r/Steam • 75 • 1d ago

News Steam Achievement Sets Now in Beta: A new way to organize, track, and complete a game's achievements

https://steamcommunity.com/games/593110/announcements/detail/710037059469839142
2.9k Upvotes

227 comments sorted by

536

u/wickedplayer494 75 1d ago

We are also introducing the ability for game developers to archive individual achievements or entire Achievement Sets.

That sure would've come in real handy during the absolute clusterfuck of a launch that was Counter-Strike 2 where they sent everybody's CS:GO achievements to the bin and then replaced it with one functionally useless freebie achievement just for starting the game.

158

u/no-sleep-only-code 1d ago

I had 100% achievements and didn’t even like arms race…

2

u/Raptori33 13h ago

I had 100 wins in Aztec

I suppose I went mad because I started to like Aztec

btw. Demolition is way more fun than Arms race, prove me wrong!

73

u/oyvese 1d ago

i always thought this was super funny because it’s a valve game and the steam achievement functionality is made by valve themselves, so they’re not even utilising their own thing.

3

u/LolcatP 14h ago

there's only like 25 devs working on counter strike rn lol

11

u/Korica4k 20h ago

I worked hard for those achievements, 1st game on my steam account to 100% completion.

1.2k

u/Chlorophyllmatic 1d ago

A lot of these features sound great, but I really don’t like the idea of limited-time / seasonal achievement sets.

353

u/Iwantthat799 1d ago

Didn’t Xbox try that years ago with some limited time challenges and nobody liked it?

215

u/Justhe3guy 1d ago

This would be good for games with seasons like Wardogs. It would be an additional achievement set that then just gets tucked away afterwards, doesn’t need to affect your main achievements but it’s there for those who want to chase them

60

u/daddy_vittorio 1d ago

It would also be good for all online achievements, you know, if the servers get turned off

35

u/archerwartune 1d ago

POE also have challenges every big league. They recently added to it on POE 2. Really wish they made achievement for steam with this changes. Would be cool to see your achievement on every league.

4

u/OkActivity2038 1d ago

This could be cool, as it would be another way of showing off challenge completion beyond the earned sets and totems.

But I don't see them doing it because the game is also supported on consoles and a stand-alone client.

Which would go for a lot of games, usually devs try to keep achievement parity across systems.

7

u/LeonSigmaKennedy 1d ago

Shit Nintendo just did it with their "DK Challenge" thing

7

u/killer22250 1d ago

Yes. Sometimes achievements were giving even in game items. Stated of Decay was doing this.

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u/kron123456789 1d ago

Valve themselves have achievements for TF2 that date back to specific events from decade ago or something that cannot be obtained anymore by any means other then using SAM.

12

u/Cevius 1d ago

Yeah and with TF2 having like 580 achievements, knowing that even when I started in 2009, and I've only unlocked 420 achievements, it's annoying I couldn't complete those even if I wanted to. Giving more control to Devs is only a good thing

9

u/AlexUKR 1d ago

Any devs were able to delete achivements, so they had enough control already. Those who care did that, like Civilization 5 for example. In tf2 there just 4 broken achievements and Valve could've just deleted them many years ago if they cared

1

u/Sonic13374 11h ago

You mean those YouTube achievements? Its actually working but cursed. I remember how i upload my first video and got onle +100 views, but if you remove a original link and replace it with video where you got more views like my unboxing Coca-Cola Boombox you got achivement with thousands

1

u/Sonic13374 11h ago

Actually its already 4.3 thousand

1

u/Sonic13374 11h ago

Would be this work with Short videos? Some of them have millions.

2

u/Sonic13374 11h ago

Unlocked only 489, poor man, imma from 2013

108

u/Lt_Dead_Kittens 1d ago edited 1d ago

i thought so too, but tbh they already exist, and this just identifies them more directly. also devs can archive acheivements so they wont show up on your profile if youre not able to earn then

from the steamworks development post:

Achievements and sets for content that is no longer available can now be archived, without taking them away from players who already earned them.

Once archived, users who had already unlocked the achievement or set will still see it on their profile. However, archived achievements won't show up on the profile pages of users who missed the unlock nor block their progress toward completing a set or game. Anytime an achievement can no longer be unlocked by users, it should be archived.

62

u/MaeBeaInTheWoods 1d ago edited 1d ago

I think the commentor's complaint was that a lot of users have been asking Valve for years to disallow game developers having "get it right now or you never can" achievements from Steam, yet this post is officially embracing them instead of banning them.

20

u/Namuli 23h ago

Maybe I'm wrong but I thought a lot of those people didn't want them because it prevents 100% completion. To my understanding, if the devs use the feature, you can still 100% the static content of the game and the seasonal stuff is bonus achievements. 

Or maybe those people were just mad at the principle of time-gated achievements, idk

1

u/RitikK22 11h ago

I think it's the latter

3

u/Lt_Dead_Kittens 1d ago

true but idk, those are the biggest flexes in gaming sometimes. at least this way you can still feasibly complete games without having to get some super niche achievement from like 2014 or something cough cough left for dead 2

3

u/AlexUKR 1d ago

So what that it won't show up on MY profile? I would still know that it exists and I'd still know that I can't fully done the game

11

u/Chromicalityy 1d ago

I mean like, in the base use case of archiving achievements for seasonal content: by this metric, you haven’t have completed any game with removed seasonal content? Does the presence of an achievement that is impossible and isn’t visible for you make a game less complete than that same game with the same removed content just… without an archived achievement?

0

u/AlexUKR 1d ago

presence of an achievement that is impossible and isn’t visible for you make a game less complete

Obviously it does. I still very much know that I haven't done the game

But at this point can just remove completionist achiуvement showcase from profile. I've had it there since 2013, but now it's just useless. It doesn't show achievement percentages at all, while it was always pleasure seeing precentages growing. Number of completed games also is now wrong. It counts L4D2 for me, which I haven't even done yet, and not just once, but gives +2. It's so brain dead. For payday 2 I assuming it will be like +50 completed "games" immediatelly?

50

u/not_wall03 1d ago

They don't count towards full completion but reward people who complete it with some sort of badge. 

9

u/ItsYukah 1d ago

oh that's way better. not super into achievement hunting in most games but I'm relieved to know they're trying to properly separate event achievements from the completionist ones

19

u/Chlorophyllmatic 1d ago

Right, but then those who play the game at a later date are still walled from earning those achievements; it’s the same issue as with multiplayer achievements now in that they’re not available once servers / playercount go down.

13

u/BoyWonder343 1d ago

I think that's what they're specifically getting around. Games already add these. The idea would be to separate those out from the vanilla "set". The previous system still left you unable to complete them, now at least you get some kind of thing for completing the non-seasonal ones. The idea isn't now to have games include seasonal achievements they didn't before.

40

u/Youngstar9999 1d ago

I think that's fine. As long as they don't prevent me from 100% completing a game at a later date.

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11

u/EmeraldJirachi 20h ago

a LOT of games already have this, and they are gated to the main achievement track so honestly I mainly see this as a dub

ive ran into a fair few achievements that go: defeat 100 of X mob, you look when they show up and its like DURING THE HALLOWEEN EVENT THATS LIVE FROM OCTOBER FIRST

21

u/GodisanAtheistOG 1d ago

I'm broadly guessing these will almost exclusively be limited to FOMO style multiplayer games with seasons and events and whatnot so I figure I'll largely be safe, but still yeah nothing quite as annoying as playing through a campaign, getting 25% of the cheevos, and then discovering the remainder are locked behind a dead multiplayer (or MP at all, dead or not).

4

u/Blaze241 1d ago

Yeah I discovered the problem recently with RE6. There are so so many achievements behind the MP modes ...

22

u/Lucina18 1d ago

They're just a tool for the developer to use without having to only display them ingame.

4

u/SimpleEfficiency 21h ago

It uses FOMO so people don't wait for sales, they buy the game now to get the seasonal achievement

It's somewhat predatory but like most predatory things they do people will put a positive spin on it.

5

u/Dan5000 1d ago

I don't really care. If they get completely hidden from view from anyone who can't get them anymore, they're basically in the trashbin anyway. Thats great and lets the devs who already put these in their games, clean up their messes... should they choose to do so. So it is entirely on them.

2

u/PlasmaLink 1d ago

I like this because it makes it so those achievements, which already exist, now no longer lock you out of 100%. They're just a little something bonus that doesn't block your progress.

2

u/StrongZeroSinger 23h ago

Wait we got FOMO achievements? 💀

2

u/Ciguato 1d ago

They were already a thing? They're just separated now.

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1

u/donredyellow25 1d ago

I like the idea, it might even occasionally revive an old online game, where a bunch of people come back for the season or event , one more ride, one big reunion, while also collecting some nice achievements.

1

u/Azurvix 1d ago

Yea im kinda with you on that but if hell divers 2 did it, it would get me playing again

1

u/EmpressRoth 15h ago

One of my favorite games has achievements that are impossible to acquire because they were tied to removed content. This is a way to preserve those achievements while still keeping the real achievements actually achievable 

1

u/SpookedYT 13h ago

which game is that?

1

u/EmpressRoth 12h ago

Tales of May'Eyal

1

u/RitikK22 12h ago

They already exist anx they'll be easily identifiable now. Also this means that you won't ever see the bs Valve pulled with CS2

1

u/SuperSocialMan 1d ago

Yeah, it's a bit odd - but hopefully, it'll lead to some games having their unobtainable multiplayer achievements archived.

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271

u/com_iii 1d ago

Another thing is they removed the overall Completed % from the achievement showcase. I was one of those people who cared about the overall % so as silly as it may sound, I can start playing games now without having to mentally prepare myself to commit to the game once I get one achievement.

Also this might somewhat reduce the number of people using achievement unlockers to get 100% because the overall percentage is removed.

149

u/Lokbob 1d ago

This kinda sucks, I liked pushing the overall % higher

70

u/kovec 1d ago

Same. It was my long-term goal to get that % as high as i could.

36

u/ftgrr 1d ago

Yeah it was personally one of my favourite things

24

u/arthur2652 1d ago

I think that may be temporary, until at least the full out release. Considering it was quite buggy at times if you paid attention to that, and the whole system is now more complex, I'm guessing they are waiting for more games to use the new system and tweak the way the completion percentage works when they have more data.

27

u/Provinz_Wartheland 1d ago

I agree.

While the average completion rate's absence does stand out a bit in this new update and I do miss seeing it a bit, as someone who's been a slave to his carefully maintained 99% for the last nine years - good riddance, I say.

I do realize that I'm the problem in this whole affair, not the fact that this number was displayed up there and now isn't, but the way I see it, if I myself can't see it anymore, I'll probably start to care less about it in time. Who knows, maybe I'll even tackle all those games I know I won't get 100% in.

Still, given some discontent over it, I feel they're going to bring it back in the final release of this new system. Or make it optional.

1

u/Raptori33 13h ago

I sure hope so. Otherwise it feels like all my progression has been for nothing

35

u/Raomiru 1d ago

Yeah, I really liked seeing that stat go up.

I was at 49% and about to hit 50% too.

Bring it back.

6

u/5w361461dfgs 1d ago

This was probably the best change, it keeps the thrill of achieving and completing games but removes the anxiety of leaving ones uncompleted

1

u/playtio 14h ago

We are so stupid. I don't think it's ever stopped me from playing any game but I've definitely thought about that. "Damn I'm going to play this game and leave it with only 2-3 achievements done. It's going to mess up with my super valuable completion %!!"

2

u/AlexUKR 1d ago

Yeah, I'm now absolutelly mad. Who the fuck even though that removing this is good idea

2

u/OpalSoPL_dev 21h ago

Idk how it was earlier today, but now you can toggle "show global statistics" to view overall achievement percentage

3

u/EntertainerAlive 21h ago

Where can you find this option?

3

u/OpalSoPL_dev 21h ago edited 20h ago

Here, maybe it's not available for you (portal 2)

5

u/FauxFemale 18h ago

This is to view what percentage of people got each achievement. Other people are talking about the achievement % that you used to appear as part of some profile showcases and would average out all your games' completion rates.

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2

u/FauxFemale 19h ago

It's not a perfect system but as someone with ADHD I was using the achievement percentage as a way to get myself to actually commit to games. Many games I played a few hours of, couldn't get into or got distracted - but years later I went back for achievements and ended up really enjoying the game.

There are flaws to this approach though, like it kind of disincentivises playing new games since they will reduce your % again.

1

u/Raptori33 13h ago

Honestly, who asked for this?

1

u/Wise-Pomegranate 9h ago

yeah I liked that it was there

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146

u/Frogmouth_Fresh 1d ago

This will (hopefully) be great for stuff like the Kingdom Hearts 1.5+2.5 HD collection where all the achievements are in one big list and it's hard to work out what achievement goes with which game.

26

u/BrockSramson 1d ago

Master Chief Collection desperately needs this. Fuggin' everything in the one list makes it obnoxious to look through, especially when you just want to finish achievements for a certain game.

3

u/wizardfrog4679 20h ago

Age of Empires 2 also.

1

u/Raptori33 13h ago

MCC at least every achievement starts with H:Something and each game is colour coded. Some games don't bother even with that

1

u/RitikK22 11h ago

MCC at least starts the name of achievement with relevant game and also not to mention that they're colour coded

1

u/Hermiona1 9h ago

You can look up achievements for individual games inside the game. It’s still a bit tedious though.

7

u/Jakapoa 1d ago

Same thought I had. Payday 2 has over 1k achievements, and you have to resort to ctrl+F to find anything in that mess.

15

u/Youngstar9999 1d ago

well before this you could always always use Steam Homebrew and add the Achievement Groups plugin which sorted them according to the steamhunters website. very handy for games like that.

2

u/Xazuki https://s.team/p/mmjd-wj 1d ago

I've been playing Tomb Raider 1-3 Remastered and encountered the same problem as the list is a big jumble of all the achievements. It will be much more understandable if they get sorted in to groups in the future.

1

u/0hhbe 17h ago

This is one of the reasons I use SteamDB, it separates all the games into their own lists. Will be nice for Steam to do this natively

109

u/Johnhancock1777 1d ago

About time! Unfortunately I don’t expect there to be that much retroactive implementation but still a great change and way overdue

21

u/TocorocoMtz 1d ago

im just checking and depends on the game but a lot of them do show the dlc or online as a different set, cult of the lamb for example doenst have sets

60

u/creeperparty568 1d ago

27

u/OkActivity2038 1d ago

Team Fortress 2

Looks like Valve also took the opportunity to remove the 4 achievements that have been unobtainable for the last 10 years too.

9

u/psykofreak87 1d ago

Able to see sets in browser but not in Steam? (I'n in Beta channel)

6

u/doublah 1d ago

I can see them in Steam beta, force a steam update maybe?

5

u/OkActivity2038 1d ago

I can see them in Steam currently. Here is a picture of a game that supports multiple sets compared to a normal game with 1 set.

https://i.imgur.com/yQbgO07.png

19

u/how-can-i-dig-deeper 1d ago

what a coincidence, these games are all goated

1

u/Sea_Dimension_2794 16h ago

Add a hat in time to that list

29

u/Gaming_Nerd_64 1d ago

This is awesome!

30

u/Wolgulc 19h ago

Separating single-player and multiplayer achievements is a good idea; after all, there are so many games where the multiplayer is dead, making those achievements impossible to unlock.

Will they soon introduce a "platinum" tier, like PlayStation and Xbox do? ^^

2

u/SpeedRacer_Mach6 16h ago

Archive is what that’s for!

30

u/LolcatP 1d ago

As someone who doesn't always buy the dlc this is great

21

u/Nevanada 1d ago

I cant wait for none of the large/medium studios to use this feature once anywhere

21

u/ROFLpwn01 18h ago

I really liked the "perfect games" term, sad that it's gone

8

u/Meglegard 12h ago

I miss sorting achievements by % of global unlocks. Weird that they are deleting things

3

u/YuumaTsuchimikado 130 7h ago

I knew I wasnt crazy, I couldnt find any sort options for achievements anymore what is the point removing shit like that for?

16

u/TheWidrolo 1d ago

Paradox games will benefit the most from this.

4

u/Fellhuhn 22h ago

Adding every single achievement by hand as a dev was a nightmare. Click the plus button - wait for the backend to react, enter the name, id and description. Save. Wait. Then click edit again. Wait. Then upload the first image. Select the second. Wait. Click save. And that for every single achievement. Made me a bit happier that new games are limited to 100 achievements for launch. :D

2

u/TheWidrolo 21h ago

Everything about Steamworks is a pain.

2

u/Fellhuhn 20h ago

At least the updates are quick and not a hell like with Google or Apple... or god forbid Nintendo. :D

1

u/TheRageful 12h ago

Not a dev, but does update make it easier for devs to upload/add/sort achievements? Mostly just wondering how much extra work adding different "sets" of achievements to games actually is.

2

u/Fellhuhn 9h ago edited 8h ago

Just from reading it (can't add new ones as I already hit the limit) there will be a way to bulk upload them. As I also have to track achievements in my own backend and on other platforms that makes things way easier (if it really works that way). With Sets I will have to try it out tomorrow.

Update: Just checked again and you can now upload a CSV to add multiple achievements at once. And you can bulk upload achievement images. So it is really faster. Yay! :)

1

u/TheWidrolo 10h ago

You add achievements on the Steamworks website, give them a name, picture, identifier and push it. Then you just make the game call a steam api function to give the player the achievement if something happens.

AFAIK you can’t automate it, and it takes a bit of time to set them all up. It’s just a bit annoying and the website isn’t really snappy.

1

u/RitikK22 11h ago

Also Civilization titles. There are 320 achievements in Civ 6

15

u/LightSamus 1d ago

It'd be nice if community players could submit lists for abandoned or old games that publishers might not care about. Just to break up DLC and unavailable stuff etc.

15

u/Elarisbee 1d ago edited 1d ago

Wait…Xbox and Valve reworked their achievement systems in the same month?!

Someone quickly, take the temperature in hell…it might be freezing!

15

u/l_______I 22h ago

You might hate Sony, but their achievements system on PS was better. Good to see that grouping is finally here

1

u/_Harpic 13h ago

It was good up to PS4 mid life when they change the scoring

65

u/LeahThe3th 1d ago

Awesome feature, but the new UI for the achievements is just awful, strictly worse than what we had before, and now global achievements don't sort by rarity.

I hope they walk back a lot of the UI design changes (especially the global achievement stats having the background be a bar that has a percentage filled to represent the achievement stats, that was perfect! Why change that?) but I imagine we're not going to get much other than some moderate changes and potentially a sort by global button.

49

u/RadioactiveVitamin 1d ago

Comment in the feedback forums linked in the announcement. They won't know what problems people have with it if no one tells them.

10

u/Arthaniia 1d ago edited 1d ago

The first thing I noticed was that the medal showed next to the perfect games on the game list was moved to the right side and its color was changed to blue. Honestly, it looks terrible, completed games on the list look almost the same as the uncompleted ones, the only difference is the ugly icon present next to the completed ones.

7

u/AlexUKR 1d ago

"Awesome", sure. They've also made achievements showcase completelly pointless, cause it now shows completed groups instead of completed games. And 1 game can have a single group but another game can have 16, like TF2. Some games might have 50 groups probably, idk what is the limit. So you can have Forza Horizon 4 count as +1 to achievement showcase while TF2 now gives +16. So what's the value of that information in showcase?

Not to mention that they removed achievement percentages from showcase. Who asked for this?

5

u/Edoc_ 22h ago

Did they remove the account average completion too ? That would honestly suck hard

5

u/Nonfaktor https://s.team/p/jgqw-jcd 21h ago

They did

4

u/repocin https://s.team/p/hjwn-hdq 18h ago

Now that's just sad :(

3

u/Raptori33 13h ago

That sucks hard

10

u/ByeMoon 1d ago

My dream of DLC achievements being separated from base game never thought the day would come! TY

24

u/ForsakingMyth 1d ago

The new UI for ''completed'' (stupid name btw) games looks awful. We went from a cool golden ribbon to some lame blue icon. Also I don't care about 'rare' achievements being put front and center now. Rare achievements rarely mean anything.

8

u/AlexUKR 1d ago

Especially considering what Valve decided to call rare. 10% completion is definitelly not rare. Payday 2 now literally has 1124 rare achievements

8

u/Founntain Lvl 130+ | 600+ Games 23h ago

Then send Beta feedback, we can only change things if we actually send beta feedback

3

u/SexyBlueTiger 14h ago

Under 10% has always been rare. It is what made those achievements glow gold even before this update.

2

u/TheRageful 12h ago

Xbox is the same, anything under 10% is considered rare. Which I think is pretty reasonable, especially for the overall average gamer.

Of course, if you hunt achievements you are going to get a ton of rare ones, but that kinda comes with the territory.

1

u/Key-Department-2874 16h ago

They should give them qualities like Common, Uncommon, Rare, Epic and Legendary with different color borders.

13

u/Thorfish11 https://s.team/p/kgnh 21h ago

I really DON'T LIKE that my overall completion rate of 89% is not shown anymore, instead just xx games & groups completed. WTF?

6

u/famaki_ 1d ago

FINALLY

6

u/ettuuu 1d ago

A cool change, hope they refine the UI a bit on it for when it comes out of beta. It's a bit messy.

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u/kindred008 1d ago

I still wish they would keep a way to display how many perfect games (100%s) you have, not just how many games you have a completed set in.

1

u/se_spider 9h ago

Does that even work? My "Completed" tab (formerly perfect games) only shows 100% completed games. I've got 2 completed sets in Team Fortress 2, but TF2 is not showing in the "Completed" tab

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u/inkernys 22h ago

Wow, i had a conversation with a friend like 3 days ago about exactly this. and how old games with multiplayer cant be 100% anymore and how playstation separates dlc achievments. I really hope this gets adapted backwards for older games as well

5

u/NuclearZedStorm 19h ago edited 19h ago

So will these update on older games automatically or will devs need to set this?

5

u/repocin https://s.team/p/hjwn-hdq 18h ago

Devs will have to manually add it for their games, so I wouldn't count on it being added to many games that are no longer evening updated.

But it'll be nice to have going forward, if it ends up being widely used.

2

u/GarlicThread 17h ago

I expect people will very quickly setup an online tracker of which games added it or no. This sub will surely start regularly posting about games that take the step.

4

u/Majikaru 1d ago

What does the "1" number next to completed game icons mean?

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u/Zazsona 1d ago

That's the number of Achievement Sets completed for that game.

Excluding the games in the Beta, every game only has the one default Achievement Set, hence... "1"!

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u/Samraat1337 22h ago

Capcom needs to update MH World asap to split the achievements between base game and iceborne.

I have the base game 100% with the "platinum" achievement but can't add it to steam completionist showcase since iceborne achievements are included

6

u/-Alvara 1d ago

But I can't delete stickers . I want to be able to delete stickers and other stuff in inventory. :(

If Valve reads this, guys you can free yourself for large amount of storage if you just let us delete stuff, set us free !

8

u/Zakaryyxo 1d ago

Great change!

BUT I fear for the retroactive filtering.. I can't imagine each Developer going back to do it and manually fixing DLC into their own sets. I used the SteamDB chrome extension on my client and that did nearly the same thing filtering DLC, SP, MP, Added achieves etc using the SteamHunters API.

Not to mention they robbed us of the Avg Game Completion % from our profiles :(

2

u/MrBlueA 23h ago

Changing it its extremely easy so atleast smaller and middle sized companies might do it, if you are doing one game you might aswell do all. And big companies might also do it eventually but yeah there will be a lot that dont probably

2

u/emperorzura 14h ago

bandai wont give a single second of their time to fix that, most 3A too

I can see SEGA giving some attetion to their games, like Yakuza, Pheonix etc

3

u/unK951 1d ago

does the DLC separated from game means i get the 100% award thing from the games i lost cause i didn't played the DLC's?

4

u/OkActivity2038 1d ago

Yes, there is a separate ribbon for each "Set" completed.

Here is an example from my library: https://i.imgur.com/yQbgO07.png

It is up to the developers to define what a "Set" is though. For Little To the Left, it is the Base Game + 2 DLCs. For TF2, there are 16 sets, for each class and various game modes.

3

u/milkkore 23h ago

Ironically Valve mentioned seasonal achievements as another use case just to go ahead and not separate the seasonal achievements you can't get anymore in Left 4 Dead 2, their own game lol

3

u/Evilcon21 1d ago

I do wish they did something like how the ps4 did separate achievements for remasters in the likes of crash and spyro did it.

3

u/DanteMustDieeee 15h ago

Not a fan at all. Perfect games so much better than “completed groups and games” and I don’t want my stats to be over inflated and for one game to count as 2 or more “platinums”. Not only that, they removed the average completion percentage which was one of the best things. I don’t know why they’d do something like this without community feedback when everything worked perfectly for years without them caring to change it. It’s honestly killed a lot of my desire for achievement hunting.

8

u/librious 23h ago

No games I play on the list, makes me wonder how many developers are actually going to bother with this new feature

9

u/jsdjhndsm 22h ago

They probably will when its fully released.

Newer games will likely take advantage of it.

2

u/Neoshai_ 19h ago

I just checked and Nioh 3 isn't listed but it already has sets. Although it is only Base & DLC Set.

Also I checked a friend that doesn't own the DLC but completed all Achievements in the Base game, and now Nioh 3 also shows as completed for him

3

u/Brandonix26 1d ago

I hope this makes developers more prone to delete or fix buggy/lame achievements.

2

u/Epiternal 23h ago

I'm just happy to see separate dlc achievement grouping finally.

2

u/TRANxEND 22h ago

Vampire survivors??

2

u/A1den91 Doto player 1d ago

They should separate not only by dlcs but also by free updates as well, for example fh5 has 53 base game achievements not 110 like the page shows. Also they should also add gamescore and maybe give some profile costumization at some milestone like 100k gamescore etc.

10

u/Jakapoa 1d ago

It is entirely up to the developers as to how things are sorted.

1

u/TheRageful 12h ago

Slight concern with that is any "achievement unlocker game" can now make like 100 categories and suddenly your "games and group completions" is massively boosted.

I mean, you could always install a 50+ separate achievement unlocker games before, but now it's just another avenue for making bloated stats.

That and devs being responsible for making the sets means 90% of games are never going to see this feature used as many devs can hardly even be bothered enough to add functional achievements in the first place.

7

u/Sebastian_Peril 1d ago

The categories are created by the developers of the games directly; note how Team Fortress 2 has separate achievement categories for every class. Left 4 Dead 2 has separate categories for general, infected, versus, survival :)

3

u/MegnuttsTits 10h ago

This change is a massive L

1

u/H4M-TP 1d ago

ive been waiting for something like this for a very long time... SO glad its coming!

1

u/_Kristian_ 1d ago

Hell yeah! And ETS2 supported, the achievements were really messy

1

u/OnionsAbound 1d ago

A new way to complete achievements?  What are they going to change every game? 

1

u/Hlidskialf 1d ago

Finally

1

u/TourDeFridge 20h ago

Nice, let's see if Epic can vibe code that in under 24 hours

1

u/PateuKun 20h ago

I would love to have a workshop for custom sets too made by users It could increase the replayability by a ton, no to mention a ton of games don't have achievements so we can have custom sets for that too or even normal/wacky/speedrun achievements sets

1

u/Maouniel 19h ago

Is there a way to disable this? I've already had "achievement sets" via SteamDB plugin and now it's broken.

1

u/xsadgoat 19h ago

anyone else with problems showing showcases on profile after this update?

1

u/generalpooor 18h ago

Thank god, fuck Vampire Survivors adding 50 achievements every damn update. I'm free at last.

1

u/Perfect-Alexander 8h ago

If they're updating achievements they should plug the holes of being able to just unlock every achievement with software

1

u/Public_Television430 7h ago edited 7h ago

I dislike it, the average completion rate is much needed and this "sets" thing makes everything needlessly complicated. Seasonal achievements makes achievement hunting even more a chore than what it already is.

Also sets shouldn't have the same value as completing a game entirely (platinum)

1

u/moosecure 6h ago

So let's say there's a game I don't like or play anymore but bought DLCs for because half of the achievements were locked behind them and I thought I might want to play it someday. If I remove all the DLCs from my account will I still have the DLC achievement sets unlocked?

1

u/Masszer 4h ago

They didn't put 100% completed on game images like Xbox mythic 100% 

1

u/Filippikus 4h ago

I've been asking for this for so long

https://www.reddit.com/r/Steam/s/TcJ8d8FZEf

1

u/Glowing_Phallus 20h ago

Welcome to 2006 when the ps3 was released!

2

u/InfinityGauntlet-6 18h ago

Well Xbox 360 did achievements first tbh

-8

u/DucklingDuck14 S.A.M. = Larpers 1d ago edited 11h ago

i hope they block SAM next please.

edit: thanks for the downvote, i clearly hit larpers who use SAM with this comment lol.

edit 2: Posers big mad tryna be a completionist by using SAM.

13

u/R41D3NN 1d ago edited 1d ago

There is no feasible way to do this without introducing anticheat (which could still be bypassed) on your computer while running Steam and being always online to make it extremely difficult for bypasses. This is because code that runs on the computer to say hey they unlocked this achievement can be run by the computer and is never server side.

You would effectively have to make games remote play only to have any chance at fully mitigating this. Even consoles face this problem with locked down ecosystems through jail breaks (because now you can run code on your computer to send the signal an achievement popped). You can otherwise only make it a painful experience for bypassers.

Edit: I should mention that making it painful for bypassers shifts the experience for all users to be more painful. Like being online always. Or hogging up system resources for anticheat. And so on.

Unfortunately Steam just is not situated to be a competitive achievement ecosystem. Need to find like minded people who self police or game in highly regulated environments (again with other like minded people). And simply not care about what every single other user is doing who doesn’t care about achievements exactly like you.

3

u/ThankYouByron114 1d ago

There are achievement timestamps so at least you can tell when somebody lazily cheated. Doesn't help with singular rare achievements but it's something.

2

u/R41D3NN 1d ago edited 1d ago

That doesn’t solve the problem even remotely. Plenty of folks who are “competitive” script their unlocks to look normal.

So you’d still be going up against cheaters… except competent ones.

What’s the problem you are looking to solve?

There are plenty of people who use achievements to track their progress and don’t do it competitively. Or do it to pop an achievement that is bugged. Or to filter out achievements they care not for but annoyed that it’s showing as something to do that they don’t want to do.

There are communities that cater competition too that do this policing. The options exist but doing this in Steam simply creates a barrier for non competitive folks. (Which I’d reckon is the majority of gamers and user base. Competitive gamers is a niche)

There are many people to cater to.

I’d advise a community that you’d install an anticheat mod basically to enforce your expectations with like minded individuals. Because you’re effectively asking for enhanced security in an untrusted environment. (also I’m not sure there is any as it’s a lot of work to do anticheat cat and mouse bypass blocking for free or for niche group of low paid subscriptions that essentially looks for highly specialized low level developers with security backgrounds)

2

u/WigSplitter117 1d ago

Why do you care if people use SAM? achievements are completely meaningless.

2

u/repocin https://s.team/p/hjwn-hdq 18h ago

SAM is basically just GUI convenience for built-in Steam features you can access through steam://console

It's not going anywhere.

1

u/helloterence 10h ago

Complaining about people using SAM to unlock achievements when it literally doesn’t affect your life, only to throw a two-edit tantrum over downvotes is peak irony.

Keep editing, man.. maybe Edit #3 will bring back those internet points you're crying over.

1

u/DucklingDuck14 S.A.M. = Larpers 7h ago

Hit a nerve? lol

1

u/DucklingDuck14 S.A.M. = Larpers 7h ago

"Completionist" using SAM.

0

u/ByeMoon 1d ago

Agreed, yeah a lot of salty cheaters will be hurt and justify their cheating such as some achievements were bugged are still wrong. They push global completion rates up for non cheaters to see.

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u/arthur2652 1d ago

I have never been more excited for a Steam update as I am right now.

1

u/MixNoNutz 18h ago

Been asking for this for a decade

1

u/playtio 14h ago
  1. The 1 next to the trophy/cup looks hideous.

  2. Please remove the "x rare" or whatever it's called. So unnecessary

  3. This is older but why the different length bars? Am I the only one who hates it?

-5

u/Bobbitto 1d ago

A neat change, but it's unfortunate that developers have to be the ones to add the feature to their games. Lots of older games won't get updated.

24

u/Cetais 40 1d ago

You'd expect Valve's staff to go through all the games with achievements on their store?

15

u/Bobbitto 1d ago

I'd hoped that they'd be able to pull the information about which DLC packages added achievements from their backend and just automatically separate them and allow developers to further customize as desired.

6

u/Youngstar9999 1d ago

I would assume that there wasn't a difference before. You could just add new achievements as a Dev, but that was completely separate from the fact that they required a dlc to unlock.

5

u/Bobbitto 1d ago

Yeah, this is probably the case.

2

u/Cetais 40 1d ago

That's an interesting idea, but it would lead to way more mistakes than anything. So much stuff would be erroneously marked.

Like, what if the achievement came with a cosmetic dlc and a game update, this system would expect it from the achievement.

3

u/eisxvvv 1d ago

no we were hoping that there could've been a way to maybe have it automated. still very cool nonetheless

2

u/OkActivity2038 1d ago

You'd expect Valve's staff to go through all the games with achievements on their store?

TBH the community has largely already been doing this.

SteamHunters groups achievements by DLC and by Patch with dates that achievements were added.

They've been doing this for internal scoring purposes, as they assign a points score to the difficulty of an achievement based on completion rates, and they recognize that achievements added post-launch have naturally lower rates.