r/DeadAngle • u/Bloodbone9829 • 4h ago
Devlog Dead Angle: one player hides in the dark, the other hunts with a flashlight and a rifle
30 seconds on what Dead Angle is, for anyone who just got here.
The thing I care most about is that the two roles feel nothing alike. A spy who plays well should be properly hidden. The merc should feel heavy and dangerous.
This is still very early in development. Right now I am working on how the spy moves. If something looks off to you in a clip feel free to say it. It is much easier to change now than down the road. That is why I want to post these devlogs early.