r/HuntShowdown • u/Temporary-Turnip2982 • 5h ago
r/HuntShowdown • u/HuntShowdownOfficial • 13d ago
OFFICIAL đЏBound by Blood â¤ď¸| Out Now!
This DLC contains:
- The Protegee (Legendary Hunter)
- The Primrose (Mosin-Nagant)
- Skin Deep (Sparks Pistol)
- Skin Deep: Silencer (Sparks Pistol Silencer)
- The White Fox (Ammo Box)
- The Protegee (Avatar)
- The Protegee (Frame)
All her life, Sophie Laurent maintained a meek, harmless image with ease. Everything changed when she met the white-haired witch. đš
Steam: https://store.steampowered.com/app/4733620/Hunt_Showdown_1896__Bound_by_Blood/
Xbox: https://www.xbox.com/games/store/hunt-showdown-1896-bound-by-blood/9nwn8ts5fbzt
PS: https://store.playstation.com/product/EP4291-PPSA16357_00-THEHUNTGAME00082
r/HuntShowdown • u/HuntShowdownOfficial • 15d ago
OFFICIAL Update 2.9.1 Patch Notes
Make sure you update your game client ASAP!
[Patch Introduction]Â
[Highlights]
Player Profile Customization - DLC Hunter Avatars
With this patch, weâre adding a new set of Avatars featuring Hunters from some of our much-loved DLCs. If you own one of the DLCs listed below, youâll automatically receive the corresponding Avatar.
Here's the list of avatars available now:
- Death's Herald "Sofia"
- Shrine Maiden's Hell "The Miko"
- The Penitent "The Penitent"
- Commedia Della Morte "Scaramuccia"
- The Shadow Under the Cowl "The Cowl"
- Bridgewater's Honor "Sgt. Bridgewater"
- Souls of a Feather "Scourge: Morrigan"
- Souls of a Feather "Scourge: Midian"
- The Phantom of the Catacombs "The Bone Mason"
- The Concubine "The Concubine"
- Still Waters Run Deep "Biatata"
- The Reckoning Son "The Prodigal Son"
- When Shadows Dance "HayalĂŽ"
New Premium Story Challenge: âCursed Kinâ
Structure Overview
- Chapters: 4
- Chapter Rewards:
- Chapter 1 - Cousin Jed (PPC Avatar) & Cousin Jed (Legendary Hunter)
- Chapter 2 - Cursed Kin (PPC Title) & The Slasher (Combat Axe Skin)
- Chapter 3 - Cousin Jed (PPC Frame) & Restless Rotation (Combat Axe Equipment Animation)
- Chapter 4 - Moses Family (PPC Avatar) & Suffer the Silence (Charm)
[General Updates]Â
[Bug fixes]Â
Across all platforms
- Fixed an issue where sprint controls could behave inconsistently when using a controller.
- Fixed an exploit that could allow players to gain infinite Dark Sight under specific circumstances.
- Fixed an audio issue where Bloodskin's teleport loop could remain audible near Boss Target compounds for some players.
- Fixed an issue where various weapons and Tools did not contribute correctly to the "Written in Blood" Story Challenge goal "Kill Armoreds with: Piercing Damage."
- Fixed missing menu slide SFX after selecting "View Details."
- Fixed the âLightfootâ Trait hint not correctly describing its interaction with the âCatalystâ Trait.
- Fixed an issue where interacting with a single Trait could result in two Traits being sold.
- Fixed an issue where the Battle Pass reward pop-up would not appear when earning Event Points without completing a goal.
- Fixed an issue where the Burgess mechanical foley sounds could be too prominent while downed.
- Fixed an issue where purchasing the Battle Pass through Event Details could incorrectly open the Community Event screen with a black background.
- Fixed incorrect Storefront text for the "Sage of Joseon" DLC.
- Fixed an issue where the scope on "Checks and Balances" was slightly smaller than the base Nitro Express scope.
- Fixed an issue where shared Challenge progress did not update correctly when restoring a teammate's health.
- Fixed an issue at First Testimonial Church where players could stand in a specific location and remain safe from Bloodskin's attacks.
- Fixed an issue where unlocked "Blood Testament" Battle Pass Skins could not be equipped until their corresponding item variants had been unlocked.
- Fixed an issue where teammate voice volume could become too quiet after enabling Proximity Chat in the settings.
- Fixed an issue where the Burgess shotgun Equipment Animation would not play in the menu in some cases.
- Fixed an issue on Steam where the "Buy Blood Bonds" option in the Equipment Animation side panel did not redirect players to the Steam Store.
- Fixed an issue where newly created Newsfeed entries were not reliably displayed.
Console specific
- Fixed an issue on PlayStation and Xbox where external links associated with promotions did not work correctly.
- Fixed an issue on PlayStation where images could take an extended amount of time to load on the frontend.
- Fixed an issue on PlayStation and Xbox that prevented players from assigning a Quick Slot button to the currently selected equipment item.
r/HuntShowdown • u/Parabyssic • 15h ago
BUGS Caught an Immolator on my head
An AI getting stuck on top of a player is not something I've ever seen before.
r/HuntShowdown • u/Akrila • 8h ago
CLIPS They blocked off every exit and trapped me inside....
r/HuntShowdown • u/Th3_Warrior_Poet • 5h ago
GENERAL Itâs Just You, Looking at Me, Looking Back at YouâŚ
âŚa Hanged Manâs tale of something Iâll never see happen again.
__________ * __________
Location:
Lawson Delta
Loadout:
Springfield Marksman
w/ High Velocity rounds + Katana + traps
Context:
Solo v 3s
Iâm hunting in the Bayou
looking to complete the
â100 Marksman Scopesâ challenge
__________ * __________
I enter the Delta; Bloodskin and a Bounty Token are up for grabs. Bloodskin is extracted early and Iâm heading towards the extract when I stumble onto the Bounty Token location at the Watch Makerâs cart. I donât have enough token points to claim it so decide to rig it with bear traps and poison tripwires, before picking an ambush spot on the upper floor of an unfinished building. I hope that there is quarry left on the map for me to stalk.
Time passes and sure enough, I can hear activity gravitating towards my position. I set myself - the plan is to headshot the first hunter who attempts to claim the token and then deal with whoever is left. A simple plan for a simple person.
Two hunters approach and what follows is the perfect convergence of events. I raise my scope and track the approach of the first hunter I see, he beelines to the Watch Makerâs cart and stops to pick up a Tarot card. As he uses the card, I steady my aim and prepare to send it. I hear âThe Hanged Manâ chime and I pause for a couple of seconds before taking the headshot. His teammate, who has now arrived on location, panics and snares himself in the tripwire, I quickly track my scope and end him with a shot to the body.
Then it dawned on me - the first hunter I tracked activated the âHanged Manâ card; which meant that he was watching me line up the headshot on him and spectated as I pulled the trigger. I donât know what the odds are for that to be possible, but I laughed all the way to the extract point!
Iâm curious, has anyone ever had this happen to them? Please share!
r/HuntShowdown • u/Kleptie • 11h ago
GENERAL Whoâs Nadine ostrowski?
Iâm pretty sure I played the game back in the beta and have only just gotten back into it. Iâve got this hunter loaded in with the Jane eddings veteran skin but with a different name, anyone know anything?
r/HuntShowdown • u/VanWarbux • 6h ago
SUGGESTIONS Magpie with catalyst could grant a Tarot Card upon picking up a bounty
Idea, give tarot cards some love. Maybe just upon the first individual pickup of each bounty token.
r/HuntShowdown • u/AAS02-CATAPHRACT • 1h ago
GENERAL Did they change something about enemy AI recently?
Feel like the number of mob spawns is up 2x from when I last played, and their aggro range is massive now.
r/HuntShowdown • u/consolacampesino • 4h ago
CLIPS Not my proudest headshot attempt but...
r/HuntShowdown • u/Tight_Client_2132 • 8h ago
PC AMD driver updates brings FSR 4.1 to Hunt Showdown for RX 6000 series GPUs

It is driver based upscaling so you have to toggle this on in Adrenalin like it shows in the pic. It looks MUCH better than before, no more shimmering or blurriness.
https://www.amd.com/en/resources/support-articles/release-notes/RN-RAD-WIN-26-10-1.html
Might be an update to consoles in the future but I don't know anything about that.
r/HuntShowdown • u/Extension_Class2467 • 12h ago
GENERAL Anybody disappointed about the passive Rebalancing Approach from Crytek since 2.8?
While I still think 2.8 was a good idea the passive rebalancing is turning me off.
Personally changes I would like to see or where i see problems:
- Kill range from 2 slot shotungs and lemat pistol should get nerfed.Â
- Uppercut has no identity between haymaker and obrez. Maybe make it 1 slot but 123 damage dunno.
- Berthier is too strong for 3 slot.
- Melee is kind of useless. All melee weapons should get a martialist passive and be 1 slot cost.
- Mako nerf was too harsh imo.
- Avto ammo resupply is super bad making it on of if not the worst weapon in the game.Â
- Nitro is also kind of bad for its cost and slots.
- Obvious scarce ammo could become normal ammo like Springfield dum dum.
- Spear still op and makes melee tools obsolete.Â
- Drilling price decrease but this one is more of the personal changes I would like to see.Â
- Poison shoots nullifieing poison ammo is weird design. Making it hit or miss.Â
- Fanning less slots for my build diversity.Â
- Silent killer cheaper and can get obtained earlier so melee becomes betterÂ
- Buff underused ammo types.Â
What about you? Are you happy with current meta and 2.8?
Edit: made bulletpoints to numbers so referencing is easier :)
r/HuntShowdown • u/Le-carma-konsumer • 10h ago
CLIPS Arguably my most satisfying Trio takedown from OG hunt
Teammates are overratedđ
r/HuntShowdown • u/MasterSeesaw6966 • 1d ago
FLUFF I found one irl, let's get out of here
r/HuntShowdown • u/Coffee_Conundrum • 23h ago
FEEDBACK Game feels like ass to play at 6 stars NSFW
It's legit just pussy tactics all match. No one pushes, no one does shit. All just long range shots. Boring as fuck. Why're the devs rewarding ego players who don't know how to act like actual gun tooting cowboys that run around in assless chaps and shotguns with more stars? Is it to make them feel special?
r/HuntShowdown • u/WarlockingIn • 21h ago
FLUFF Nothing good happens after 2 a.m.
My friends and I are 2 to 3* shitters. Staggered pushes, lack of communication before foolish maneuvers, and getting absolutely nowhere running deringer-only in Clash because we "live without fear in our hearts" is our lot in life. It's peaceful at times and exciting at times.
We enjoy our way of living, and we have no intention of getting better. We're paired most often against 2 to 3* like us. Sometimes we get an odd 4* on a team or 5* solo. Such is life.
But tonight, for the first time, we landed in a lobby we didn't belong in. A trio with two 6 stars. A solo 6 star. A duo with a 6 star and a 5 stars.
We're 2 and 3 star shitters, and we found out that the only people playing Clash after 2 a.m. are people we simply had no right being in the same lobby with.
Best of luck to my 2 and 3 star comrades out there. I hope your hunts all go well unless I'm in your lobby, in which case I hope that you get shot in the face by me.
r/HuntShowdown • u/CuteAnalyst8724 • 16h ago
GENERAL The best-fitting revolving shotgun for Hunt, that sadly got away
TLDR: As someone who for years endorsed and championed adding the Becker Blow-Forward Revolving Shotgun to Hunt with a heavy heart, I now have to stop, as it would be too anachronistic to include it
Years ago I made my Revolving Shotgun Showdown (Â https://www.reddit.com/r/HuntShowdown/comments/1c7zgn7/Â ), in which I pretty much concluded that this would be the best option to be added to this game; sadly, it has become apparent that the rumored 1899 patent for it was fake.
As such, I sadly have a hard time endorsing a 1920s gun further. But at the same time, the other two classical options that endlessly come up here (i.e. the Colt 1855 and the 1866 Roper) are still hopelessly outdated as well as having design flaws that would make them bad for the game
I guess I'm going to have to go back to wanting a Lancaster Shotgun variant as a more appropriate option ( and hell with the pistols imminently incoming any day now, we just might get it some day), even though I still think that the "Becker" makes more sense as a "Hunt gun".
Post this, as I wanted to share the best video covering it that I have come across so far, as well as, being curious to see what everyone thinks regarding breaking the "near future" rule for this one just this once, or is it just too much of a slippery slope to even tempt?
r/HuntShowdown • u/theMigtito • 1d ago
GENERAL I built a free Hunt: Showdown 1896 companion site: auto progress tracking, event tracker, bestiary, interactive maps, loadout builder and more
Update (Oct 20): thanks for all the feedback, shipped a bunch of it already:
- Map: new Measure tool, drag to get the distance in meters, plus a scale that changes with zoom (thanks u/Optimal-Efficiency60 for the range finder idea). Also added area borders, and clicking an area now zooms to fit the whole thing
- Bestiary: fixed creature HP (Hellborn was showing 100, it's 2200 now, thanks u/Brolex-7), plus Rotjaw, Meathead, Grunt and a few others. Fixed some wrong names and the broken Hellborn icon
- Console stats: Standings now has a PC / Xbox / PlayStation switch, so you can look up anyone's gamertag or PSN ID and see their MMR, stars and Bloodline rank (u/Legitimate_Charge_97, told you lol). Still working on it. The plan is to add Xbox/PSN login so you can link it to your profile like Steam, but for now search works
- Loadout roulette: you can now pick weapon sizes, 4+1, 3+2, 5+0 or Any (thanks u/AbanaClara)
- Kits: shared community kit links now show the title, the creator's text and the total price, in the Discord preview too
- Build with AI: fixed the Discord login, it goes straight to sign in now
- Hunters: every hunter has its own shareable link with a preview
Still on the list: inferno map toggle, more bestiary fixes, bestiary links, weapon sounds and the weapon compare preview. Keep it coming!
Hey hunters,
I'm a dev and a long-time Hunt player, and I've been building a fan site with everything I wished I had in one place: https://beforethehunt.com
The highlights:
- Automatic progress tracking: a small Windows helper reads your Hunt progress and fills in /progression for you. No typing in unlocks by hand. As far as I know, no other Hunt site does this.
- Community event tracker: a dedicated page at /event showing the current stage, rewards, objectives and the live global progress
- Bestiary: every creature with its health, damage zones and penetration table, plus status effects and the event monsters, all pulled from the game files
- Interactive map: all four maps with compounds, lairs, workbenches, clues, spawns and extractions, with toggleable layers
Also on the site:
- Loadout builder: pick weapons, ammo, tools, consumables and traits, and it tells you instantly whether the kit is valid, how much capacity is left and which ammo is scarce. You can share any kit with a link.
- Weapon pages and damage lab: one page per weapon with stats, ammo, damage and sounds, plus real damage falloff curves from the game files
- Leaderboard: KDA and MMR rankings
- Weapon of the Day: a new pick every day
- Learn weapon sounds: train your ear to tell guns apart by sound
- All skins: browse every skin in the game
- Plus: weapon comparison, a tier list, a random loadout generator, community kits, guides, and English and Portuguese versions
About AI: yes, I use AI tools to build this. It's 2026, and I've been using AI at work since 2021, on top of 9+ years as a developer. It's a tool, not autopilot. I've spent over two months on this to make it as solid as it is now. It's a side project, and I haven't made a cent from it.
I'm from Brazil, and a big reason I made this is the South American community. We don't even get translated patch notes anymore, and almost every Hunt tool out there is English-only. So the whole site is also in Portuguese, to bring in players who'd otherwise be left out of all this.
It's free, and it's a fan project not affiliated with Crytek. I'd love to hear what's broken, what's missing, or what you'd actually use. Thanks!
r/HuntShowdown • u/Appropriate_Farmer64 • 10h ago
GUIDES Hello
Just bought it last night and played a few rounds. It's a bit different from alot of the other extraction shooters I've played. Give me some tips please
r/HuntShowdown • u/Killerkekz1994 • 1d ago
GENERAL New survey just dropped
Thought i share it since i didn't see anyone post it here
r/HuntShowdown • u/Ghostmast0r • 1d ago
GENERAL Almost at the second stage, Hunters. Did we get another boost?
Or are the 5 points from Tarot Cards really the difference we needed?
