Dark gifts are alright, though early game options need tweaked a tiny bit to not be quite as polarizing. I like aberrations, though everyone cried enough for the first two weeks that the devs caved and applied their signature overnerfing to the tribe and gutted it to become an inconsistent top 4.
Which brings me to the last theme of the season, trinkets. Iām so fucking over trinkets to the point that they need to be retired for a couple of seasons. The lack of balance is straight up mind boggling at this point. Not only is half of the greater and lesser pool ass as a whole, with each tribe having one to two viable trinkets for greater and lesser; but worse than that, there a few trinkets that are so polarizing that youāre at an instant disadvantage if youāre not offered one of them.
Iād rather see anomalies back in alongside dark gifts, or better yet, bring timewarp back and tweak the pools. At least it was a tad more consistent as far as options went, power discrepancy wasnāt as prevalent and there was no Econ drain.
Just my personal opinion, and ranting about the season as a whole. Feel free to tell me to git gud or skill issue or whatever the cool kids are saying these days.