r/RaidShadowLegends • • 16m ago

General Discussion Is it just me

• Upvotes

Raid has been lagging a lot for me lately, this week has not been good at all

Has any else experience this as well?


r/RaidShadowLegends • • 27m ago

Champion Discussion Power Rangers

• Upvotes

When they add this collab, because it’s a matter of time, I request that you make the Pink ranger the Void. Thanks!


r/RaidShadowLegends • • 35m ago

Team Discussion Fk hard 10

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• Upvotes

Y'a t'il un équipe dans tout ses champions capable de battre le fk 10 hard?


r/RaidShadowLegends • • 1h ago

General Discussion Frontier event opinion

• Upvotes

What was your opinion about the Frontier event?

Would you prefer getting Souls from a Frontier Than a Titan event?

I only talk about the 5* part.

I don't like the 6* p2w part ofc.

Started the event with smaller quests but the final posts are hardver and then the Live Arena quests are tedious.

Con:

Have to save glyps like for the Ramantu mission cause you can't finish it.

50 LA wins are really tedious

Invisible quests

Pro:

You can do that ín your pasing.

You can finish the quests át the weekend.

They probably wouldn't do that standalone. Just beside a Titan event?


r/RaidShadowLegends • • 1h ago

Gameplay Help Big time casual trying to build a demon lord team, need some help.

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• Upvotes

I’m mainly having trouble with the team comp. I’ve been getting the masteries and stats to look for from the HellHades website, but i can’t figure out the best set of champs to bring.

I’ve been using Deacon, Ninja, Aox, Toragi and Kael as my five, but the best i can do is 10M on nightmare difficulty


r/RaidShadowLegends • • 2h ago

Gameplay Help Lvl 20 normal vs hard 1

3 Upvotes

Hello,

I'm early game (35 days) and I want to farm some points from the fusion event, should I go for dragon 20 normal or hard 1? I can do both reliable and at a decent speed 5 min vs 6.

Is not better to farm hard 1 to get better gear instead of 20?

I'm seeing that many players said that normal 20 is the best spot for points. But is not this ineffectiv as you need good artifacts also?


r/RaidShadowLegends • • 2h ago

Gameplay Help Arbiter Missions

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3 Upvotes

Any tips on how to hit 20 in dungeons with this set of champions? I can already 1 Key NM.

I’m just having trouble hitting level 20 on Ice Dungeon, Spider, & Fire Knight


r/RaidShadowLegends • • 4h ago

Gameplay Help Lf Demon Lord advice

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0 Upvotes

Still newish to the game but wondering who I should focus on ranking/leveling up to help with 1 keying at least nightmare on demon lord. I know gear is probably part off the issue but I’ve been using Dorothy, Lion, Dracomorph, Thor, and Rector(subbed in Theimos and Deathknight but did worse) and only doing around 10 million damage per key. Wondering what line up would be worth investing into to get better results. Thanks! I also have a ton of “rare” champs if any of those are better than epics or leggos.


r/RaidShadowLegends • • 4h ago

Bug/Support Can a mod explain why my thread was deleted...

0 Upvotes

But this one, which was posted before mine, and which is the same type of joke is still here? I asked you this before when you deleted a different meme thread I made and you never answered. Are joke/meme threads allowed here on not?


r/RaidShadowLegends • • 4h ago

General Discussion Hot Take: Arena would be more enjoyable if gear had zero effect on stats. Just stradegy based on Champion selection and ability usage.

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0 Upvotes

r/RaidShadowLegends • • 4h ago

Rant I quit, what's my next game

0 Upvotes

I played this game for 4 months. I liked the game but took a toll on me with constant grind and always next shiny thing.

My ask is that if you were in my shoes, what is your next game to play after quitting RAID RSL?


r/RaidShadowLegends • • 5h ago

General Discussion What's up with super weak arena teams?

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0 Upvotes

I'm at Silver II rank, and I just came across this. Why? Does the person just not care about defense or something?


r/RaidShadowLegends • • 5h ago

General Discussion do you have enough resources for this fusion?

0 Upvotes

NO, YOU DON'T HAVE!


r/RaidShadowLegends • • 6h ago

General Discussion Idea to improve Proving Grounds

0 Upvotes

I would love to see each collab have their own proving grounds where you receive bonuses for collecting those specific champions. Maybe the first run offers the best leaderboard rewards but it would be nice for each season, there is "The Proving Grounds" with like 3 separate chambers. One always being the newest champs and 2 of just older ones. Then it gives you a point to even fully book or level champs from the same collab if you couldnt do it in the first rotation.

Personally Id love there to be halloween or christmas themed ones too for the holidays where the 1st tier and second tier are for santa themed ones, valentines could give bonuses only if you put in the paired or 'couple' champs...


r/RaidShadowLegends • • 7h ago

General Discussion Do I have enough resources for the fusion?

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7 Upvotes

r/RaidShadowLegends • • 7h ago

Gameplay Help Whats the easiest path for f2p player to get enough shards for at least the epic champ this fusion?

1 Upvotes

I defintely dont have enough resources for the full fusion, but im hoping to get some easy shards in some of these events to get the epic champ. Any thoughts on less resource intensive paths?


r/RaidShadowLegends • • 7h ago

Team Discussion CB Team Change or Keep the same?

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1 Upvotes

I am stuck on CB brutal doing between 28mil - 35mil and lasting 40 to 48 turns. Would I be better off taking one of my support champs Pelops, Jareg, SS or Deacon out and replacing it with another damage champ? Or would leveling up another damage champion to 60 from my list be better?


r/RaidShadowLegends • • 7h ago

Gameplay Help Need Advice

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2 Upvotes

Hello all, I have just recently gotten back into rsl but as u can see I’m still pretty early on and I need help. I know I need to prioritize demon lord but rn it’s taking 4 Keys or so to max reward on nm. My team is the first 5 in the attached ss. What exactly should I be doing to do more damage or progress further?


r/RaidShadowLegends • • 7h ago

General Discussion Summoning event?

2 Upvotes

I heard from somewhere that there’s most likely gonna be a 2x event for void shards for this fusion, does anybody know if that’s true?


r/RaidShadowLegends • • 7h ago

Guide Spider H10 - Poisons, extensions, and activation for a 5 turn win w/ Free Champs

12 Upvotes

This post is built off recent comments and a write up for my clan. I'll update the formatting as I add parts and remove duplicate information. I use this team or a variation for other dungeon content. It will vaporise waves (until on cooldown)

Not all the champions I'm using are free, though you an get Narma with a starter code sometimes. The arcehtype is here and you can apply it to what champs you have outside recent free ones.

Here is an example team of recent "free" champs:

Champ Skill Action PxD+Debuff Tbuffs Info Max PxD/etc TbuffsMax
Theimios A2 +3Px2 3Px2 3 3Px3 3
Talenna A2 +2Px3 3Px2+2Px3 5 3Px3+2Px4 5
Xeno/Guurda/etc A2 +Poisons 3Px2+2Px3+2Px2 5+ 3Px3+2Px4+3Px3 7-8
Dark Kael A2 Extend P 3Px3+2Px4+2Px3 5+ 3Px4+2Px5+3Px4 7-8
Ezio A2 +2x2+PS+Boom 3Px3+2Px4+2Px3+2Px2+PS 8+ 27+ Poisons, BOOM 3Px4+2Px5+3Px4+2Px2+PS 10

If you have other solid poison outside these free champs you can fill in the gaps and make it work. Add another debuff extender and it's safe.

The goal is to clear Spider Hard 10 in 4-5 turns using free or accessible champions. Some of these are recent Fusions like Theimios or other events/chase champs like Talenna. Some are free from DT or other content like invites. Bolded champs in lists are accessible in these ways.

Tables are built in Excel from my notes and migrated to markdown. It's mostly a flow of my own progress and testing teams. I tried to pare down the specific champs for this speed tune so I don't need to change gear around. My Ezio is slow for going late in Arena, works well here.

Whoever you sue as a poison activator needs to trigger ALL stacks/ticks ex Ezio

I think these teams can work well or even be consistent with a single debuff extension champ. You'll need to map out your setup and count debuff placement. See the tables below for reference.

Terms/etc

In this post PS=Poison Sensitivity (1.25x poison damage). I'm assuming you are working with 5% poison debuffs. Additional stacks/increased duration is 'ticks'.

I'll use formatting like "+2Px2, AOE" to denote an AOE skill that places 2 poison buffs with 2 ticks/turns.

Ex, Talenna's A2 would be listed as "+2Px3, AOE". Xenomorph A1 would be "+3Px2" (assuming crit). I'm using the max possible when booked/etc. Tables separate out min and max total debuffs depending on my team testing. "+PS" is Poison sensitivity.

A listing like "3Px3+4Px4+PS" is 25 ticks plus PS, for example, expressed as the actual debuff bar at the start of that turn.

The focus in this post is how to put together a 4-5 turn win in Spider Hard 10 by stacking and extending poisons, then activating all ticks.

Boss/etc Mechanics for Spider Hard (10)

  1. Boss speed is 245. Boss Res is 330, you'll need 355+ Acc. Ideally you don't take damage and the boss has no turns.
  2. Debuffs are capped at 10. You don't need or want excess debuffs beyond PS, Poison, and extension. If your team works well you may have room, or can time other debuffs to land after the poisons are up.
  3. Tainted Spider is immune to HP burn, limiting use. HP Burn on Spiderlings heals the boss 1%. This means more common and accessible teams for Spider Normal can't hack it on Hard.
  4. When a Tainted Spiderling is killed, Boss spider takes 3% of max HP as damage. With a full field of 10 spiders (4 at round start, +2 per champ turn) that is 30% Max boss HP in damage, leaving only 70% for poison activation/etc. This may change if you kill more spiders before activating poison.
  5. Tainted Spider takes 60% less damage from poison, or 2% from a 5% poison debuff. Poison Sensitivity increases damage by 25% or up to 2.5% of boss HP.
  6. The boss is immune to most forms of CC, TM, HP balancing/exchange/etc, and more. Check the boss mechanics for more information.

This setup most likely will kill all Spiderlings when or before activating poison. Math is included here and there for not, but you probably will.

Poison Mechanics to Know

Poison Damage Calculation

  • Standard 5% Poison Tick: Normally, a large poison debuff deals 5% of the target's MAX HP.
  • Hard 10 Spider Mitigation: 5% × (1 - 0.60) = 2.0% of the boss's MAX HP per tick.
  • With Poison Sensitivity (+25% damage): 2.0% × 1.25 = 2.5% of the boss's MAX HP per tick.

On Hard Mode, Tainted Spiderling deaths inflict 3% Max HP damage. 10 spiderlings can be spawned and killed per wave cycle, wiping out a full horde deals 30% of the boss's health. This may take 4 or 5 champ turns to spawn enough spiders. The spiderlings don't take reduced poison damage and are easy to kill with activation or AOE attacks.

Strategy Condition Remaining Boss HP Needed Required Ticks Without Poison Sensitivity (2.0% / tick) Required Ticks With Poison Sensitivity (2.5% / tick)
With Spiderling Clears (10 spiderlings killed for 30% HP) 70% 35 ticks 28 ticks
Pure Boss Poison Focus (Ignoring/Not killing spiderlings) 100% 50 ticks 40 ticks

Killing the Spider

To kill the Tainted Spider boss before it can take a turn you must, ideally: 1. Be faster than 245 speed (Boss speed) 2. Kill all spiderlings (AOE damage or poisons are key). This does not need as many poison stacks and may be achieved with AOE attacks/etc. 2. Place then increase duration on poison stacks on the Spider itself, ideally AOE or spreading to Spiderlings, to finish the fight.

With PS:

**100 ≤ S × 0.03 + tₚ × 0.025**

Without:

**100 ≤ S × 0.03 + tₚ × 0.02**

Where:

- **S** = spiderlings killed
- **tₚ** = total poison stacks/ticks across debuffs

And:

  • If you kill all 10 spiderlings and have PS up, you need 70/2.5= 28 total poison stacks on activation to kill the boss.
  • Without PS you would need 35 total ticks/turns.
  • Without killing Spiderlings you need 50 total ticks.
  • Spiderlings die from 20 ticks (full health) but you may deal damage and not need as much AOE poison as my final team lands.

Poison Stacks/Ticks required

With PS and allowance for Brimstone/Smite blessings, we have 8 total debuffs to work with (9 if no Smite). We will rely on debuff extension for ensuring enough ticks when activated.

This means your team needs to: 1. Place 28+ stacks of poison 2. Activate before the spider takes a turn

Easy!

Speed Tune and Stats

We know we need more than 245 speed to go before the boss. This is likely achievable if you are trying Hard Dungeons.

You then need 355+ Acc for landing debuffs and extensions, unless a skill notes otherwise.

Speed tune for my setup was something like the following. You can use solo poisoners, targeting the boss. If you can reliably kill the Spiderlings without as many stacks of AOE poisons then focus on what your team needs on extension/etc.

1. AOE Poisoner (or Kalvalax/etc passive)
2. AOE Poisoner (+PS)
3. Debuff Ext
4. Debuff Ext/Activation
5. Activation

You may be able to reach enough stacks in 3 turns and activate on turn 4. I found this was not 100% with my teams and moved to increase duration twice. Excessive but safe, and I don't need to regear any core champs on other teams.

The free-ish version of this team uses Ezio to activate poisons. This can also place +2Px2 if the debuff bar is empty, decreasing required poisons from 1 and 2. Not as reliable but free.

I do use Sporeburst Rod on Narma in most content. I have also used Arachnalixir on Kalvalax and other champs that place 3-4 poisons. That added damage is not included in the basic calcs here. The extra poisons landing from the rod can max debuffs before you get PS added but is not required (PS or Rod).

One last note on masteries/etc. Anything that can extend a debuff duration like Master Hexer Mastery is useful. If you're placing poisons with +1 ticks you're ahead to start. for Talenna this could be +2Px4! It also works with Sporeburst Rod.

Champions in Focus

The following lists are free champions with mechanics we can use then a list from my own roster including champs used in teams/tables below. Other champs on my roster with decent poison options.

Bolded are free champs (and fusions). Poison Sensitivity is VERY helpful but not required, if you can extend 2x. Filter by 5% poison, PS, and Negative Effect> Increase debuff duration, and identify who could slot into the template.

  • Xenomorph (log in champ)
  • Mithrala (A1 only, DT hard)
  • Guurda Bogbrew (log in, needs books, not great elsewhere)
  • Dark Kael (+PS, DT normal)
  • Talenna (event/etc)
  • Theimios (fusion, good in Normal spider and bosses w/ remove debuffs)
  • Ezio (A2 to activate, + extra poisons to fill debuff bar)
  • Kalvalax (passive, mostly)
  • Narma the Returned (so good, solo poisoner option +PS)
  • Bad El Kazar (good in general)
  • Elenaril (activate or place poisons, niche)
  • Venomage (epic, A3, spider is immune to heal reduction)
  • Fenshi (epic)
  • Fahrakin the Fat (popular epic)
  • Fayne (epic)
  • Liburga (epic, +PS)
  • Myceliac Priest Orn (epic, +PS)
  • Taya (epic)
  • Taurus (epic, 4x poisons like Kalvalax, recommended epic)

Lydia is free mid game and has PS. She brings more debuffs than we want.

Other Free Inc Duration champs (chance): - Loki, A1 - Skeletor, A1 - Folan Silverheart, A1 - Crohnam, A1

Team concept with free champs below. Prioritize AOE or more poisons in first 2 champs, then extend past 28 ticks and activate:

  • Theimios/Guurda/Talenna for AOE poisons, +2-3Px2
  • Xeno A1/etc + Poisons on boss
  • Dark Kael (DT normal reward, extend poisons with A2 or add more with A3)
  • [debuff extension/+poison]
  • Ezio (A2 to activate)

Dark Kael is more useful to extend (with crit on A2) as less champs extend debuffs/poisons than place.

EX

Order Champ Action PxD+Debuff Tbuffs Info Max PxD/etc TbuffsMax
1 AOE Poison x2 or x3 +2-3P 2-3Px2 2 Try for 6-8P stacks before extenders 2x3+BR 3
2 Poison x2 or x3 +2-3P 4-6Px2 6-7+ AOE or +PSy 8x3+PSx2+BR 10
3 Debuff Ext, +PS/etc Extend debuffs 4-6Px3 6-7+ Dark Kael/etc 8x4+PSx3+BR 10
4 Debuff Ext, +PS/etc Extend debuffs 4-6Px4 6-7+ Dark Kael/etc 8x5+PSx3+BR 10
5 Activator (Ezio) +2Px2+PS, Boom 4-6Px4+etc 6-7* Add Poisons to max bar. If not at 10 debuffs, PS places. Activate all stacks, win 40 stacks+PS+BR Boom

This team could work with 8-9x poisons and a single extender to get to 8Px3-4 or more. With PS that's close to stable.

You may have built Ezio/etc for other content. Save that gear and set up the speed/acc you need for dungeons.

My Team Evolution

I have a solid set of poison champs but the final configuration took some work to get 100%.

My first team focused on Kalvalax for setting poisons with passive, stacking more poisons, extending with Dark Kael A2, then activating. This evolved to not need a slow Kalavalax for passive only and add a second debuff extender.

Champ Speed Skill Action PxD+Debuff Tbuffs Info Max PxD/etc TbuffsMax
Kalvalax T1 999 Pa +4x2 4x2 4 + arachnalixir 4x3 4
Bad El Kazar 323 A2 +2x2 6x2 6 10x3+PSx2+BR 12
Narma 304 A3 +2x3+PSx2 9x2+PSx2 10 NO ROD, Brimstone vs PS landing 10x4+PSx3+BR 12
Dark Kael 273 A2 Extend P 9x3+PSx2 10 10x5+PSx3+BR 12
Ezio 272 A2 +2x2+BOOM Boom 10- 27p+PS 45-50P stacks+PS+BR 12
Kalvalax 238 A3 NA NA Could be faster and use A1

This was decent but I wanted Narma faster, less speed gear on BEK, and more utility from my 5th champ than the key Kalvalax passive. I can max debuffs without setting 4, though pairing with arachnilixr is nice for added damage. The boss has enough health it isn't much here. I also wanted to keep the Sporeburst Rod on Narma without maxing debuffs and missing PS. PS is key to keeping the run easy.

Second team, I added Gizmak after a lucky summon for his base form A@ with debuff extension on crit. He does place HP burn on Spiderlings, but we ice them before it can activate and heal the boss.

Champ Speed Skill Action PxD+Debuff Tbuffs Info Max PxD/etc TbuffsMax
Kalvalax T1 999 Pa +4x2 4x2 4 + arachnalixir 4x3 4
Narma 304 A3 +3x2+PSx2 7x2+PSx2 8 + Rod can get up to 10x2 with no PS. BR can place, limiting to 9x2P 10x3+PSx2+BR 12
Gizmak 284 A2 Extend all 7x3+PSx3 8 10x4+PSx3+BR 12
Dark Kael 273 A2 Extend P 7x4+PSx3 8 10x5+PSx3+BR 12
Ezio 272 A2 +2x2+BOOM 7x4+2x2+PSx2 10 32 total stacks + PS = 160% max health. Spiderling deaths eat 30% of boss health 40-50P stacks+PS+BR 12+
Kalvalax 238 A1 ??? Could be faster and use A1

This was cleaner but could still overwhelm the debuff bar before Narma landed PS. It was generally stable but not ideal or 100% to kill in 4-5 turns. There would be rounds with cleanup and victory in 12-15 total turns, but we want this to be precise.

My third team removed Kalvalax to limit initial poisons, enable NArma to land PS consistently, then extend and activate for a laggy but consistent 5 turn win. This is the 1005 success in 5 turns team. It could be 4 turns (Activate turn 4) if you stack enough poison ticks.

Champ Speed Skill Action PxD+Debuff Tbuffs Info Max PxD/etc TbuffsMax
Bad El Kazar 323 A2 +2x2 2x2 2-3 + Brimstone. Or Theimios/etc 2x3+BR 3
Narma 304 A3 +3x2+PSx2 5x2+PSx2+BR 6-7 + Rod can get up to 10x2 with no PS. BR can place, limiting to 9x2P 8x3+PSx2+BR 10
Gizmak 284 A2 Extend all 5x3+PSx3+BR 6-7 8x4+PSx3+BR 10
Dark Kael 273 A2 Extend P 5x4+PSx3+BR 6-7 8x5+PSx3+BR 10
Ezio 272 A2 +2x2+BOOM 5x4+2x2+PSx2+BR 8-9 24 total stacks + PS = 160% max health. Spiderling deaths eat 30% of boss health 40 stacks+PS+BR Boom

This is my current setup with theorycrafting using Theimios after the recent fusion as a BEK replacement (+3Px2 vs +2Px2). BEK is fine as I have him fast for other content and he slots in well here. The key with this team is placing debuffs early so Narma A3 can add poisons to each Spiderling. Whatever your team is, try to get to 5+ poison stacks before extension. Ezio is a nice cap to add a few poisons or even PS before activating but with proper setup you won't have space for those when he finally goes.

Books/etc

Unless champs need to get to 100% chance for placing debuffs or other mechanics in their kit, you may not need to book them. Elenaril will activate poisons fine, same for Ezio and Narma. Narma eats a lot of books but I think she's worth it, and use her anywhere poison can fit. With recent pulls I have more DPS champs but she's so stable and can heal/place leech, and her passive is great. Narma fan out.

Some champion mechanics only work on crit, or are guaranteed on crit like Dark Kael A2 poison extension or Gizmak A2. Check those and invest accordingly.

Cleanup

If your team can't take the boss down with the initial activation you may need to stage an attack order in the Team Setup options that can auto their way to a win. My early teams were often leaving the boss at 10-20%, who then spawns and eats Spiderlings. But I could usually end it in a few more turns thanks to higher damage or additonal coverage.

EX, Dark Kael can A2 to extend then A3 on next cycle to place 3Px2 on the boss. Or Narma can activate with A2, if another champ placed poisons since Ezio. With my earliest teams this was sketchy but with debuff extension, easy.

Champ Info and Demo

https://imgur.com/a/lu1KEt3

With 1x extension there are enough poisons to kill the boss. Fixed my speeds and it's a stable 5 turns, but sometimes the second extension is not needed at all.


r/RaidShadowLegends • • 8h ago

Clan Recruitment QuestionableChoices [QNCS] Looking For New Members

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0 Upvotes

We are a smaller clan roughly 6 months old. We've been able to grow some, attaining Level 5 and have won 5 CvC tournaments, but our growth recently has slowed down.

As a result, we are looking for new clan members who can help us progress. We are hoping to get:

* Players who will grow with the clan and remain active within the game

* Players who will help the clan grow by focusing on Clan Quests, Clan Boss, and CvC events

Player Power and Level are less important than participation in clan activities. Players at any point in progression within the game are welcome.

With all that said, we are more of a casual clan. As clan leader, I undertand that this is a game/hobby and not everyone has the same amount of time or desire to play. I am more intersted in having clan members who are contributing to the clan because they want to rather than feeling like they have to. We do not have any contribution requirements or requests to be active in Clan Chat.

If you think you would be a good fit, our clan is named QuestionableChoices [QNCS]. As of this post, we have 11/30 members.

Thank you for taking the time to read my post and considering us.


r/RaidShadowLegends • • 8h ago

Clan Recruitment Questions regarding clan offers and in game applications

1 Upvotes

When you receive an clan offer in game and select the check box, does it just automatically try to place you into the clan. Secondly, when you go to a clan and you "Apply to Join" is it similar, i.e. if they accept you they just try to place you into the clan. I'm looking to move on from my current clan and have an offer (they are full now, but the my invite is still active), but wanted to see if I can have some dialogue first to see if our goals align. They have a discord link on their clan info page, but the link is not current.


r/RaidShadowLegends • • 8h ago

Gameplay Help New Player (2day old acc), first purchase

0 Upvotes

Hello & thank you,

From monitoring the posts for the Fusion event, I understand my best position is to avoid it, but I want to get the Primus Epic and make a pack purchase between 20-40 USD just to get the purchase reward benefits.

What are the best options for purchases? I don’t want to be active, but I want to maintain efficiency.

Do I buy a Gem Pack (9.99 USD), Pioneer Pass for Thor (39.99 USD)? or any of the limited special offers in the shop?

My account is currently Level 28. I have Mavara, Pelops, Fahrakin, and Galek at 5 stars, with only Mavara, Pelops, and Galek currently 3-star ascended.

If there’s any guides, tips, youtube videos anyone can point me to, that would be helpful


r/RaidShadowLegends • • 8h ago

Gameplay Help Does Double Down gemstone proc when attacking from counterattack?

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8 Upvotes

Title. I'm curious if this would proc if on a champion counterattacking an enemy champ who has been provoked.

EDIT: upon further research i know that yes, it does proc on counterattacks.

https://youtu.be/nlH7--XGyTQ?si=R1_sBU9j7sWWBwBE&t=131


r/RaidShadowLegends • • 9h ago

Fanart Next Collab

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274 Upvotes

Teletubbies collab is coming?