r/RaidShadowLegends • u/Sneaky_Midget • 16m ago
General Discussion Is it just me
Raid has been lagging a lot for me lately, this week has not been good at all
Has any else experience this as well?
r/RaidShadowLegends • u/Sneaky_Midget • 16m ago
Raid has been lagging a lot for me lately, this week has not been good at all
Has any else experience this as well?
r/RaidShadowLegends • u/kingrealboss • 27m ago
When they add this collab, because it’s a matter of time, I request that you make the Pink ranger the Void. Thanks!
r/RaidShadowLegends • u/roro97218 • 35m ago
Y'a t'il un équipe dans tout ses champions capable de battre le fk 10 hard?
r/RaidShadowLegends • u/commanderdata001 • 1h ago
What was your opinion about the Frontier event?
Would you prefer getting Souls from a Frontier Than a Titan event?
I only talk about the 5* part.
I don't like the 6* p2w part ofc.
Started the event with smaller quests but the final posts are hardver and then the Live Arena quests are tedious.
Con:
Have to save glyps like for the Ramantu mission cause you can't finish it.
50 LA wins are really tedious
Invisible quests
Pro:
You can do that ín your pasing.
You can finish the quests át the weekend.
They probably wouldn't do that standalone. Just beside a Titan event?
r/RaidShadowLegends • u/zKaios • 1h ago
I’m mainly having trouble with the team comp. I’ve been getting the masteries and stats to look for from the HellHades website, but i can’t figure out the best set of champs to bring.
I’ve been using Deacon, Ninja, Aox, Toragi and Kael as my five, but the best i can do is 10M on nightmare difficulty
r/RaidShadowLegends • u/Fit_Grass_5214 • 2h ago
Hello,
I'm early game (35 days) and I want to farm some points from the fusion event, should I go for dragon 20 normal or hard 1? I can do both reliable and at a decent speed 5 min vs 6.
Is not better to farm hard 1 to get better gear instead of 20?
I'm seeing that many players said that normal 20 is the best spot for points. But is not this ineffectiv as you need good artifacts also?
r/RaidShadowLegends • u/the45gotem • 2h ago
Any tips on how to hit 20 in dungeons with this set of champions? I can already 1 Key NM.
I’m just having trouble hitting level 20 on Ice Dungeon, Spider, & Fire Knight
r/RaidShadowLegends • u/Jonathan5001 • 4h ago
Still newish to the game but wondering who I should focus on ranking/leveling up to help with 1 keying at least nightmare on demon lord. I know gear is probably part off the issue but I’ve been using Dorothy, Lion, Dracomorph, Thor, and Rector(subbed in Theimos and Deathknight but did worse) and only doing around 10 million damage per key. Wondering what line up would be worth investing into to get better results. Thanks! I also have a ton of “rare” champs if any of those are better than epics or leggos.
r/RaidShadowLegends • u/Raithunder • 4h ago
r/RaidShadowLegends • u/Tonic1273 • 4h ago
r/RaidShadowLegends • u/Vegetable_Cancel_231 • 4h ago
I played this game for 4 months. I liked the game but took a toll on me with constant grind and always next shiny thing.
My ask is that if you were in my shoes, what is your next game to play after quitting RAID RSL?
r/RaidShadowLegends • u/BokoblinSlayer69235 • 5h ago
I'm at Silver II rank, and I just came across this. Why? Does the person just not care about defense or something?
r/RaidShadowLegends • u/darXtar1976 • 5h ago
NO, YOU DON'T HAVE!
r/RaidShadowLegends • u/candyshmann • 6h ago
I would love to see each collab have their own proving grounds where you receive bonuses for collecting those specific champions. Maybe the first run offers the best leaderboard rewards but it would be nice for each season, there is "The Proving Grounds" with like 3 separate chambers. One always being the newest champs and 2 of just older ones. Then it gives you a point to even fully book or level champs from the same collab if you couldnt do it in the first rotation.
Personally Id love there to be halloween or christmas themed ones too for the holidays where the 1st tier and second tier are for santa themed ones, valentines could give bonuses only if you put in the paired or 'couple' champs...
r/RaidShadowLegends • u/yeettwow • 7h ago
r/RaidShadowLegends • u/Christcolo406 • 7h ago
I defintely dont have enough resources for the full fusion, but im hoping to get some easy shards in some of these events to get the epic champ. Any thoughts on less resource intensive paths?
r/RaidShadowLegends • u/Any-Guinea9661 • 7h ago
I am stuck on CB brutal doing between 28mil - 35mil and lasting 40 to 48 turns. Would I be better off taking one of my support champs Pelops, Jareg, SS or Deacon out and replacing it with another damage champ? Or would leveling up another damage champion to 60 from my list be better?
r/RaidShadowLegends • u/VelocityTV- • 7h ago
Hello all, I have just recently gotten back into rsl but as u can see I’m still pretty early on and I need help. I know I need to prioritize demon lord but rn it’s taking 4 Keys or so to max reward on nm. My team is the first 5 in the attached ss. What exactly should I be doing to do more damage or progress further?
r/RaidShadowLegends • u/TotallyNotMyOtheru • 7h ago
I heard from somewhere that there’s most likely gonna be a 2x event for void shards for this fusion, does anybody know if that’s true?
r/RaidShadowLegends • u/jjwhitaker • 7h ago
This post is built off recent comments and a write up for my clan. I'll update the formatting as I add parts and remove duplicate information. I use this team or a variation for other dungeon content. It will vaporise waves (until on cooldown)
Not all the champions I'm using are free, though you an get Narma with a starter code sometimes. The arcehtype is here and you can apply it to what champs you have outside recent free ones.
Here is an example team of recent "free" champs:
| Champ | Skill | Action | PxD+Debuff | Tbuffs | Info | Max PxD/etc | TbuffsMax |
|---|---|---|---|---|---|---|---|
| Theimios | A2 | +3Px2 | 3Px2 | 3 | 3Px3 | 3 | |
| Talenna | A2 | +2Px3 | 3Px2+2Px3 | 5 | 3Px3+2Px4 | 5 | |
| Xeno/Guurda/etc | A2 | +Poisons | 3Px2+2Px3+2Px2 | 5+ | 3Px3+2Px4+3Px3 | 7-8 | |
| Dark Kael | A2 | Extend P | 3Px3+2Px4+2Px3 | 5+ | 3Px4+2Px5+3Px4 | 7-8 | |
| Ezio | A2 | +2x2+PS+Boom | 3Px3+2Px4+2Px3+2Px2+PS | 8+ | 27+ Poisons, BOOM | 3Px4+2Px5+3Px4+2Px2+PS | 10 |
If you have other solid poison outside these free champs you can fill in the gaps and make it work. Add another debuff extender and it's safe.
The goal is to clear Spider Hard 10 in 4-5 turns using free or accessible champions. Some of these are recent Fusions like Theimios or other events/chase champs like Talenna. Some are free from DT or other content like invites. Bolded champs in lists are accessible in these ways.
Tables are built in Excel from my notes and migrated to markdown. It's mostly a flow of my own progress and testing teams. I tried to pare down the specific champs for this speed tune so I don't need to change gear around. My Ezio is slow for going late in Arena, works well here.
Whoever you sue as a poison activator needs to trigger ALL stacks/ticks ex Ezio
I think these teams can work well or even be consistent with a single debuff extension champ. You'll need to map out your setup and count debuff placement. See the tables below for reference.
In this post PS=Poison Sensitivity (1.25x poison damage). I'm assuming you are working with 5% poison debuffs. Additional stacks/increased duration is 'ticks'.
I'll use formatting like "+2Px2, AOE" to denote an AOE skill that places 2 poison buffs with 2 ticks/turns.
Ex, Talenna's A2 would be listed as "+2Px3, AOE". Xenomorph A1 would be "+3Px2" (assuming crit). I'm using the max possible when booked/etc. Tables separate out min and max total debuffs depending on my team testing. "+PS" is Poison sensitivity.
A listing like "3Px3+4Px4+PS" is 25 ticks plus PS, for example, expressed as the actual debuff bar at the start of that turn.
The focus in this post is how to put together a 4-5 turn win in Spider Hard 10 by stacking and extending poisons, then activating all ticks.
This setup most likely will kill all Spiderlings when or before activating poison. Math is included here and there for not, but you probably will.
Poison Damage Calculation
On Hard Mode, Tainted Spiderling deaths inflict 3% Max HP damage. 10 spiderlings can be spawned and killed per wave cycle, wiping out a full horde deals 30% of the boss's health. This may take 4 or 5 champ turns to spawn enough spiders. The spiderlings don't take reduced poison damage and are easy to kill with activation or AOE attacks.
| Strategy Condition | Remaining Boss HP Needed | Required Ticks Without Poison Sensitivity (2.0% / tick) | Required Ticks With Poison Sensitivity (2.5% / tick) |
|---|---|---|---|
| With Spiderling Clears (10 spiderlings killed for 30% HP) | 70% | 35 ticks | 28 ticks |
| Pure Boss Poison Focus (Ignoring/Not killing spiderlings) | 100% | 50 ticks | 40 ticks |
To kill the Tainted Spider boss before it can take a turn you must, ideally: 1. Be faster than 245 speed (Boss speed) 2. Kill all spiderlings (AOE damage or poisons are key). This does not need as many poison stacks and may be achieved with AOE attacks/etc. 2. Place then increase duration on poison stacks on the Spider itself, ideally AOE or spreading to Spiderlings, to finish the fight.
With PS:
**100 ≤ S × 0.03 + tₚ × 0.025**
Without:
**100 ≤ S × 0.03 + tₚ × 0.02**
Where:
- **S** = spiderlings killed
- **tₚ** = total poison stacks/ticks across debuffs
And:
With PS and allowance for Brimstone/Smite blessings, we have 8 total debuffs to work with (9 if no Smite). We will rely on debuff extension for ensuring enough ticks when activated.
This means your team needs to: 1. Place 28+ stacks of poison 2. Activate before the spider takes a turn
Easy!
We know we need more than 245 speed to go before the boss. This is likely achievable if you are trying Hard Dungeons.
You then need 355+ Acc for landing debuffs and extensions, unless a skill notes otherwise.
Speed tune for my setup was something like the following. You can use solo poisoners, targeting the boss. If you can reliably kill the Spiderlings without as many stacks of AOE poisons then focus on what your team needs on extension/etc.
1. AOE Poisoner (or Kalvalax/etc passive)
2. AOE Poisoner (+PS)
3. Debuff Ext
4. Debuff Ext/Activation
5. Activation
You may be able to reach enough stacks in 3 turns and activate on turn 4. I found this was not 100% with my teams and moved to increase duration twice. Excessive but safe, and I don't need to regear any core champs on other teams.
The free-ish version of this team uses Ezio to activate poisons. This can also place +2Px2 if the debuff bar is empty, decreasing required poisons from 1 and 2. Not as reliable but free.
I do use Sporeburst Rod on Narma in most content. I have also used Arachnalixir on Kalvalax and other champs that place 3-4 poisons. That added damage is not included in the basic calcs here. The extra poisons landing from the rod can max debuffs before you get PS added but is not required (PS or Rod).
One last note on masteries/etc. Anything that can extend a debuff duration like Master Hexer Mastery is useful. If you're placing poisons with +1 ticks you're ahead to start. for Talenna this could be +2Px4! It also works with Sporeburst Rod.
The following lists are free champions with mechanics we can use then a list from my own roster including champs used in teams/tables below. Other champs on my roster with decent poison options.
Bolded are free champs (and fusions). Poison Sensitivity is VERY helpful but not required, if you can extend 2x. Filter by 5% poison, PS, and Negative Effect> Increase debuff duration, and identify who could slot into the template.
Lydia is free mid game and has PS. She brings more debuffs than we want.
Other Free Inc Duration champs (chance): - Loki, A1 - Skeletor, A1 - Folan Silverheart, A1 - Crohnam, A1
Team concept with free champs below. Prioritize AOE or more poisons in first 2 champs, then extend past 28 ticks and activate:
Dark Kael is more useful to extend (with crit on A2) as less champs extend debuffs/poisons than place.
EX
| Order | Champ | Action | PxD+Debuff | Tbuffs | Info | Max PxD/etc | TbuffsMax |
|---|---|---|---|---|---|---|---|
| 1 | AOE Poison x2 or x3 | +2-3P | 2-3Px2 | 2 | Try for 6-8P stacks before extenders | 2x3+BR | 3 |
| 2 | Poison x2 or x3 | +2-3P | 4-6Px2 | 6-7+ | AOE or +PSy | 8x3+PSx2+BR | 10 |
| 3 | Debuff Ext, +PS/etc | Extend debuffs | 4-6Px3 | 6-7+ | Dark Kael/etc | 8x4+PSx3+BR | 10 |
| 4 | Debuff Ext, +PS/etc | Extend debuffs | 4-6Px4 | 6-7+ | Dark Kael/etc | 8x5+PSx3+BR | 10 |
| 5 | Activator (Ezio) | +2Px2+PS, Boom | 4-6Px4+etc | 6-7* | Add Poisons to max bar. If not at 10 debuffs, PS places. Activate all stacks, win | 40 stacks+PS+BR | Boom |
This team could work with 8-9x poisons and a single extender to get to 8Px3-4 or more. With PS that's close to stable.
You may have built Ezio/etc for other content. Save that gear and set up the speed/acc you need for dungeons.
I have a solid set of poison champs but the final configuration took some work to get 100%.
My first team focused on Kalvalax for setting poisons with passive, stacking more poisons, extending with Dark Kael A2, then activating. This evolved to not need a slow Kalavalax for passive only and add a second debuff extender.
| Champ | Speed | Skill | Action | PxD+Debuff | Tbuffs | Info | Max PxD/etc | TbuffsMax |
|---|---|---|---|---|---|---|---|---|
| Kalvalax T1 | 999 | Pa | +4x2 | 4x2 | 4 | + arachnalixir | 4x3 | 4 |
| Bad El Kazar | 323 | A2 | +2x2 | 6x2 | 6 | 10x3+PSx2+BR | 12 | |
| Narma | 304 | A3 | +2x3+PSx2 | 9x2+PSx2 | 10 | NO ROD, Brimstone vs PS landing | 10x4+PSx3+BR | 12 |
| Dark Kael | 273 | A2 | Extend P | 9x3+PSx2 | 10 | 10x5+PSx3+BR | 12 | |
| Ezio | 272 | A2 | +2x2+BOOM | Boom | 10- | 27p+PS | 45-50P stacks+PS+BR | 12 |
| Kalvalax | 238 | A3 | NA | NA | Could be faster and use A1 |
This was decent but I wanted Narma faster, less speed gear on BEK, and more utility from my 5th champ than the key Kalvalax passive. I can max debuffs without setting 4, though pairing with arachnilixr is nice for added damage. The boss has enough health it isn't much here. I also wanted to keep the Sporeburst Rod on Narma without maxing debuffs and missing PS. PS is key to keeping the run easy.
Second team, I added Gizmak after a lucky summon for his base form A@ with debuff extension on crit. He does place HP burn on Spiderlings, but we ice them before it can activate and heal the boss.
| Champ | Speed | Skill | Action | PxD+Debuff | Tbuffs | Info | Max PxD/etc | TbuffsMax |
|---|---|---|---|---|---|---|---|---|
| Kalvalax T1 | 999 | Pa | +4x2 | 4x2 | 4 | + arachnalixir | 4x3 | 4 |
| Narma | 304 | A3 | +3x2+PSx2 | 7x2+PSx2 | 8 | + Rod can get up to 10x2 with no PS. BR can place, limiting to 9x2P | 10x3+PSx2+BR | 12 |
| Gizmak | 284 | A2 | Extend all | 7x3+PSx3 | 8 | 10x4+PSx3+BR | 12 | |
| Dark Kael | 273 | A2 | Extend P | 7x4+PSx3 | 8 | 10x5+PSx3+BR | 12 | |
| Ezio | 272 | A2 | +2x2+BOOM | 7x4+2x2+PSx2 | 10 | 32 total stacks + PS = 160% max health. Spiderling deaths eat 30% of boss health | 40-50P stacks+PS+BR | 12+ |
| Kalvalax | 238 | A1 | ??? | Could be faster and use A1 |
This was cleaner but could still overwhelm the debuff bar before Narma landed PS. It was generally stable but not ideal or 100% to kill in 4-5 turns. There would be rounds with cleanup and victory in 12-15 total turns, but we want this to be precise.
My third team removed Kalvalax to limit initial poisons, enable NArma to land PS consistently, then extend and activate for a laggy but consistent 5 turn win. This is the 1005 success in 5 turns team. It could be 4 turns (Activate turn 4) if you stack enough poison ticks.
| Champ | Speed | Skill | Action | PxD+Debuff | Tbuffs | Info | Max PxD/etc | TbuffsMax |
|---|---|---|---|---|---|---|---|---|
| Bad El Kazar | 323 | A2 | +2x2 | 2x2 | 2-3 | + Brimstone. Or Theimios/etc | 2x3+BR | 3 |
| Narma | 304 | A3 | +3x2+PSx2 | 5x2+PSx2+BR | 6-7 | + Rod can get up to 10x2 with no PS. BR can place, limiting to 9x2P | 8x3+PSx2+BR | 10 |
| Gizmak | 284 | A2 | Extend all | 5x3+PSx3+BR | 6-7 | 8x4+PSx3+BR | 10 | |
| Dark Kael | 273 | A2 | Extend P | 5x4+PSx3+BR | 6-7 | 8x5+PSx3+BR | 10 | |
| Ezio | 272 | A2 | +2x2+BOOM | 5x4+2x2+PSx2+BR | 8-9 | 24 total stacks + PS = 160% max health. Spiderling deaths eat 30% of boss health | 40 stacks+PS+BR | Boom |
This is my current setup with theorycrafting using Theimios after the recent fusion as a BEK replacement (+3Px2 vs +2Px2). BEK is fine as I have him fast for other content and he slots in well here. The key with this team is placing debuffs early so Narma A3 can add poisons to each Spiderling. Whatever your team is, try to get to 5+ poison stacks before extension. Ezio is a nice cap to add a few poisons or even PS before activating but with proper setup you won't have space for those when he finally goes.
Unless champs need to get to 100% chance for placing debuffs or other mechanics in their kit, you may not need to book them. Elenaril will activate poisons fine, same for Ezio and Narma. Narma eats a lot of books but I think she's worth it, and use her anywhere poison can fit. With recent pulls I have more DPS champs but she's so stable and can heal/place leech, and her passive is great. Narma fan out.
Some champion mechanics only work on crit, or are guaranteed on crit like Dark Kael A2 poison extension or Gizmak A2. Check those and invest accordingly.
If your team can't take the boss down with the initial activation you may need to stage an attack order in the Team Setup options that can auto their way to a win. My early teams were often leaving the boss at 10-20%, who then spawns and eats Spiderlings. But I could usually end it in a few more turns thanks to higher damage or additonal coverage.
EX, Dark Kael can A2 to extend then A3 on next cycle to place 3Px2 on the boss. Or Narma can activate with A2, if another champ placed poisons since Ezio. With my earliest teams this was sketchy but with debuff extension, easy.
With 1x extension there are enough poisons to kill the boss. Fixed my speeds and it's a stable 5 turns, but sometimes the second extension is not needed at all.
r/RaidShadowLegends • u/rotttguttt • 8h ago
We are a smaller clan roughly 6 months old. We've been able to grow some, attaining Level 5 and have won 5 CvC tournaments, but our growth recently has slowed down.
As a result, we are looking for new clan members who can help us progress. We are hoping to get:
* Players who will grow with the clan and remain active within the game
* Players who will help the clan grow by focusing on Clan Quests, Clan Boss, and CvC events
Player Power and Level are less important than participation in clan activities. Players at any point in progression within the game are welcome.
With all that said, we are more of a casual clan. As clan leader, I undertand that this is a game/hobby and not everyone has the same amount of time or desire to play. I am more intersted in having clan members who are contributing to the clan because they want to rather than feeling like they have to. We do not have any contribution requirements or requests to be active in Clan Chat.
If you think you would be a good fit, our clan is named QuestionableChoices [QNCS]. As of this post, we have 11/30 members.
Thank you for taking the time to read my post and considering us.
r/RaidShadowLegends • u/CompleteTip880 • 8h ago
When you receive an clan offer in game and select the check box, does it just automatically try to place you into the clan. Secondly, when you go to a clan and you "Apply to Join" is it similar, i.e. if they accept you they just try to place you into the clan. I'm looking to move on from my current clan and have an offer (they are full now, but the my invite is still active), but wanted to see if I can have some dialogue first to see if our goals align. They have a discord link on their clan info page, but the link is not current.
r/RaidShadowLegends • u/Ok_Yogurtcloset44 • 8h ago
Hello & thank you,
From monitoring the posts for the Fusion event, I understand my best position is to avoid it, but I want to get the Primus Epic and make a pack purchase between 20-40 USD just to get the purchase reward benefits.
What are the best options for purchases? I don’t want to be active, but I want to maintain efficiency.
Do I buy a Gem Pack (9.99 USD), Pioneer Pass for Thor (39.99 USD)? or any of the limited special offers in the shop?
My account is currently Level 28. I have Mavara, Pelops, Fahrakin, and Galek at 5 stars, with only Mavara, Pelops, and Galek currently 3-star ascended.
If there’s any guides, tips, youtube videos anyone can point me to, that would be helpful
r/RaidShadowLegends • u/zHydro • 8h ago
Title. I'm curious if this would proc if on a champion counterattacking an enemy champ who has been provoked.
EDIT: upon further research i know that yes, it does proc on counterattacks.
r/RaidShadowLegends • u/Technical-Home5971 • 9h ago
Teletubbies collab is coming?