r/LethalAlgorithm • u/Alsharefee • 9d ago
r/LethalAlgorithm • u/Alsharefee • Jul 22 '26
Lethal Algorithm on Steam
r/LethalAlgorithm • u/Alsharefee • 9d ago
Slow motion of knocking down an incoming tank projectile using the mech machine gun
r/LethalAlgorithm • u/Alsharefee • Sep 15 '26
New night vision clip with the new mechanics
r/LethalAlgorithm • u/Alsharefee • Sep 01 '26
For the boss fight, what do you think should be the best environment? Level design?
I am now working on the boss mechanics and I am now wondering what would be the level where the showdown will happen in. A snowy mountain? Space? Desert? A virtual environment? etc.
Where do you want to fight the big guy?
r/LethalAlgorithm • u/Alsharefee • Aug 19 '26
Is this a good size difference between the player mech and the boss mech?
r/LethalAlgorithm • u/Alsharefee • Aug 08 '26
Testing a See Through Cockpit Design. What do you think?
r/LethalAlgorithm • u/Alsharefee • Aug 04 '26
I am thinking of changing the game image. What do you think?
r/LethalAlgorithm • u/Alsharefee • Jul 22 '26
We moved from the old subreddit
Once open a time, 6 years ago this game was called Untitled Mecha Game. It was a side project for me to have fun developing a VR mech game. Thankfully, I have started working on it for real at last and now it has a real name Lethal Algorithm.
To see the old development log check out r/UntitledMechaGame