I built a simple way for you to copy these files between your own devices.
Save games are local BUT you can also use a passwordless login ("magic link"?) to save two savegames into the cloud, so you can start a session on desktop and continue it later on mobile.
I've implemented simple touch controls so they can be used on smartphones. It's surely going to change over time as I experiment with it, and I'm also open to suggestions, same as some UI reordering (open on suggestions on that too!!). There's also telemetry that sends crashes and errors to me. You can also send feedback manually. Some game and system data gets attached to your feedback to help me make sense of it.
Both the game port and the very same feedback system need proper real-life testing, so you'd be participating. You can also give suggestions with the same in-game feedback tool. I will try to prioritize bugs, but any feedback is of course welcome.
Please set the right expectations when trying this out. I haven't played the whole game myself like this yet: I'm juggling between this and other projects/work. I did have automated tests play through the whole campaign.
There seem to be several other projects in this community with more passionate efforts than just directing a bunch of AI agents, and I don't want to take away from those but, while they progress, this could be a way to keep playing and possibly finally playing on a smartphone. Test the possibilities that new tools allow. Obviously this is not monetized and I'm not gathering data for anything other than just dealing with feedback and fixing bugs.
A lot of the work was already cut out for me, to be fair, by the Arcanum-CE project and initially I looked into unity-arcanum as well. And I'm writing a blog post separately about what I tried to do and what I ended up doing, I'll update this post once that's done
With the current state of AI, you'll probably see more of this kind of projects popping up. Here's mine: hope you'll like it!
r/arcanum • u/OmnipotentFire • 11d ago
Seeing all the classics getting decompiled has me hoping someone will do this Arcanum or Black & White.
r/arcanum • u/monethester • 12d ago
The mod is updated to version 2.0!
Need a new game for a bug free experience.
The mod grew way pass what I initially designed.
More to come, but this will be the last time a fresh save is required.
The content ends around Stillwater as of now, because that is where I'm at in the current playthrough. More content to come as I'm advancing to the stories, please stay tuned.
:::CHANGE LOGS:::
-Big enough changes to justified 2.0
-Major bug fixes and new global flags cleaning: Need to start a new game to take effect.
(This should be the last time a new game is required, as I separate the global flags away from base game.)
-Shortens some long dialog that got cut off in a resolution 1920 x 1080 or smaller.
-Fixed some typos.
TARANT
-Added an alternative way to get the mine ownership from Stanton (if you have the No. 1 Prostitute Reputation). This will give you a new reputation too.
-Added an extra dialogue for pickpocketing the water clerk for the thief guild quest if you have 14+ beauty. (He will not turn hostile when you pickpocket him this way).
-Added a new offer from Thaddeus (if you have the No. 1 Prostitute Reputation).
-Fixed Tarant telegram repeated fan mails.
THE BOIL
-Added an alternative way to pass Warehouse Guard in the boil.
-Added an encounter with Pollock if the player have 17+ beauty.
-Added a porno shooting session with Damian Maug (only after you received a new reputation from Stanton.)
STILLWATER
-Added the Stillwater Orgy quest chain with a new quest from Brigitte and an alternative way to convince Marley to return the idol. (if you have the No. 1 Prostitute Reputation).
BLACK ROOT
-Added a new offer from D'ak Taan - the thief in Black Roots. (if you have the No. 1 Prostitute Reputation and optained the Mayor's dagger from him).
-Added an extra dialogue for soliciting Daniel Hallaway of Black roots inn. (if you have Beauty 14+ and finished his quest on a positive note).
DERNHOLM
-Added a seduce option to Garrick Stout and melee mastery quest, where if the player sided with Lady Druella. The player can lead him to a private place so he won't aggro the nearby guards and
forcing the player to kill innocent lives, the player must have 19+ Beauty or he will turn down the offer.
COMPANIONS
-Added a way to offer yourself to Torian Kel if you restored him and have at least 14+ beauty. (He'll decline if it's lower.)
This will also net him a +2 constitution, and he won't take a slot as a follower, he also won't leave the player if her alignment is too good.
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r/arcanum • u/marc_card • 11d ago
Hey everyone,
A while back I shared arcanumsearch — a semantic search engine for Arcanum. Since then I've been building on top of it, and now the same search is exposed as a tool for an agent:
You ask a question in plain English, and the agent:
So instead of a list of links, you get a direct answer with sources attached.
It keeps a conversation thread, so follow-up questions ("what about a mage build instead?") work in context.
Warning: the backend can go to sleep after inactivity. The first message after a while may take a bit longer while it wakes up — please be patient.
It's fully open source:
This one is a work in progress — the agent is still being tuned, so expect some rough edges.
If you find bugs or want to contribute, issues and pull requests are welcome on GitHub.
I'd love feedback — especially which questions it answers well and which it fumbles.
r/arcanum • u/azzbambino • 13d ago
I've been working on this video for a long time now, it's my first ever doing something like this and I'm quite proud of it. It's obviously very tongue in cheek, and most likely a just ok first attempt, but I thought this community might like it <3
r/arcanum • u/chicliac • 13d ago
Planning a character, can't seem to find better answers than between 17 and 20 out of 20, what are the specific amounts though, and persuasion while we're at it, thx a lot.
r/arcanum • u/Foreign-Citron-2689 • 15d ago
Recently I have read Metro:Otherscape and it inspired me an idea for a potential ttrpg for arcanum, replacing mythical themes for magick ones, and noice/cyber themes for technology and going to an arcanum game.
I sense that Otherscape gets the magic vs tech aspect and at the same time gives a lot of creative tag-based freedom.
have any one seen Otherscape? what do you think?
r/arcanum • u/Desolation-Angel • 16d ago
New here.
Just wanted to share my work:
https://github.com/kurkijar/Arcanum-ReForged
It's ReForged version of Arcanum, based on the CE edition, but lots of work done after that. Better graphics (kind of), resolution, quality of life improvements, balancing etc. Don't like something? Just disable it in the .ini file
Original game (preferably GoG-version) required and user fetching some components, if you want them, like slightly better map or ffplay.exe for the videos. Fairly simple and instructed in the help document. Also you can install it beside your original Arcanum, in separate folder, so it doesn't need to overwrite it.
I would love to hear your opinions! One warning though... I have had very little time to test it out, so there might be bugs out there!
r/arcanum • u/Xeenophile • 16d ago
How random is it? Is it all generated at the very start of the game, or does some of it wait for when you progress? Is there any way to try for do-overs if you get really really gypped? Is there, as it seems to me, a connection between it and your choice of character (e.g. I just made a male Human Escaped Lunatic aspiring to Tech-warrior, and he's been getting pretty screwed so for - the Kite Shaman's chest at the Crash Site and the barrel in the Wolf Cave that normally has Magickal stuff were both EMPTY).
r/arcanum • u/Stellastra • 16d ago
part 1 | part 2 | part 3 | part 4 | part 5
Not too many doodles this time. I've been drawing for a few other fandoms and then my drawing hand started really hurting when holding my stylus, so I've just been mostly resting it for the past half-month
1-2 - u/-RedWitch's Living One manhandling Virgil
3 - My LO handling the Charles Brehgo quest.
4 - What the rest of Virgil's face looked like underneath the panel from this comic.
5 - Quick little headshot doodles of Virgil and my Living One, Rí'an.
6 - Dante pencil sketch from last year that I colored recently.
7 - I shared this image in a comment sometime ago, but it's the Shrouded Hills crew, in uber-quick scribbly glory.
8-10 - quick little MS Paint mouse scribbles of Virgil, Raven, and Vollinger. Mouse sketches aren't the crispest, but they're easy on my hand.
11 - Storyboarded panel for a comic idea I drafted back in July. Hoping to flesh it out sometime in the future.