r/IndoGamer • u/NZone_Studio • 7h ago
Discussion From Unreal to final cinematic. What do you think of the result? #DevDiary
Hey everyone!
We’re the team behind MegaGum, a 3D platformer, and we wanted to share a comparison of one of the cinematic shots from our trailer.
You can see the early version straight from Unreal, alongside the finished shot.
At the viewport stage, we’re mostly working on the animation, camera movement, timing and composition. Once those feel right, we move on to lighting, VFX, rendering and polish. It’s always fun to put the two versions next to each other and see how much has changed.
What do you think of the final result? Is there anything you’d change about the animation, camera work or lighting? We’d love to hear your thoughts!
If you’re curious about the game: MegaGum on Steam.
