r/PrinceOfPersia • • 29d ago

Official News Rogue Prince of Persia Anniversary Update 1.1.0 is now live!

58 Upvotes

r/PrinceOfPersia • • Sep 14 '26

Sands Trilogy Prince of Persia Sands Trilogy: 60+ FPS Update now available for testing!

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127 Upvotes

PoP Mod Manager 1.5 is now available for testing. This release includes engine fixes for the entire trilogy that fix issues which made 60+ FPS gameplay impossible.

Trilogy Engine Fixes (Beta)

These fixes heavily modify core game systems. I haven't tested every single zone. If you run into bugs, open an issue in the PoP Mod Manager repo: https://github.com/kaminoer/PoP-Mod-Manager or report them here: https://discord.gg/aDpACRBN4

  • The entire trilogy now supports frame rates above 60 FPS, with simulation and physics decoupled from frame rate.
  • Fixed cutscene audio desynchronization above 30 FPS.
  • Fixed cutscene audio desynchronization caused by framerate drops below 30 FPS.
  • Fixed erratic hair, clothing, rope, chain, and water physics above 30 FPS.
  • Fixed acrobatics at 60+ FPS.
  • Fixed rewind speed at 30+ FPS.
  • Fixed mouse input at 30+ FPS.
  • Fixed the game getting stuck on a black screen when loading a save if FPS is above 60.
  • Health upgrade zone in SoT temporarily lowers the FPS to 30 to avoid the collision bug with the bridge. FPS returns to normal after you leave that zone. This will be fixed properly in the next release.
  • Flame animations are no longer incorrectly sped up.
  • Fixed flame animations occasionally freezing and stopping entirely.
  • Fixed flame depth testing against cloth curtains, which could incorrectly cause flames to render behind curtains when they should appear in front.

Warrior Within

Crow Master Animation Fix

Fixed the Crow Master's broken crow-transfer animation.

When brought down to low HP, the Crow Master now correctly disappears as the crows spawn and fly toward his new location. He reappears once the crows reach their destination.

Previously, the Crow Master remained visible and immobile throughout the transition before awkwardly teleporting to the new location.

Body Physics Unlock

Added a body physics unlock.

This is best used together with the Engine Fixes. Without them, expect some rather extreme bouncing.

Special thanks to dekamaru for providing his Warrior Within recomp source.

Download and full changelog: https://github.com/kaminoer/PoP-Mod-Manager/releases/tag/v1.5

edit: v1.8.3 with more fixes is now available


r/PrinceOfPersia • • 4h ago

Other Games (Mobile, Unreleased, etc.) Leaked Footage of a Cancelled Assassin's creed game that also looks like Price of Persia

43 Upvotes

r/PrinceOfPersia • • 4h ago

Other Games (Mobile, Unreleased, etc.) Another cancelled AC project by ubisoft that could be like Price of Persia

15 Upvotes

r/PrinceOfPersia • • 8h ago

The Rogue The Rogue Prince of Persia 100% completion

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9 Upvotes

With the recent update, one final achievement was added to the game: completing it with Awakening 40. This is easily one of the hardest things I've ever done in a game.

It took a lot of trial and error, but I finally managed to beat it! Awakening 40 which involved using a bunch of modifiers that make the game significantly harder, such as enemies hitting harder, traps dealing 100% more damage, bosses having way more health, to name a few.

Normally, each area has a Healing Well that restores most of your health and gives you a healing potion. However, on this difficulty, Healing Wells are completely disabled, meaning you have to rely on whatever healing items you can find throughout the world, if you're lucky enough to find any at all.

After countless attempts, I finally managed to conquer Awakening 40 with this build!


r/PrinceOfPersia • • 2h ago

The Rogue Beat the gane

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3 Upvotes

Just got the true ending a few minutes ago! That was a fun game.


r/PrinceOfPersia • • 1h ago

The Lost Crown Had to a fight a literal god just to unlock double jump...

• Upvotes

Come on man....


r/PrinceOfPersia • • 21h ago

The Lost Crown The Lost Crown is addicting

29 Upvotes

I put off buying The Lost Crown for a while for some reason, I just downloaded it the other week in the Switch 2 eshop since it was only $10. Wow this game is fantastic and very addicting. Probably the best impulse buy i have made in a long time!


r/PrinceOfPersia • • 18h ago

Sands Trilogy Prince of Persia: Sands of Time Xbox-to-PC Static Recompilation Showcase | reSOT

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15 Upvotes

r/PrinceOfPersia • • 17h ago

The Lost Crown Someone told me that there were some creatures who wished for the curse to engulf them. I found one of those creatures.....

6 Upvotes

this is not a mod. this is vanilla actually.


r/PrinceOfPersia • • 16h ago

General Discussion https://youtu.be/GjjuOJ_aR9s

1 Upvotes

I tried the new Prince of Persia The Send of Time recomp


r/PrinceOfPersia • • 1d ago

Other Games (Mobile, Unreleased, etc.) Our heavily inspired PoP game is nearing it's launch with a new trailer!

127 Upvotes

The game we are working on, Menes: The Chainbreaker is nearing it's launch next month. It is a heavily inspired game of PoP, which I hope some of you might enjoy.

For anyone interested, here is a Steam link:

https://store.steampowered.com/app/2891970/Menes_The_Chainbreaker/?fbclid=PAZXh0bgNhZW0CMTEAAabvPuhnhoT7ekO5Z3f_DmpbnF9r8v03_PLI1e54vTM4HBDyj-xVsULRrc8_aem_QonkL1Pto4hbrJ_RPWvVSQ


r/PrinceOfPersia • • 1d ago

The Lost Crown Oh.

23 Upvotes

That’s ok I guess. I didn’t want play my favorite game anyways…


r/PrinceOfPersia • • 2d ago

The Lost Crown Kiana OOB

36 Upvotes

Anyone experieced this as well? There is an attack that 99% lands you on an edge where you shouldn't able to go normally.


r/PrinceOfPersia • • 2d ago

Other PoP Media 📖 🎥 Prince of Persia (DOS) port on the Neo Geo Pocket Color — nearly ready for release!

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11 Upvotes

r/PrinceOfPersia • • 2d ago

General Discussion Prince of Persia, 35 years later: new lighting, effects and art on the original engine

45 Upvotes

Howdy all!

I've been working on an HD remaster of the original DOS Prince of Persia. It runs on SDLPoP, the open-source port of the original game, the game logic is untouched: every jump, trap and sword fight plays exactly like the 1990 release. I test this by running recorded playthroughs through both versions and checking they stay identical frame for frame.

What's new is everything you see and hear:

https://reddit.com/link/1x5tdvn/video/l4nk9g9m6gvh1/player

https://reddit.com/link/1x5tdvn/video/qbev8b925gvh1/player

https://reddit.com/link/1x5tdvn/video/p4mm530zcgvh1/player

  • New art for the dungeon (granite) and the palace (limestone, marble, gold and carpets), rendered in 3D - I used Blender
  • Real-time torch lighting with shadows, flickering light and drifting smoke
  • Smooth 60 fps movement with in-between animation frames (the original runs at 12) This can be toggled
  • Sword sparks, blood that stains the floor, dust when you land, floors that shatter into rubble
  • Storms with lightning through the windows and thunder, moonbeams, candles, rats
  • Chopper that show your reflection, a redesigned shadow man
  • Torch crackle that gets louder as you pass, and fight music that fades in when a sword fight starts
  • A new high-resolution menu

The prince and guards are still the original sprites for now. New characters are the next big step.

Feedback welcome, especially on what to tackle next and if your would play this version? I needs lots of tweaking / polishing but getting there!


r/PrinceOfPersia • • 2d ago

The Rogue Outfit bugged?

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2 Upvotes

This outfit is still showing up as being locked for me, but I've already unlocked everything at the Forge. I looked up the weapons and tools, and I have ALL of them already, so why isn't the outfit unlocked?

Is it bugged?


r/PrinceOfPersia • • 3d ago

Sands Trilogy Why Did They Drastically Change Kaileena's Look and Appearance in The Two Thrones?

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225 Upvotes

she legit does not look like the same woman from Warrior Within.
PS nor does Farrah, and yes its been 7 years since Sands of Time, but still she looks like an entirely different woman rather than an older version of the same woman.


r/PrinceOfPersia • • 2d ago

The Lost Crown Little bug!!! annoying!!!

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3 Upvotes

Im at the thiger and rat mission. whenever i go in the depths, i encounter that crawling worm, with a iron mask that u cannot pass.

whenever it catches me, and throws the prince away, the prince freezes, and I can't move anymore.

From what I understand, I have to pass that tretcherous worm, in order to find the old man. but it catches me every so often.how do I fix this bug...

I really need many attempts at this worm, cause nothing I do works. atleast nothing i tried....


r/PrinceOfPersia • • 3d ago

The Rogue Besieged Palace

4 Upvotes

Finally made it to the last level after 14 hours of play, so far, and holy balls the difficulty increase was extremely noticeable.... I had been pretty much sailing through all the previous levels, beat Kaali first try and everything. However, when I got to the Besieged Palace I was like, "Damn, this is a lot harder because it has a lot more mobs to it, plus the addition of the wizard guys who add a shield to whatever enemies are around you. That guy sucks.....


r/PrinceOfPersia • • 3d ago

Sands Trilogy cutscene not starting

34 Upvotes

Hello guys. Playing POP WW for the first time and got to the Hourglass Chamber (past). I checked with youtube and i think there is a cutscene with Kaileena, but for me its nothing.. i really love the game so far and want to continue playing. Can somebody help to figure what is the problem? Would really appreciate :)

EDIT: The solution has been found. Thanks to all for the help and suggestions!


r/PrinceOfPersia • • 3d ago

General Discussion PoP 3D Level Viewer soon!

18 Upvotes

Working on all PoP version 3D Level Editor, Coming soon!
Later will work on 3D Level Editor where you can edit levels and play them in real time ;)


r/PrinceOfPersia • • 4d ago

Sands Trilogy a weird bug

34 Upvotes

the traps are not working for some reason. i did try to put a game at 60 fps and nothing changed. i would aprriciate if anyone can help me with this


r/PrinceOfPersia • • 5d ago

General Discussion Found my old Prince of Persia: Warrior Within disc after all these years, and it still works!

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255 Upvotes

Wasn't expecting much since the disc is scratched to hell, but somehow it installed without any issues and runs perfectly. Can't believe I'm playing this again after all these years. The nostalgia hits hard.


r/PrinceOfPersia • • 5d ago

Other Main Titles Prince of Persia 3D - Models, Graphics, Audio, Levels NoClip (flythroughs), and Cut Content

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14 Upvotes

My partner loved this game growing up, despite its flaws, so I put this together for her. Figured folks here might appreciate it. All the work was done with AI, but the content itself is all from the game files.

I also had it scan for unused content and other secrets/leftovers/etc it could find. Not sure if this is new or not and should be taken with a grain of salt, but figured it might be interesting for some folks. Unused and restored commented out sections level versions are in the gallery.

Mostly AI content below.

  • Upper Dirigible "Theatre → Roc's Nest" section. dirig2.lvl comments out the rooms Sitting, Lavatory, Diningroom, Theater, TheaterExt, Theaterfoyer, Outring06, Security2, slicerspikeroom and a whole ;[Region] Otherjunk (Balloons, Outring02/03/05), keeps the region names Getthekey and TheatreToNest, and no script names RocsNest or rocsnestElevroom. The rooms, exported July–August 1999, are complete: A2, ManRat and Zan enemy starts, traps, a key, potions, an elevator. Dirig2/filelist.txt names 9 more rooms not on disk (Ballistas, Cabins, JinniRoom, PropRoom, …).
  • "Feed the Rat-Man" puzzle. The Feedrat script in Sitting.k2a plays the Prince skill Lvl10ThrowMeat_M, then Lvl10GrabRatMeat_M on the Rat-Man, then a looping Eatingrat fixture (actor ManRatFixture); diningroom.k2a holds the meat pickup (actor Lvl10RatMeat) and a talking MONK1 Passenger (audio,tempsound). None of those skills or actors exist; only the model Dirig2/ItemRatMeat.K2a survives. Unreferenced sounds fit the puzzle: mulrmanfeasts, mulrmsuckegs*, mulrmansniff*, MULratmnsnarl.
  • Old whole-level versions. Moontemple/moontemple.k2a (8.5 MB, 1,411 objects, 11 enemy starts) and moontemple.backup.k2a: the Moon Temple before its split into 59 rooms. cliffs/Copy of castle.lvl loads a single "castle" room with starts prison1–8, testtraproom, arena; Copy of cliffs.lvl, cliffsBU.lvl, cliffs_ropetest.lvl, solar1.old, moonneighbors.old are older scripts and neighbour lists. Rooms/Dirig1/ holds only lifeessence.NIF, from before the level was split into Dirig1A / Dirig1B.
  • A level that's referenced but the data doesn't exist anywhere - geometry\rooms\fightfloor\fightfloor.lvl
  • 27 actors no trap places: FIX_MopingGuy (a crying NPC, September 1998), L_pump2 (and its Prince skill Lvl3UsingPump_M, also unreferenced), JewelLever, JewelLever2, lever03, LeverStandard, L03Iris, L03lock, MoonDoor, L02dirigdrawbridge, L03bathfloor, L03bookshelves, L_bathwheel, FIX_SolarCrumble, boulder_group, fanblade, 1x1Crate, PICK_Gem, PICK_Jewel, SPEC_CSpike, SPEC_Chopper, SPEC_L03Spike, SPEC_SpinnerBlades, TRAP_Spikes1, TRAP_Spikes3, TRAP_Spikes4b, bigaxes and others
  • Unused model variants. Prince: PrisonPrince.K2A + MASTER_Prisoner.DAT, ShrukenPrince.K2A + MASTER_ShrukenGuy.DAT, Princehead.K2A, cliffs/Prince.K2A (November 1998). Enemies: an "arctic" Rat-Man (ManRat_ArcticVersion.k2a and its master), Rugnor256x256.K2A and its master, W1asW3.dat, A3/master.dat (only MasterNoArrows is used). Weapons no master names: DirigibleCaptain, Rugnor02, Weird4SecWeapon (a hint of a cut fourth "Weird" enemy), Smalldoubleblade.
  • Unused texture. Too many to list, but they're in the gallery.
  • The Charm arrow cannot be obtained. The exe's weapon table: sword, staff, blades, arrows, BlueFire, Charm, Swarm, Possess, Freeze, Magic, Death, Stealer. Pickups give arrow types 0, 1, 3, 5, 7, 8 and chargers 1, 4, 6, never 2 (Charm), although its icon, effect NIFs and enemy states (StCharmedByLights) exist. The pickup City_CharmArrow_PICK gives type 3 (Swarm).
  • Demo-build leftovers. 2D/End Demo.bmp, a "Coming 1999" end screen; 2D/menus/Demo Screen.bmp, a keyboard-controls card, still in the exe's menu-screen table; about 9,300 K2A texture paths under D:\K2BoyDemo\.