r/3Dmodeling • u/Free_3DModel_For_You • 16h ago
Questions & Discussion I found a way to set 2 different Gloss Values in 1 Material ( Blender texture painting trick )
Hi, I just want to share. If you want to set different values of glossiness in 1 material. You can just use masking map ( texture image that you paint black & white ).
This mask will mask the part you paint with black & reveal the part you paint with white. So, you can control which part do you want to expose the glosiness.
Is this 3D work of mine, I use this technique to restrict the glosiness only to the lips.
Hope this is helpful.
Thank you

