r/OddityRPG • • Jan 02 '20

Title Reveal and Teaser

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1.1k Upvotes

r/OddityRPG • • 21d ago

Mod Post FAQ: State of the Oddity project, development history, recent events.

161 Upvotes

Hi, subreddit mod here (not a dev, to be very clear).

Over the past couple of months there have been a lot of people checking in on Oddity on account of activity from Discord and several YouTube videos. There's also been a lot of misinformation floating about in regards to a lot of events, both recent and less recent. Unfortunately most Oddity discussion and general Oddity news happens first and foremost in the unofficial Discord without always making its way to other places, and since Discord is a walled garden it can be difficult to know what's actually happening with this project, especially in the long-distant 2026. So I thought I would write an FAQ to answer some of the questions I most commonly see people ask in regards to the state of the project.

This is less "A Complete Newcomer's Guide to Oddity" and more "A Refresher for All the People Who Have Only Sorta Kept Track of the Game Over the Years but Want to Get Fully Up to Speed". If you know nothing about this project or its long, long history, your best bet is to watch the trailer, read through the top posts in this sub and /r/Mother4, along with the old M4 website (not to be mistaken for the new M4 website, which is a completely different project). There are a few big YouTube video essays about the project at this stage but this is the only one that presents the history accurately in my opinion (it's five years old but nothing's really changed since then).

If you have any more questions feel free to ask in the comments and I, or another community member, will try to answer them. And if anyone knows things and wants to clarify some of what I said, I'll happily amend with extra info where relevant.


Is the game dead?

No, the game was explicitly confirmed to be still in development by the developer Pik as recently as June 2026.

Okay sure it's not technically dead, but, like, really?

The strategy of the Oddity development team seems to be "it will be out when it's ready, and we don't want to raise people's hopes up by promising too much at this stage before we have something worth showing". This has effectively been the strategy they've followed since the 2020 trailer, and there really isn't much else to say about it. Pik's opinion, expressed throughout that same June 2026 Discord conversation and echoed since, can be summarised by a few messages of his:

I’m still very committed to making sure this game releases one day, so I don’t think we need any kind of swan song language there. The sentiments are appreciated though

[...] The message was always that we will communicate when things are ready. No point in saying anything until that happens.

[...] And I will explain why. Anything more than that would feel like stringing people along \ Whereas a simple “We overpromised before, now we just have to stay low until we think it’s ready to go public again” is the most honest we could be

[...] Well, I think any attempt to build faith in the community through communication isn’t productive. There is only one way to build faith, and it’s getting it out

There have been a few other ex-developers to come out over the years and give generally positive info on their experiences working on the project post-2020 - With one glaring exception at least; see the Maxxis/Drama section further down this post for more on that. But the optimistic interpretation of everything up to this point seems to be "game is being made, development is difficult but not dead, team still has hope and it's not been abandoned". There are some significant issues with project development that can be gathered from dev/former dev communication, but the project isn't outright abandoned at any rate, that much is certain.

It's unknown how much of the game is or isn't developed; two builds of an Oddity demo were leaked recently, dating from 2022 and 2023 respectively, and neither contained any substantial amount of gameplay, consisting mostly of mechanics testing and maps. However, these were only demo builds and may not be representative of the team's overall progress.

When is the game coming out?

As per the trailer, it will be out when it's ready. Nothing has really changed since then, for better or for worse.

Is there still an Oddity development team?

Yes, though the team has always been particularly secretive about who is on it. There are a few well-known names, namely Pastel and Pik, but some less public faces too. WaHol and WuKongJr_art are both artists on the project. There are several people whose work will likely be in the finished project, though who probably aren't 'officially on the team': On the music/art front there's paradoxigent, pngsequence, possibly Shane Mesa (but probably not, that's a whole big can of worms). There are countless other former developers from both the pre and post-2020 era, but I'm not going to make a compendium of every person who ever come and go from the project here. Of course, there's no public list of developers anywhere so it's difficult to confirm who's involved and to what extent (possibly some of the names I've mentioned here are long gone or were barely involved, I really don't know). Regardless, people don't go bothering any of these people.

How long has it been since the developers have communicated with us?

Not that long ago actually! As of writing this the last we heard from the developers was from Pik in September 2026 (for anyone in the future please note that I will not be updating this regularly, but updates will likely be posted to the sub separately).

Outside of Discord messages, how long has it been since the developers have communicated with us officially?

There were a series of artworks posted in 2024 (see here and here), worked on by Maxxis and Wahol. They coincided with several cryptic tweets from the Oddity twitter account, but there was ultimately no follow-up to any of them.

In terms of actual game updates it's difficult to say. There are tons of art assets on various developer Twitter accounts or posted by Pastel in the Discord in 2019/2020, but further updates have been few and far between, mostly one-off remarks by developers and occasional clips of art assets. But outside of Discord and occasional off-the-cuff developer tweets, the last "official" game update from the team as a whole would be mid-2020, to my knowledge.

Where is Pastel (the project leader)?

He took a social media break in late 2020, and deleted most of his social media accounts in the months following. He is still the project lead as of the making of this post.

Why did Pastel leave?

TL;DR: Life/mental health reasons in the midst of a lot of harassment and extreme scrutinising of all his online actions.

There has been some misinformation spread about this particular section of Oddity history that I really wanted to clear up. A recent Youtube discussion of Oddity essentially framed his departure from social media as "people discovered that the devs had switched to a new game engine, Pastel was embarrassed at his own incompetence, so he and the team fabricated a story where he was receiving harassment and then Pastel deleted his socials to hide from fans out of shame". The claim also said something to the effect of "I looked through the Discord and subreddit and couldn't find any instances of harassment or mean comments, so it's a lie". I don't know how it was on the Discord side, but I can look through this subreddit's removed posts and comments over the years - I can see the harassment. It was removed, because of course it was. But the thesis of the video was basically 'fuck Pastel', so it seemingly chose not to include anything that could rebut the creator's assertions of Pastel being an incompetent egomaniac.

I'm not going to write out a Pastel hagiography here, I think he has a lot to answer for (though I shan't derail this post too much with my own opinions), but I will say that the harassment he received was absolutely real and verified by several people within the development team and from outside. Also, there are a lot of people in this community (and especially the Discord) who were there and can just remember it happening; this isn't ancient history. Along with general 'internet hate', he was doxxed, several of his accounts were hacked (he even permanently lost access to his starmen.net account), there were attempts to get into several of his other accounts, and basically everything he did or said online was being scrutinised to insane levels. While it's unlikely the discovery of the game's engine switch was the sole reason for his departure, the discovery happened due to people extensively analysing development images he had shared to the public, and he quit social media the next day. It's a fair assumption that the incident was, at least, the straw that broke the camel's back for him. In short, he left for mental health reasons. Why hasn't he come back? I don't know. Maybe those mental health reasons haven't gone away. Maybe he wants to wait until there is something substantive to show. Maybe it is simply shame at the project ending up in the state it's in now, and him wanting to get it better before taking any more steps but lacking the time or drive to do so. I think his absence is due to a much less malicious, and much more human reason, than a lot of people online seem to believe.

When did we last hear from Pastel?

Pastel's final public communication was in the Discord, November 15th, 2020. It's worth noting that people in the Discord figured out the engine switch to Game Maker the day prior, after looking at some of the gameplay GIFs Pastel had been posting to show the team's progress. It's difficult to navigate the messages as his account is now deleted and there are several deleted accounts messaging simultaneously, but here are a few of the messages he sent (I've omitted a lot of messages over a few hours, they're all still in the Discord for those who wish to check):

{#oddity-discussion, during discussion on the engine switch} Dave is still with us, I'm tired of getting pinged, we're doing what's best for the game and I just want to work

{#general, a user was talking about a fake leaked build} Mother 4 \ I'd really prefer - and so would Dave - if that wasn't shared around \ [...] it's his work and he never agreed to having it spread \ {The user clarified that they weren't talking about a real leak} ig as long as people know it's fake and not made with malicious intent

[...] but I don't think teasing people over being able to maybe play something they've been waiting for over such a long time is v nice \ but I'm also probably hypersensitive atm, I should be on break rn :meryl_oh_no: \ [...] I'll take care, love you guys, be good to each other \ write up is gonna talk about a lot

A few days later some a developer came in and stated:

Yeah, he's taking a break from all social media for the sake of his health. I appreciate the concern! \ he's just been going through a lot lately and had other things to take care of, and social media wasn't any help

Much later in October 2021 during a discussion on Pastel deleting his Discord account which got rather heated (there was a whole conspiracy that he had changed his username to 'Deleted User 81f571' instead of actually deleting it for some reason, which was factually untrue, but I digress), a developer interjected and stated:

No other info regarding Pastel will be talked about in public. He wants to move on from all of this. \ This amount of scrutinizing of a man who wants to be left alone is truly concerning \ Even when the man takes efforts to regain his privacy it’s analyzed to hell and back

Which, to my knowledge, is the last we've really heard from or about Pastel and his social media departure. People in the community have made brief contact with him in exceptional cases as recently as last year (please don't try and bother him though), but there's no news regarding if/when he plans to return to the public eye, if ever.

What's the deal with the Oddity leaks?

See this discussion thread. Here are links to all the existing Mother 4/Oddity builds out there:

These are mostly leaks posted without the developer's permission, so keep that in mind when looking at the assets; I'm linking them here because for some reason people always upload them to shady filehosting sites to share them around, and I think it's better to have easily-available safe download links rather than risk getting a bunch of malware. These are the only leaks out there at this time: don't trust any other links, and don't run .exe's grabbed off the internet from random strangers.

What's up with this developer drama I've been hearing about?

See this comment.

TL;DR: A build of Oddity was leaked in June '26. People looked up some of the details in the leak and ended up finding some official Oddity merch that had been erroneously put up for sale, some patches with the Oddity logo on them. The Oddity logo was drawn by Maxxis and Maxxis didn't know about the merch existing, yet alone that it was using a logo he drew, and he was angry. Another developer (Pik) tried to make amends by getting the patches refunded (again, they weren't supposed to be listed for sale), but this seemed to be the breaking point for him with the rest of the team; he got into a big personal argument with the other developer in the Discord, then announced his departure from the project (sorta, see below).

In September Maxxis made another series of Discord messages where he alleged (in vague terms) that Pastel had allowed a programmer to work on the game despite "their Fight knight allegations". Fight Knight is a 2021 indie game, and a few months before its release the lead developer was publicly accused of emotional/domestic/sexual abuse by a former developer. There has been no public response from the Oddity developers or elaboration from any party, and it's unclear who exactly this person is, whether they are the actual person toward whom the allegations are targeted or if they are another Fight Knight team member, whether this person was on the Oddity team before the allegations, if they stayed on the team for an extended period after the allegations, or if they are still on the team. We have essentially no idea about anything with this situation, in other words; neither the developers or Maxxis have elaborated on the situation further. This post is just meant to be a summary of events and there really isn't anything to see besides literally half a sentence in a long paragraph that Maxxis wrote, so check out the Discord for further discussion: if anything substantial happens it will be posted independently. Hopefully there will be clarification from the development team on this matter soon.

So Maxxis is gone?

Yes, confirmed by Pik in the Discord. Maxxis has yet to update his bio on Twitter or Bluesky though, and hasn't really been 100% clear on his end what's going on (I've messaged him for clarification but have gotten no response). I get the sense that 'leaving the Oddity team' doesn't really have any formal definition, but judging by his communication and communication from the other devs, he certainly won't be making any more stuff for the project, which is as 'left the Oddity team' as it's going to get, I think.


That's about all I've got. Feel free to ask for clarification on anything in this post or about Oddity generally, I'll answer if I can.

EDIT 1: Added a bit more context for the most recent drama (second-last FAQ); it's pretty serious and I really don't want to bury the lede with it.


r/OddityRPG • • 7h ago

A former Oddity developer is claiming to have been C&D'd by Pastel for threatening to make an exposé on the state of the game. (Bonuses: Abuse allegations, how Pastel fucked over Dave, and Pastel's history of associating with and staffing the devteam with 4channers, bigots, and alt-righters.)

77 Upvotes

(TW: Mentions of emotional, domestic, and sexual abuse allegations)

TL;DR: There's this game developer on X claiming to have previously worked on Oddity. They're claiming to have been getting harassed by the Oddity team for the past 6 years, stating that they'll be releasing an exposé on the whole project soon. They've recently claimed that Pastel has sent them a Cease and Desist which has prevented them from talking about the project more. While it's likely that this person did in fact work on Oddity, they are also an extremely unreliable bigoted weirdo, are friends with an indie game developer who has been accused of sexual/emotional/domestic abuse, and are probably making up a bunch of stuff for attention. This person is part of a gamedev social circle of alt-righters and bigots connected with 4chan which Pastel is also strongly associated with, actively collaborating with many of them on several projects.

Backstory (leaks, dev drama, how Pastel royally fucked over Dave and made him quit after a decade, fun things like that)

This all starts with the developer dramas that took place in June between Pik and Maxxis, soon after development builds of the game were leaked. The subreddit FAQ has a section on it which you should read for details, but it resulted in Maxxis ragequitting from the project after 16 years. In September there would be another spat between the two where Maxxis briefly mentioned a controversy in the team, stating:

"Just like [Pik] brushed off the severity of Dave leaving while being aware of the GSM2 build being worked on under our noses with the current programmer but staying silent on their Fight knight allegations - putting every other members’ reputation at risk working with them." (screenshot)

For those unaware, Dave was a programmer on Mother 4, one of the original developers from all the way back in 2008, who spent a decade working on a custom engine for the game only for Pastel to throw it out one day and decide that it was going to be made in Game Maker, an off-the-shelf engine, instead. Pastel had apparently started developing a Game Maker sidebranch of Mother 4 specifically for content in the 2020 Oddity trailer, as a proof-of-concept rather than an actual complete engine change, but then decided (all by himself apparently) that they were scrapping all of Dave's work and starting over in Pastel's preferred engine. Dave quit in 2021 and apparently it was not on good terms (It should be mentioned that Maxxis confirmed this message, posted in the Discord in December 2021, to be accurate; the poster was the partner of an Oddity developer at the time).

The Fight Knight controversy isn't fully documented anywhere as far as I can tell, mostly happening on long-deleted Twitter threads (it's touched on in the FAQ), but it was a controversy with the lead developer of the indie game Fight Knight getting exposed for being an abuser. You can read the testimony of a victim here (TW: Sexual abuse, assault). Maxxis didn't state the exact connection between the controversy and the Oddity devteam, and the Oddity developers haven't made a statement about it.

The (maybe) developer and (maybe) leaker

Enter Thumbtack. Thumbtack is an indie developer who has worked on a number of games, and is a friend of the lead Fight Knight developer. I'm unsure if he worked on Fight Knight itself (the name 'Thumbtack' isn't in the credits), but he's been strongly affiliated with the developer's projects, being mentioned on Fight Knight's Kickstarter, and they have often promoted eachother's games on their socials and interacted a ton generally. His primary focus has been a game (series?) called Benbo Quest, released in 2018, made in Game Maker. A fun fact about Benbo Quest: Pastel is in the credits for it, along with another Oddity developer Paradoxigent. Keep that in mind.

Thumbtack is also a transphobe and a huge edgelord/bigot in general (the person calling him out here was actually another Oddity developer at the time). One of those people where they want to be cool and edgy and funny and shitpost 24/7 and go "you can't censor me I make fun of everyone equally" and then they conveniently only ever make fun of marginalized groups. The classic "I will never make a serious statement on anything so you can never hold me accountable or prove me wrong for anything", Schrodinger's Asshole archetype. He limits his public persona to general shitposting and posting schizophrenic nonsense all day, but he is mentioned throughout Flatwood's testimony of the Fight Knight lead's friend group (referred to in the doc as "Tony", see the footnotes) as being a typical far-right chud. The alt account of his that Shrinefox called out back in 2020 has long since been wiped, but you can find many choice tweets archived on the Wayback Machine such as homophobia, racism, prolific use of the n-word, transphobia, defending other transphobes (this one is actually related to Oddity, see the Transphobia section at end) and so on. He's spoken about in even more detail by the victim in this thread of tweets which I highly recommend reading. He came out in support of the accused after the allegations were made, and he's continued to support their projects and interact with them on Twitter in the following years.

I bring this all up for two reasons: 1. To demonstrate that he is not at all a trustworthy source of information, and there's a very high chance for most or all of what he's said to be completely and utterly fabricated, and 2. Because there's a surprisingly long history of transphobia in the M4/Oddity devteam (though several devs are overtly supportive of trans rights), nearly all stemming from Pastel's friends and people he brought into the team, which I go into more at the end. But setting that aside for a moment, he has recently been talking a lot about Oddity, and we can cross-reference his claims with more verifiable info to gleam information on parts of Oddity's history.

His claims

So this Thumbtack guy isn't someone to listen to, and honestly if he came out calling Pastel a piece of shit I'd probably end up with a higher opinion of Pastel in the end. But it's worth taking a look at what he's said recently.

His first post on the matter on September 25th:

"for the last 6 years i have been the victim of a targeted harassment campaign by a group of “indie game devs” who have colluded to stop me from releasing the Mother 4 tapes" (screenshot)

He replied to some people under that post:

"im gathering the evidence... give me 2 weeks this is the journalism scoop of the century. i might not respond if i dont respond its because they got me" (screenshot)

"I know everything.

"I was the whole time and I saw everything, I am writing it down so keep an eye on this post because I will post more" (screenshot)

He doesn't mention Oddity by name, but it's clear that's what he's talking about.

A few days later he would make a shitpost about it.

"SECRET EXPOSE AND LEAKS ABOUT THE LAST 8 YEARS OF GAME DEVELOPMENT DRAMA...

"my SECRET PROJECT and why i GOT FIRED.....

"BENBO 2... CANCELLED?

"benbo quest.... the key to all of this. 2 hour video LEAKED INTERVIEW CONFESSION drops this FRIDAY ." (screenshot)

Again, this guy is 50% shitpost and 49% bigotry so it's difficult to make out what the hell he's talking about, and it could just be a generic shitpost and not mean anything. But assuming it's about Oddity, the implication is that he was kicked from the game and is going to talk about it soon. Also, most of everything he says on his X is related to Benbo Quest in some way; the Fight Knight abuse victim claims that it's essentially a dogwhistle within that particular community.

He'd make a few more random Oddity-related shitposts over the following two weeks but they're not interesting. On the 14th October they'd make this response to the above post:

"if anybody still wondering about this i got a cease and desist from YOU KNOW WHO and in contact with lawyers atm hopefully i can release the info within the next 3 months" (screenshot)

And that's it so far. Probably he'll continue shitposting for the next few weeks and nothing will come of it in the end.

Evidence, and Pastel

Again, this person is shit and shouldn't be taken seriously. But a lot of what they've said lines up with things that can be independently proven.

We know that Thumbtack is a programmer who has worked on Game Maker projects before, who is friends with, and likely worked with, the Fight Knight lead (whose games are also all Game Maker), so he could have been brought in by Pastel for his experience. Pastel was acquainted with Thumbtack in 2018 and collaborated with him on Benbo Quest. A debacle in October/November 2020 following the discovery of an Oddity composer being transphobic (another friend of Pastel's, see the end section), with Thumbtack being called out by former Oddity developer Shrinefox, along with Pik's spontaenous declaration of trans rights a few days prior (based), would indicate some form of internal controversy, which might imply that Thumbtack was part of the team then (or was known to them if nothing else). Shrinefox would later leave the Oddity team but when discussing it recently they made no mention of Thumbtack or anything related to transphobia drama, so possibly it was all resolved in private.

Along with Maxxis's statement, there is another piece of evidence that proves a connection between the Oddity team and Fight Knight: In the recently leaked Oddity dev builds from 2022 and 2023, assets from Fight Knight are being used as placeholders. In particular there is a music track, labelled in the Oddity leaks as "sndMus_dreaming.wav" which is this track from the Fight Knight soundtrack (don't click if you want to avoid giving the Fight Knight team ad money). According to dataminers in the Oddity Discord there are also assets from Benbo Quest in the Oddity builds, further connecting them to Thumbtack.

There aren't many firm connections besides these as far as I can tell, but there's a lot of circumstantial evidence and hearsay out there, all of which should be taken with a grain of salt, and I'll not muddy the waters with them at this time. But there is one other notable series of connections: In 2024 the official Oddity X account posted in support of a game called Sunset Devils, which the Fight Knight lead was working on from 2018-2020. To summarize, there is Sunset Devils, Devil Engine, and Fight Knight, all worked on by the same (alleged) abuser, all made in Game Maker Studio, Thumbtack is strongly affiliated with all three projects, and the Oddity X account reposted an announcement from one of them. There's a whole social circle of game developers here, the same names pop up over and over in each of these games and on eachother's socials, including the people mentioned in the abuse allegation docs. There is a strong connection with 4chan's /agdg/ board: It's in the Special Thanks sections of the Benbo Quest, Fight Knight, and Devil Engine credits (interestingly, Pastel and another Oddity dev Paradoxigent are also in Fight Knight's credits). Pastel was known to frequent /agdg/ and mentioned Devil Engine a few times in Discord, so... Yeah, there's a lot here that I don't have time to unpack. The Fight Knight lead's victim once described this whole group as "the indie Cosby suite". It seems pretty fucked and I'm going to leave it there for now. Feel free to jump down the X rabbithole yourself and figure out more though. But I'm confident in saying that there are strong connections between Pastel, Thumbtack, the Fight Knight lead, and a bunch of other shitty people.

Piecing together the timeline

So the timeline looks to be something like this:

  • Pastel and Thumbtack were acquainted in 2018 at the latest, as Pastel is in the credits for Thumbtack's game.

  • The Mother 4 team started working on the trailer in late 2019, and presumably this is when Pastel and "the current programmer" (from Maxxis) started working on the Game Maker trailer build. So assuming that this programmer is Thumbtack, that would mean he joined the team in 2019 or 2020, which checks out with the "for the last 6 years" timeframe that Thumbtack mentions.

  • In late October 2020 a composer working on Oddity would be called out for transphobia. Pik would make a post in support of trans rights the next day. A few days later Thumbtack would get publicly called out by another Oddity developer Shrinefox for being a transphobe (Thumbtack's involvement with the game wasn't public at this point). Presumably a lot happened behind the scenes.

  • In November 2020 members of the Oddity Discord discovered that screenshots of the game posted by Pastel were taken in Game Maker. This discovery would result in Pastel quitting social media that same day (there's a section in the FAQ about this).

  • In October 2021, a month before the game's release, the lead developer of Fight Knight was publicly accused of being an abuser by a former developer. Thumbtack stuck by his side and continued to support him afterward. Pastel is also in the game's credits as a playtester.

  • In November 2021 Dave and another developer would quit the project entirely. Apparently after scrapping Dave's engine Pastel started ghosting him, withholding any and all information on the game's progress. This is a consistent pattern of behaviour with Pastel: Maxxis claims the exact same thing happened to him, and other ex-developers have made similar claims about having no idea what was going on with development or what they were supposed to be doing at any time.

  • This year (2026), two dev builds of Oddity, from 2022 and 2023 respectively, were leaked. These leaked builds contain placeholder content taken directly from Fight Knight and Benbo Quest.

  • Maxxis makes the first public mention of a connection between a Fight Knight programmer and Oddity in September 2026. Pik responds to this message but just states that they aren't commenting on the matter publicly.

  • A few weeks later, Thumbtack would begin posting about Oddity, alluding to him being involved previously and stating that he's going to expose the behind-the-scenes of the project.

Did he leak the Oddity dev builds?

I mean, there's no real way of knowing, but the circumstantial evidence paints him as a likely candidate. As a programmer he would have access to developer builds of the game, while artists would not. Pastel treats the game's artists like contractors, basically just DMing them with what they need to do while not giving them any actual info on the game's progress (Maxxis didn't even know the dev builds existed until they were leaked, for instance). The builds were leaked on 4chan and the leaker, in typical chud fashion, used racial slurs in their messages, so that lines up with them being a bigot. The builds include Fight Knight and Benbo Quest assets, so possibly that's what he had on hand for placeholders. That the leaks would come out when they did would imply a schism between the Oddity dev team and the leaker, and there are clearly issues between the Oddity dev team and Thumbtack, so possibly something happened in or around June that kickstarted all of this.

Thumbtack claims that he's been getting harassed for 6 years by the Oddity team, which would sorta break a lot of this timeline since it would imply that they left the team around 2020. But I think that part can be explained away by the simple fact that this person is a dipshit trying to fabricate legitimacy and drama who can't be trusted. But on the other hand, that Shrinefox and Pik would both call him out in late 2020, right before Pastel quit social media, would imply that something happened in the team around that point. It would also be odd that the transphobic composer on the team in 2020 got kicked while Thumbtack was kept, unless Pastel only kicked the composer because of public backlash rather than their shitty beliefs. Wouldn't surprise me honestly.

Conclusions

It's possible that everything this person has said is complete bullshit and nothing they say should be taken at face value. But there are enough coincidences that I think it's reasonable to conclude that, at the very least, this person did work on Oddity from around 2019 to 2020, probably until at least 2023, maybe until this year. Maxxis calls them the "current programmer" but unless they only very recently got kicked I'm not sure how that fits with Thumbtack stating he's at odds with the Oddity team. It's possible that he got kicked ages ago and nobody told Maxxis because apparently nobody told Maxxis anything ever, but who knows? An alternative explanation is that Thumbtack is not the person Maxxis was referring to, that there's a different Oddity programmer with ties to Fight Knight, and Thumbtack is just a red herring who got kicked years ago or was never on the team to begin with, but we might use Occam's Razor here to discount that possiblity.

Now, it's one thing to conclude that this person was an Oddity developer at one point, but it's another thing entirely to believe that Pastel has issued a Cease and Desist against them. It just doesn't track with anything we know about Pastel or the Oddity team. For one, C&D's cost lawyer money, and if there's one constant throughout the 20 years of this project's existence it's that the Oddity team are extremely cheap. There have been so many leaks and testimonies out there over the years that I can't see why Pastel would decide to bring out the big guns for this one random ex-developer. I think it's likely that the C&D is a fabrication put out there so Thumbtack can string people along and get publicity for his indie game project, and I suspect that the entire impetus behind all of this is the same. Unfortunately by making this post I am inadvertently playing into that, so all I can ask is that you, the reader, don't support this guy's stuff.

Anyways, nearly everyone involved in this sucks and the game is never coming out. It is awful how the leads of the Oddity project treated people like Dave and Maxxis who had been on the team for over a decade, treating them like occasional contractors to bring in when Pastel wanted something done, as if they had no say on the project they helped create, like Pastel's word is final when it was never even his project in the first place. That the Oddity devteam haven't said a single thing about this or any of the other controversies that have happened over the last 6 years is horrible and speaks to either a widespread cowardice amongst the Oddity team, or that they're alright with the way so many people to have worked on this game over the last 18 years have been continually fucked over, to say nothing of the fans that have been strung along for so long, fans who have believed in the team for so long, for nothing.

I have long since stopped expecting anything to come from this project, but discovering that Pastel is so clearly associated with a group of racist 4chan-aligned gamedevs who are, by all accounts, awful people or people who freely associate with awful people, and is literally credited in an abuser's game, is somehow the worst of it all. At least it was just mismanagement and incompetence before all of this. The only way this gets better is if Pastel, not Pik or anyone else, comes out and explains things, or the rest of the team grow a spine and replace him. There needs to be some accountability here. This isn't unsalvagable: The reason this fanbase has persisted for so long, longer than for any other indie project in history, is because there's something special here. But there needs to be some accountability. Pastel, Pik, please be better.

Postlude: Transphobia in the Oddity project

This isn't super relevant to the rest of the post but I wanted to discuss it anyway, since I don't think it's been discussed anywhere in detail before. This wouldn't be the first time where an Oddity developer was found to be a transphobe: In 2020 it was found that a composer for the game who went by Arsen was a vocal transphobe, and they were kicked from the team soon after (not before Thumbtack defended their views on their Twitter alt account; go figure). Pastel made a lukewarm statement on the matter soon after, stating:

"I've been made aware of this. I will express that we celebrate shane who has also moved past some very negative views and statements and grown as a person. if this continues to be an issue it will be handled, but I can't speak for anyone. he's expressed remorse and revision to me and just wanted some tracks featured to help move past this as far as I can tell.

"to say I don't realize how much it affects people ignored my own history with identity searching - I understand, I do"

I don't know about the views from Shane Mesa that Pastel is mentioning here but I will say that the whole situation with Shane in 2017 was a very complex one mired in issues with mental health and his struggles with bipolar disorder. It's besides the point but when arguing with Pik in September, Maxxis also stated "Just like you pretended to support Shane when he left - while enabling bullying another potential member off the internet". Not sure what that means, but I digress.

Additionally, an old leaked Mother 4 story document made by Pastel (it was posted to the Discord in September but I don't think it's on any archive site unfortunately), outlines a faction called the 'Wintergreens', describing them as "a gang of hippies and crossdressers involved in various acts of violence and vandalism, drugs, theft, and so on." The faction leader is described as "A very muscular transvestite with unclear intentions". This is just a developer document but all the same, those descriptions of trans people are, well, problematic.

There seems to be a precedent for Pastel bringing friends into the Oddity project and for those friends to end up being transphobes and bigots, which, when combined with the red flags in his dev documents, his status as a known 4chan user, and his years-long association with a circle of alt-right abuse defenders, paints a rather unflattering picture. Though it is worth noting that other Oddity developers have been vocally pro-LGBTQ in the past, which is good. Personally I get the feeling that Pastel isn't transphobic per say but is just a centrist who's uncomfortable with confrontation and happy to write off bigotry amongst his friends as simply being "humor". Not much better, but, still. I also don't think the Oddity team are all transphobic or are collectively okay with bigotry, but it's concerning how many transphobic elements there are orbiting the project which seemingly all come back to Pastel in some way. It always comes back to Pastel.


r/OddityRPG • • 1h ago

moar

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• Upvotes

r/OddityRPG • • 1d ago

saw this earlier

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58 Upvotes

r/OddityRPG • • 12d ago

Other Made a game

0 Upvotes

(https://docs.google.com/document/d/1FHiOKBraqczNQlx1IxBGZUn7eGI-byNY8nWM6Y9YGPE/edit?usp=drivesdk)

(https://www.online-python.com/)

Use the games code and copy and paste it to play the game/terminal on browser! If you have questions about the game, please come see me!


r/OddityRPG • • 14d ago

Other Plaides 2023 build oddity ost

54 Upvotes

My only post in this sub

For some reason, i like this.


r/OddityRPG • • 22d ago

Other A Thing About Miley Addendum (It's Jamie)

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54 Upvotes

This is a continuation of the Miley post I did several days ago. I wanted to do a brief follow-up since I found more artwork and to confirm the character's creator, among other things. To clarify, I'm not a developer on this project, nor am I "Larping" as the devs, as the zoomers say. After all, it is my own interpretation of a design that an artist made while working on Oddity and the Mother Community.

With that out of the way, Wahol made Miley around the Tumblr era. (I don't know the exact origin, but she existed during the Mother 4 days around 2014-2016 and was only tangentially related because Wahol worked on the project at the time.) Originally, she was named Jamie and was Wahol's Mother OC. As for how Miley or Jamie got into the development of M4 and Oddity, I find the more likely answer is that they added her in to create sprite art for her specifically and nothing else. Not as an afterthought, mind you, but not important or prominent enough to be noticeable unless you primarily know the information you are given from a trusted source. (Considering that the development of the game is vapor due to a lack of information and issues around 18 years, there's bound to be a lot of statements lost to time, as people didn't archive certain things or remove this stuff given the state the game was in during its respective eras.)

This is, of course, speculation since development was scrapped numerous times over the years, so things are difficult to come by. Heck, certain messages and information from a decade ago are no longer publicly available or are difficult to access unless you have them. I forgot Miley was created by Wahol until two years later, when I checked Wahol's Tumblr and scrolled through the archives to 2014-2016. Heck, even Jamie might have become Miley because of fan interpretations when she was shown in the 2021 leaks, and thus the name faded, or the name was given to her by Wahol because it was similar to Miles, just like Travis is similar to Travel, making them have some sort of connection, nebulous or not. For all I know, Miley would have been very different in terms of what Wahol would think of her as a design, either as a blank slate for her to relate to in the Mother Community, as an incidental character, or something different from my interpretation.

Anyways, Addendum over, the next thing on the docket would be fan/original characters and designs that were made or inspired by Oddity's character design in some shape or form.


r/OddityRPG • • 22d ago

Developer Artwork Scrapped McMaxxis and Wahol Oddity RPG Comics from the McMaxxis Livestream Archives.

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71 Upvotes

The First Scrapped Comic was titled “Baseball Season” in which Travis showcases his baseball powress. dealing with a stickat, gumball dispenser, and a demonic brute before meeting up with Floyd in the last panel. There was also a teaser on McMaxxis’ instagram as a story. The second comic is Travis meeting with Simon with no official title for said comic. Like the former, the Comic was also in the sketch phase. Both of them don’t have any dialogue due to them being worked on. Both of them are presented in the Maxxis Livestream archives as Oddity Development Streams, with the last livestream showing the second comic before drawing requests were made.

Special mention has to go to RequestableSubBot for posting the two released comics to the Subreddit for people to see. This is a continuation of the last two posts.


r/OddityRPG • • 23d ago

Developer Artwork Another Oddity comic posted to Maxxis' Twitter account, December 6th, 2024. By Maxxis and Wahol.

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160 Upvotes

LINK TO ORIGINAL TWEET

A followup to this previous comic posted to the official Oddity twitter in June 2024. This one never made it to the official Twitter and was posted by Maxxis to his own Twitter in December. It was presumably supposed to coincide with Thanksgiving in the USA on November 28th, but its release was delayed or otherwise blocked.

It's an overt reference to the state of the Oddity project, representing the dynamic between the Oddity team and the fans, or alternatively, the wider Oddity team and Pastel. Either way, it's the team poking fun at themselves a bit, and shows some self-awareness at the least.

According to u/SchmooeyMcGooey in the previous thread, Maxxis was working on at least two other comic strips to follow, but they've never released - I've skimmed through some archived Maxxis livestreams to find them but didn't see any, though admittedly I've not looked too hard so they're probably in there somewhere. It seems like whatever social media push the team was doing in late 2024 was cut short for some reason, whether for loss of momentum or project lead intervention or some other cause, and no further Oddity content of any kind has been officially released since.


r/OddityRPG • • 24d ago

Developer Artwork Official Oddity comic posted to the Twitter account on June 25th, 2024. By Maxxis and Wahol.

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144 Upvotes

LINK TO ORIGINAL TWEET

Posted with the title:

> Late in the Seventies a series of comic strips ran in the Union Minutes newspaper based on the paranormal events earlier in the decade. We are also developing a video game based on those events.

The image alt text gives more interesting info:

> Shortly after the 1967 debut of his EP "Star StrucK" The Experience left the Polaris psychedelic scene. Rumors of various types surrounded his disappearance, but it ultimately seems there were just other things going on in his life. He later resurfaced in La Folia's burgeoning Caesar Canyon music scene under his new legal name The Black Elvis Experience, where he helped to develop Miracle Fare's overall style with artists George "Miracle" Adison and Jasmilan Baudelaire. That collaboration marked Miracle Fare's start as a multi-talent outfit, attracting such names as Reuban "Sandalman" King of the Delta-Delta Players. The next year they began World Oddity Tour which continues to this day.


r/OddityRPG • • Sep 13 '26

Developer Artwork Drawing of the Oddity cast as Animal Crossing characters by developer WaHoL (formerly @WaHoLarts on most socials), from around 2014.

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137 Upvotes

r/OddityRPG • • Sep 13 '26

Fanart A Thing About Miley (FunnyHooHooMan and Sprite Art from devs)

35 Upvotes

For my second post-mortem on Oddity. I decided to go ahead and talk about a character that appeared in the second leak for this project in 2021, Miley. It's going to be a longer post since I'm giving my own thoughts on Miley and how I would interpret her if she were in a game or series one day.

The thing about her, specifically, is that she appears in the Mother 4 and Oddity iterations (at the latest, 2012) and hasn't been fully scrapped like other enemies or NPCs like Eddy and Betsy, the Rogg, or Melty Bot. She's quite interesting as a character design (not her as a character, since there isn't anything to note for Miley), with either being a supporting character or a temporary party member for Travis and his friends being possible. If Miley had appeared officially in either iteration (without leaks), she would have been part of the project, though not to the extent of the Main 5, if things hadn't been recognizable and scrapped on the fly during development. It's a shame, too, since Miley reads to me like a blank-state character, allowing you to attach yourself to her as a protagonist/first-person member you control around. Unlike Travis, who has an underlying personality, Miley does not. So I decided to give her one. Here's my interpretation of Miley.

Travis and Miley wielding All Star Specials and doing Peace Signs - April 2026

Over the years, I've taken a liking to Miley as a character design. The issue is that Miley, outside her concept art from the M4 era, doesn't have any high-quality renders (of her current iteration) to reference for anything. Even if I found the concept art for Miley from a previous iteration or fan art, it would not reflect her design depicted in the sprite. So the best thing is to give Miley an unofficial render (Courtesy of FunnyHooHooMan) that respects the sprite's design while also adding some distinctions that set her apart from Travis, such as her being taller, since she doesn't eat mac and cheese or make toy car or comic book noises as much, and her having high-top Converse All-Stars.

WIP of Travis and Miley wielding All Star Specials and doing Peace Signs - April 2026

Personality-wise, when it comes to Miley, I always read her as a more active and kinetic character than Travis. I find Travis to be the best comparison for her. While both are similar (I.e., they're teenagers, wear varsity jackets, denim, striped shirts, Converse All-Stars, and have brown hair and white skin), they differ. While Travis is relaxed and aloof, Miley is more active and alert. When Travis wears green and yellow, Miley wears purple and white. Miley wears a hat while Travis doesn't. Miley plays a variety of sports, while Travis specializes in baseball. Lastly, while both Travis and Miley have their heads in the clouds, Miley thinks more practically, more often than Travis does. (Though both can be rather naive sometimes.) In summary, Miley is an inverse of Travis and vice versa.

Some other liberties to note for this interpretation for Miley are her proficiency in Baseball and her ESP capabilities like Travis'. Unlike Travis, though, she prefers to use Power VOX (or Shock VOX, as I like to call it), mainly because of her active nature. (Considering that she is a blank-state character, she would also have a signature VOX move you can give to her like Travis, something like Starstruck VOX, for example.) She also likes being direct with her hits, striking foes down to the ground. Finally, she uses other sport-related items as weapons, giving her a deft, ranged hand in combat.

Last but not least, Miley would be part of the Fields Family as the cousin of the Field Brothers, Travis and Zack, on their father's side. She would also have an older sister but no younger siblings, meaning she's the youngest on her side of the family. Finally, Miley would live somewhere in the Union City suburbs in the Upper Middle Class. (Both parents have good-paying jobs, so they moved to the suburbs some time ago.) Both Miley and her sister would go downtown to Union City to hang out with their urban friends; more specifically, their best friend lives there.

Miley's Two Sprites in Oddity RPG
Miley's Concept Art from the Mother 4 days
Miley's Mother 4 Sprite

My next postmortem will be shorter and more concise. But this is not the last time I'll talk about Miley.


r/OddityRPG • • Sep 11 '26

So guys... Anyone interested in helping make a game?

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182 Upvotes

Please note that images and footage shown are not guaranteed to be final, this is more a showcase of some stuff we've done than a look at the final product.

We could use some help on this project!!! What we need most urgently are pixel artists; specifically for drawing tiles/environment. But if you're a good pixel artist, coder, musician, writer, manager, or any other kinda dude/dudette that could bring something to the table, please fill out an application: https://docs.google.com/forms/d/e/1FAIpQLSfKlhRYPiUCnS-_pG_YjKh4Y7TF-AooQ_qSiYU7QSd6xZTFTw/viewform?usp=sharing&ouid=116153327307033792522

What the heck is this?

This is Originn, an RPG made in GameMaker aiming to scratch the MOTHER itch, with plenty of new innovations.

Isn't this just Oddity?

No, we promise we're different.

Synopsis

A ragtag group of unlikely teenaged friends find themselves in the midst of a sinister plot, and so they must save the world. Like many good stories, its in the 80s.

Features

  • Turn-based combat utilizing rolling HP meters (rolling health is just so cool!!!)
  • New types of powers, attributes of weapons and items, and other general expansions beyond the battle system of the MOTHER series.
  • Equip-able perks that provide various advantages and enable different strategies in battles.
  • Five party members, all with their own unique talents and skills.
  • Inventory management that makes me happy.

Systems currently implemented/partially implemented

  • Battle system
  • Multiple following party members
  • Text/dialogue with capability for options and branching
  • Items and inventory
  • Shops
  • NPC overworld behavior and dialogue
  • Randomly spawning overworld enemies
  • Cutscene system
  • Warping/room transitions
  • Overworld music
  • Probably a lot more that I can't think of rn

Closing Thoughts

While I'm proud of the progress we've made, there's still a lotttttttt to get done before we can release a demo. We have a target timeline for that, but I don't wanna make any hard promises on it, since we know what that can lead to... Anyway, thanks for seeing what we have so far, and again, if you're interested in working on this, please fill out the application!


r/OddityRPG • • Sep 11 '26

Other Oddity Team - It is okay to give up.

195 Upvotes

It's okay to admit you've bit off more than you can chew.

It's okay to pass the torch to the entire community.

It's okay to reveal the storyline and gameplay.

You don't need to keep working on this due to sunk cost fallacy.

You don't need to keep working to make up for past mistakes.

You don't need to do more than you have already done.


r/OddityRPG • • Sep 12 '26

Other So remember Winter 2014? Now imagine that but NOW.

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5 Upvotes

r/OddityRPG • • Sep 02 '26

Fanart JoyJoyAhoy Ruby Redrawpile (More specifically the Oddity Pieces and Fancharacters)

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100 Upvotes

Since the Game is currently in limbo (imo its an understatement of the decade) I decided to go ahead and do a postmortem of sorts as a way to leave this thing behind. The first thing is the Ruby Redrawpile, essentially its Oddity related fanart based on a fan character titular to this drawpile by Hykirby.

For my detailed explanation for this drawpile, essentially its about a character named Ruby interacting with Oddity characters, more specifically Travis. The redrawpile part comes from the fact that some of the art was made by a former community member before September 2023. If you've seen my first two posts with the drawpile stuff then this is the definitive version of these posts. From June 2024 to January 2025.


r/OddityRPG • • Aug 18 '26

My Travis is quite strange today

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70 Upvotes

r/OddityRPG • • Aug 16 '26

Other * Travis... decently learned PK Meteor!

171 Upvotes

r/OddityRPG • • Jul 28 '26

Other Anyone got pics of the merch?

24 Upvotes

Looks like it's no longer available to buy. Just curious what it looked like.


r/OddityRPG • • Jul 15 '26

Meme he fell for the trick💀

235 Upvotes

r/OddityRPG • • Jul 07 '26

Dev Update Maxxis has announced his departure from the Oddity development team.

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351 Upvotes

r/OddityRPG • • Jul 02 '26

Fanart In our dreams…

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229 Upvotes

Those leaks gave a glimpse of beauty to a long-time jaded believer such as myself…
Maybe one day buddy…


r/OddityRPG • • Jul 02 '26

Developer Artwork A collection of concept artwork and Oddity-related drawings posted by Pastel in the Oddity Discord and his Twitter from 2019-2020 approx.

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121 Upvotes

This is all stuff that's been floating around in the Discord for years now; it's all publicly available but I'm not sure if any of it has made it to this subreddit yet so I figured I would post it here! I'm unsure of the exact dates that some of these were posted as Pastel's twitter and Discord accounts were deleted years ago, but it's all from around the time of the rebrand and post-trailer dev interactions. I believe it's all artwork by Pastel himself (except the Sunken Pythagorean deciphers of course) but if anyone knows better please correct me!


r/OddityRPG • • Jun 28 '26

Fanart Travis fields in Omori

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87 Upvotes