r/acecombat • • 1m ago

Ace Combat 8 Tasha post-war

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Hi all. New to the community here so do forgive me if my post breaches the community rules.

This is something I'm quite keen to hear about from you all regarding Tasha post-war. Assuming that the aviators' identities behind Wings would be kept confidential, it is possible that the folks back in Yuktobania wouldn't know that Tasha took part in the war at all.

Would it be possible that her mother and Team Zvezda would be notified of her involvement in the war? And how would her homecoming be?


r/acecombat • • 12m ago

Humor Usea was promised to Sotoa 3000 years ago Spoiler

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• Upvotes

I'm not naming any countries here as discussion of real life politics isn't allowed in this subreddit. That being said, if the mods still deem this post unfit, then feel free to remove it/I'll delete it.


r/acecombat • • 21m ago

Ace Combat 8 Maybe I'm crazy but the Fatsia looked so familiar

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Mainly just the central structure


r/acecombat • • 28m ago

Ace Combat 8 What a banger ...

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Mission 7 OST


r/acecombat • • 28m ago

Ace Combat 8 Is there a menu or lest to select aircraft skins in the AC8 campaign rather than moving left or right on the dpad?

• Upvotes

On subsequent playthroughs you can select whatever skins you want for your aircraft. As far as I can tell, you only do this by tabbing over left and right on the dpad in plane selection as compared to AC7 where you had a dropdown list which clearly described which skin you were selecting and showed what it looked like.

As far as I can tell for 8, you have to just identify what skin by the tiny little square in the upper corner, with a somewhat obstructed view of the aircraft itself. I have to navigate menus to get to the observation thing to see the aircraft and I find the process very tedious.

Am I dumb and missing an easier way to select and examine the skins pre-mission, or is this just how PA decided to do it this time around?


r/acecombat • • 47m ago

Ace Combat 8 IMHO: Ace Combat 8 has the best livery.

• Upvotes

Obviously "best" is subjective, but I just really like the simplicity of Joker and Queen flights livery - the card/gambling theme works really well. The colors just look great and work well together.

Also, the red wing for Wings looks great.

Lastly, the nerd in me - your call sign being Rex (King in Latin) fits the theme as well (King, Queen, Joker, etc). Tasha calling you Ray also kinda fits (Rey is King in Spanish)

Then we have the Shadows. The black and gold looks sweet, and the Lux Lunae livery looks incredible.

Just eye candy all around.


r/acecombat • • 53m ago

General Series Is the Arsenal Bird actually the most perfect piece of military hardware?

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Unmanned (is always active, can perform missions of infinite duration)
Massive drone supply that can fight regular quality pilots and even intercept missiles on behalf of the AB
Can receive a steady resupply of material and missiles
Standard battery of a metric fuck-ton (actual measurement) of AA weaponry
Laser weapon that slices through battleships like butter
Wirelessly powered(???)
Self-repairing propellors keep it airborne while sustaining damage (????????)
It's energy source is from the ISEV, which gives it an effective operational range of half the planet(????????????)
And the piece de la resistance, a super fuck-you forcefield that is functionally impenetrable and it can just keep it active forever (??????????????)

It's only demonstrated weaknesses are:

Asteroid destroying super-rail guns - Stonehenge's guns are gargantuan, I don't think the land battleship guns or even the ones aboard a megafloat are punching through the shield

A super ace pilot systematically dismantling the ship, with a whole coalition of fighters keeping the drones off his back, after the bird's APS is knocked offline by princess Rosie infiltrating the ISEV and destroying some computers... If Erusea wasn't suffering from a total breakdown of military communication and multiple wars of secession, this wasn't gonna happen at all. Of course they'd have an army of ground troops protecting the ISEV from infiltration, and as long as it shields are up, Arsenal Bird doesn't even need to bother with the planes around it, it can just send all its drones to destroy the enemy ground troops trying to get into the tower.

Sotoa is lucky that Enso Order couldn't succesfully escalate this war to get Osea/Yuktobania involved, cause absolutely, Osea would've(or at least should've) built more arsenal birds, its the air superiority to end all air superiority


r/acecombat • • 1h ago

Ace Combat 8 Hot reactions for story right before ending (BIG SPOILERS) Spoiler

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I have shed a tear for a couple other games (cyberpunk and halo reach), ac8 is the third one. Fuck project aces for that mission 26 ending. First the make the slow death of baxter heavy af with guiding him to landing, then they pull the trigger and show you fuckin kate dying in the sea cuz she bailed out. Goddamnit p.a.
I will enjoy every single second of the fight with moon and shadow now. (Do not write past mission 26 please since i cant finish the game right now)


r/acecombat • • 1h ago

Ace Combat 8 What the hell is this game? Spoiler

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First of all, screw the Interceptor UAVs. I find it near impossible to take these things out without QAAM missiles that have the part that increases guidance performance of air to air missiles installed. And even that misses sometimes if I am not somewhere behind them.

I've honestly never played a game like this. Every mission requires such intense focus, especially the ones involving the land battleships. I just finished Mission 19, and must have died over 10 times in this mission. There are missiles constantly on my ass, there is a railgun warning every 5 seconds, numerous targets to hit on the battleship which is also obfuscated by this gigantic space elevator (that I crash into every now and again), and I'm just on the Veteran difficulty (there is a difficulty even above this called Elite, what the hell happens there?).

I feel tired after I finish a mission, I have to take a break. The mission design is incredible, every single mission I've played is unique and feels completely different from the ones that came before it. The variety in the objectives across each mission, how you approach them, and the level of scripting in each mission reaches something like Resident Evil 4 (2005)'s encounter/enemy variety. In Mission 15, you have to stop two very powerful bombers with lots of health, that constantly shoot missiles behind them and one of them can even take out the missiles you fire. I had so many game overs (25+) in this mission, and I finally managed to blow up the bombers with HPAA missiles right before they took out the last ally ship (after grinding out the plane). My hands were shaking when the game showed Mission Accomplished.

This is also the only game I've played where listening to the briefings or radio chatter is crucial, as not listening to them results in a very quick game over. And dear lord, the music. I don't think there is a single bad track in the entire OST so far.


r/acecombat • • 1h ago

Ace Combat 8 Completed ace + mgp only run

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First of all, fuck Fatsia, fuck Moon 11, and definitely fuck Alicorn At Home (Triumphant)

Doing Ace MGP runs was my favourite way to play AC7, and I thought I’d do it for my first AC8 Ace run. Ace MGP is definitely more difficult on AC8 than it is on AC7. Difficulty is mostly fine for most of the game, but definitely spikes from Fatsia onwards.

Tips for anyone else that plans on trying

  1. Mig21 as far as possible, F35 for carrier missions (FA-36 if you need more speed, but the gun seems to have a small delay before firing). Havent tried the f4 although it does have mgp

  2. Towards the end of the campaign when you constantly have 20 missiles flying towards you at all times, you will begin to feel the lack of responsiveness of the mig21 in consecutive high-g turns (the high g turn straight up doesn’t happen if you do it too frequently, can’t remember if it is the same in ac7). The 8 flares will save your life if you have already high g turned and have lost too much speed to dodge another missile

  3. For Fatsia, target only the pillars of the float, don’t waste ammo on anything else. 2 arms will have oil tankers next to them. For these 2 arms, blow up the tankers first, and finish the 1 remaining pillar. You only need to destroy the pillars on one side of the float to collapse the arm. You will not have enough ammo if you don’t focus on the pillars. Fly parallel to the arm while spraying the pillars down at low speed to kill an arm in one pass to save time, and once Tasha and Coster are out of bombs, get them to cover you from the 5000 missiles flying your way

  4. For both Fatsia and Alicorn at home (Triumphant), give the squad the biggest bombs they can carry. On Fatsia, this will help them to aid you in destroying the pillars (I copped out from frustration and gave Tasha and Coster ADFX-02s, the MPBMs let them take out a whole arm on their own). On the final mission, when the Triumphant tries to ram the Endurance, MGP alone is incredibly difficult as simply shooting the hull won’t do, you must target and kill all TGTs that appear. Giving your wingmen nukes helps to clear some of them, but you will have to mop up majority of the hull TGTs with your guns by flying directly behind the sub with a slight downwards angle.

  5. For Selene, hope for the best the railgun can and will probably kill you more often than in other difficulties. As moon 11 charges the railgun, either 1) stay far away and corkscrew, or 2) charge her and corkscrew towards her if you’re not far enough away, her targeting seems to get worse the closer you are to her. Staying behind her is really difficult on the mig21, so I started using high G turns with a small burst of bullets into her flight path to deal occasional glancing blows. However, she will slow down at certain points, giving you a small opening to blast her with lead

  6. Blast Shadow 22 with a million rounds in 0.1 seconds every time he tries to kulbit


r/acecombat • • 1h ago

Humor Fox 2, fox... what do you mean Magnum???

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r/acecombat • • 1h ago

Ace Combat 8 twenty two, another number..

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r/acecombat • • 1h ago

Contest Which Protagonist Emblem Logo is Your Favorite?. Give me your top 3

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Mine is

1 Cipher

2 Gryphus 1

3 Antares 1


r/acecombat • • 2h ago

Real-Life Aviation Airlander Freighter target specs revealed: 250 tonnes of cargo, 6,500 km range, $0.11 per tonne/km cost

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5 Upvotes

First the missile pallets and now this. The devs aren’t messing around with adding real life stuff eh.


r/acecombat • • 2h ago

Ace Combat 8 Moon 11 Has Sent Her Regards

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121 Upvotes

r/acecombat • • 2h ago

Ace Combat 8 Operation Coastal Hammer & Paint it Blue minor detail I noticed

3 Upvotes

An interesting piece of continuity I noticed during my campaign re-playthrough is that, depending on which allied group reaches the end of the Operation Coastal Hammer, they actually appear in Operation Paint it Blue.

My first playthrough, Bravo Group was the one to make it to the final objective first and their forces were the ones that appeared in Paint it Blue, while Commander was the one with voicelines during Operation. During my current re-playthrough, Charlie Group is the one that reaches the end of Operation Coastal Hammer, and it was much more obvious to me that it wasn't just a "well these are the named allies that made it to the end, so they have the Charlie name tag in the next mission", because it was Charlie Group's leader who had voicelines; I point this out because they have a woman as their commander, so you hear her calling out orders or requesting support, while Bravo Group has a more gruff sounding man as their commander, and Alpha Group has what I can only describe as the young inspirational sounding Commander.

It's such a small attention to detail that really has me appreciating the care the creators put into their game, making it such an amazing experience.


r/acecombat • • 2h ago

Humor Shadow 55 straight up got send to the Promised Land 💀

433 Upvotes

r/acecombat • • 2h ago

Ace Combat 8 Limited Replay Storage

1 Upvotes

Is there anyway to save more replays? Like saving them in a different file or something because I feel like the amount of replays I can save are really limited like 10 replays max.


r/acecombat • • 2h ago

Fan-Made That's your wingman, Wings. And she's ballin' [@tekhelet_]

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401 Upvotes

r/acecombat • • 2h ago

Ace Combat 8 For a bunch of Unhinged pilots who obsess over shooting us down and wiping out a nation…they have great taste in battle music.

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258 Upvotes

r/acecombat • • 2h ago

Ace Combat 8 We need an F-15N

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12 Upvotes

We need a navalized F-15! The F15N was suggested as an alternative to the F-14. I think this would be an excellent DLC option. This model is purely theoretical (and not mine).


r/acecombat • • 3h ago

Ace Combat 5 Look at that wreckage

6 Upvotes

Pops, to Albert Genette a short time after Chopper dies. He describes the Belkan/Grunder method of stripping/redsigning a plane so three planes for the price of two can be achieved. What is ambiguous however, is the wreckage being ally or enemy. Yet, why would enemy scrap be at an Osean base?

Chopper says "Are they singling me out"? During Mission 17.

Cpt. Davenport may have come across as a loud mouth jokester, but he was a serially competent aviator who had flown in comparable precarious conditions. He proved his valour many times over, and his protective instinct showed without equal. The canope didnt blow, who knows what else was done to his bird.

I think he was the one the Belkans viewed as a sensible scalp, one that could likely fall and really damage hope and morale. Archer was still green but talented so not as valuable, Nagase's flying style is balls to the wall and unpredictable and Blaze was never going to be a guarantee/serious option to toy with. Chopper was steady Eddie.

IMO, his plane was sabotaged by Hamilton's base insiders.

I may be reaching, yet there are too many connectors. Its been almost 16 years since that day and i'm still salty at how low they can go.


r/acecombat • • 3h ago

Ace Combat 8 Weekly Challenge

2 Upvotes

Hello Aces!

I'm trying to figure out why I do not receive any progress in this week's "Destroy a total of 15 enemy units while using an aircraft that costs 1500 or more" challenge

I'm using morgan and I did took down targets in the air and on the ground, but it's still stuck at 0.


r/acecombat • • 3h ago

Humor My Discord was hacked and sends Ace combat 8 scam links to my friends

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27 Upvotes

r/acecombat • • 3h ago

Ace Combat 8 I think I've figured out why Rex/Ray can *canonically* see dead people. Spoiler

141 Upvotes

Alright, bear with me here - I'm about to get really fucking schizo.

As of the conclusion of Ace Combat 8, it's been EXPLICITLY confirmed that Strangereal has a genuine afterlife that all pilots go to when they die. During the epilogue cutscene of riding backseater in a Rhino with Kate while flying recon over Sotoa, the desert landscape outside vanishes into a full-blown vision of a pristine prairie, the souls of the dead flying free overhead as white birds, two of which are Cope and Tewy as their souls finally reunite. And when the vision ends, the dogtag held in Rex's hand has fucking vanished completely, only to somehow reappear a good few thousand feet outside the cockpit on the ground below.

Over the course of the campaign, there are a few other moments where, despite the game being very strictly limited to Ray's personal perspective, we get quick glimpses of things that he should not be able to see - mostly it's just minor, very quick external perspectives like D.D.'s social media antics, Pike alone at a desk, Tasha after the funeral, etc., but a few are almost deliberately odd in how they're framed. After the battle with Tewy, for example, the PoV flashes across the various landscapes of Usea before somehow diving into D.D.'s phone camera, then flipping out out of it to an omniscient view of the scene in the Endurance's briefing room, the swooshing "camera" movement feeling almost uncanny with how deliberately grounded the shots otherwise are. And in the prior duel, when Tewy herself is shot down and flung out of her plane's cockpit in slow-motion, she makes a whole statement to Ray before the craft explodes and cuts her off as time snaps back to regular speed. And yet, right in the next misison, it's made a major plot point that EVERYONE from the Jokers to Dealer all heard her exact words - when not only was she no longer connected to her plane's radio, but also speaking within a bullet time sequence, because the real-time sequence of events didn't last long enough for her to speak her message. AND THEY ALL HEARD HER.

So, ghosts are real, the afterlife is real, and not only can Rex perceive them, not only can he perceive other things that should be outside the scope of his awareness, but he can also somehow let others perceive them as well. And just exactly why can he do all this when nobody else can?

It's because Rex is you.

I'm not talking about Rex being self-insert for the whole power fantasy - Rex is literally a manifested avatar of the player themselves within the fictional reality of Strangereal. Kono himself explicitly stated as such in the Famitsu interview:

"With some exceptions, for thirty years, I basically followed the first person, 'I (myself) have been through the experience of an ace pilot in the world over there.' The player is yourself, so you don’t have any extra memories of the game, and you don’t suddenly meet your separated father. Go to the Strangereal beyond the monitor as yourself and (set) out to be active as an ace pilot."

We all naturally assumed he was just talking about the player being a blank slate for maximum player immersion, but I'm starting to suspect that he was being literal. Just like Mihaly was a meta-commentary on veteran players, what if Rex is a reflection of players being uniquely able to understand and connect to the vanquished and fallen pilots beyond what someone in-universe could?

Getting back to the Watsonian element, in the aforementioned epilogue cutscene Cope mentions how the souls of the dead are unbound from physical space, yet they surround it completely - so whatever the afterlife is, it's something adjacent and parallel to the material reality of Strangereal. Baxter and Kate both briefly see Cope when they're on the brink of death, so passing through or near that boundary between life and whatever follows seems to grant the living an awareness of that parallel reality that they'd otherwise lack.

Now, if Rex's sentient awareness exists outside of Strangereal, then it's pretty much in a perpetual state of transit across that boundary with every single input/output- if Baxter and Kate are radios that start to pick up a weak signal from another room when they're in the doorway, Rex is a pair of radio comms with one half inside the building and the other in a completely different building, picking up everything just because the distances of the transmission and reception involved make it incredibly sensitive to "background noise" that would otherwise be imperceptible.

We're able to perceive all that spooky shit - the voices of the dead, the last words of the dying - the originates from beyond the material plane because we originate from beyond that material plane as well, albeit even further out. This is why, when Tewy overrides the safeties on her proto-ENSI control system and ramps it up to 145% or some shit, she starts to read your exact control inputs as you do them; she's pretty much dying from the neurological strain, her Copro gradually uploading her consciousness into the machine to evacuate it from her failing physical shell, her vision going blind because she isn't inside it anymore, and as she passes across that gateway between the material and immaterial, just like Baxter and Kate could at the brink of death, she can see Rex, see us perfectly.

And after all the jokes and complaints about Project Aces ripping off Project Wingman, we get one last nod, and the greatest of them all:

We are the king of the dead, and the keeper of the high garden they all return to.