r/aigamedev • u/Dan58040 • 0m ago
Commercial Self Promotion As a biochemist, I built my dream lab simulator using Opus 5 & 5.5: MyLab: Tycoon Simulator
Hey everyone!
I wanted to share a project that’s very close to my heart. I’m a biochemistry researcher, and as a lifelong gamer, I always dreamed of having a game where you could build and manage your own scientific laboratory. A few months ago, I decided to make it a reality using Claude (Opus 5 High & Opus 5.5 Medium).
The game is called MyLab: Tycoon Simulator, and it’s now live on Google Play!
What the game is about:
- Build & Customize: Construct and manage your own lab space.
- Realistic Scientific Mini-games: Includes hands-on challenges like balancing a centrifuge properly or solving binary code tasks.
My Experience with Claude & Development:
- Workflow & Prompting: It took me a few weeks to complete, mainly due to my initial learning curve. I quickly realized that the best approach was to give direct instructions, let Claude control the structural boilerplate, and iterate efficiently.
- Pixel Art Improvements: The leap in visual assets and pixel art generation with Opus 5.5 was huge. It made a massive difference in refining the overall aesthetic of the game.
As someone coming from a science background rather than traditional game dev, tools like Claude made a dream project actually possible.
If you’d like to check it out or give feedback, you can download it here on Google Play:
🔗MyLab: Tycoon Simulator on Google Play
I’d love to hear your thoughts, feedback, or any questions about the development process with Opus!




