r/Highfleet • • 11h ago

Buccaneer and Beret; Sisters in Arms. (Uses 1.15 strat speed; may not work as intended in 1.163!)

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6 Upvotes

r/Highfleet • • 1d ago

Highfleet mods bundle feature requests

12 Upvotes

Alright, so currently I am authoring a mod bundle for HighFleet that is mostly focused around broadening the possible playstyles. And yet I am but one man, and my vision is only mine - I would like to have your collective community feedback as well.

Regardless of whether you read the following patch note or not, I'd prefer you write your hopes and dreams for HighFleet 2 in the comments; I will see and, hopefully, implement your suggestions.

After that, before the week is through, expect a follow-up post with a GitHub link.

I found that the biggest issue of the vanilla game was that there is only about one optimal playstyle, with the others trailing far behind, namely:

  • Big ships lose out on initiative and fuel economy, not to mention they can't catch convoys.
  • Carriers lose out on that too, plus also battle loot.
  • No place for an IRST-and-radar-battle-vessel - best to place IRST, RWR, radar on non-combat vessels and leave combat vessels with easily repairable parts.

I am currently vibecoding a set of mods, since I am confident in my ability to test them well.

So far, my feature list (things I already have playtested) is thus:

  • Armoured big block

Economy

Bounty payout - enemy ships pay out bounty based on hull and crew count, and difficulty:

  • Easy - 2000 per hull, 1 per crew
  • Medium - 1000 per hull, 0.5 per crew
  • Hard - 500 per hull, 0.25 per crew

Economy averages out at 2-5k every town on easy and works to grant money to carrier, missile and gun fleets alike.

Battle flow

  • Jammers: Now have added strategic value - enemy convoys or garrisons hailing an alarm will not succeed if they are near an active jammer.
  • Radars: Now have added tactical value - radars draw a line between you and the target to make aiming easier; powerful radars draw the line further out.
  • IRST: Highlight enemy silhouettes through smoke.

Weapons

  • One-barrel 100mm autocannon for cheap ships
  • Double-barrel 130mm autocannon for combat ships

Big ship gun batch:

  • Four-barrel 130mm for bigship anti-medium
  • Dual 57mm rotary for bigship anti-small
  • Quad A-220 for a bigship alternative to Sarmat

Aircraft

  • La-29 - rebalanced, higher HP, >50% sortie survival against SG on easy
  • T-4 - unchanged
  • NEW: MB-110 - high HP bombtruck
  • NEW: T-10 - high-speed missile slinger ASF

Engineering

Big block utility modules:

  • Expensive nuclear reactor for bigships
  • Rtut-B EM device, AOE Palash feeding off excessive generator power

New engine batch:

  • NK-25 (and the other high perf engine) have increased cooling and longer afterburn
  • Low thrust, low power, efficient engine for small ships
  • High thrust engine for bigship (NK-25 on steroids)
  • High mass, high efficiency, no afterburn engines for both small and light ships
    • Gets heavy hulls airborne, kinda efficient, low top speed

r/Highfleet • • 1d ago

Question What’s y’all’s favorite Tarkhans?

13 Upvotes

One of my favorite parts about the game is how much personality the recruitable tarkhans are able to have, despite having only a few lines of dialogue each. I was wondering what your favorites are? My personal favorite is Yitzhak-Ra.


r/Highfleet • • 2d ago

Video we don't need KK anymore, screw that cryptid guy, we're making hf2 ourselves

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73 Upvotes

r/Highfleet • • 2d ago

Question Got a weird thing during "The Darkness" event.

18 Upvotes

So I maxed my "FAITH" stats before the events "The Darkness", to succeed at all the faith checks.

I had +4 in FAITH, so why did the change of success for the checks were 10% and 25% ?! I lost them and ALL my morale on the entirety of my crew, playing in hard difficulty too.

Is it a bug ? I'm pissed, before I save-scummed a ton to get that much score.


r/Highfleet • • 4d ago

MC5WHOPPER improved version

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26 Upvotes

r/Highfleet • • 4d ago

IN9FRIGID combat ship

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19 Upvotes

r/Highfleet • • 5d ago

Question Highfleet Book Survey

22 Upvotes

Some time ago, I asked in this subreddit whether you would be interested in reading a book (a fan fiction).

I’m planning to write set in the HighFleet universe. The response was largely positive. I reached out to Konstantin on VK, but I haven’t heard back from him (I hope that won’t be an issue).

Having now fleshed out the core of the plot, I have a few questions about the world—the most important one being:

As far as I recall, the game doesn’t feature a single scene that explores the atmosphere or conditions within "The Assembly," save for the conversation with the Viceroy, during which he might touch upon the state of the people.

Would it be reasonable, then, to portray "The Assembly" as a communist entity—akin to the RSFSR or the USSR during the 1919–1925 period—with ships bearing names like Red Herat, Commissar, or Red Star?

Meanwhile, on the side of the Romani Empire, the ships would have names like Princess Juno, United Russia, or Ferocious.

What are your thoughts on this?

(Apologies if I’ve used any incorrect terminology; I’ve been using Google Translate to render this into English.)

The same in Russian, without translation:

Некоторое время назад я спрашивал в этом сабе, было бы вам интересно прочитать мою (ещё не написанную) книгу по Хайфлиту (фанфик). И реакция была преимущественно позитивной.

Однако в ВК Я так и не дождался ответа от Константина (надеюсь это не станет проблемой).

Так что сейчас, обдумав ядро сюжета у меня возникло несколько вопросов по миру, но вот самый главный:

Насколько я помню, в игре вообще нет ни одной сцены, раскрывающей настроение или обстановку в "Собрании", кроме разговора с Наместником, и на нём он может говорить про народ. Могу ли я тогда посчитать "Собрание" коммунистическим как РСФСР и СССР годах в 1919-1925?

С названиями кораблей типа "Красный Герат", "Комиссар", "Красная звезда".

Тогда как со стороны империи Романи будут выступать корабли с названиями типа "Принцесса Юнона", "Единая Россия", "Свирепый".

В целом каково ваше мнение по этому вопросу?


r/Highfleet • • 6d ago

MC5WHOPPER medium sized aircraft/missile carrier

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34 Upvotes

Made to support combat ships far away from the main fleet.


r/Highfleet • • 8d ago

You can use the fire suppression system to cool down engines

58 Upvotes

When your engines are overheated from boosting or getting shot, using the FSS will cool it down immediately if it is within the radius of FSS. This is great if you have to boost for longer than 5s to avoid shot, getting into position or suicide retrograde for longer during landing.


r/Highfleet • • 9d ago

Sanest Modding Experience

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26 Upvotes

r/Highfleet • • 10d ago

How do I bomb my targets and avoid the missile spam at the same time?

19 Upvotes

So, the situation. I send my lightning with bombs or gladiator onto a city, without raising the alarm. It has that fucking annoying shit Paladin as a part of garrison. Okay. I start the fight, and the game have a very high chance to spawn me in the highest point of the map, so I have to fly in closer, to see what I am actually bombing. And during that time, Paladin (and other ships) send like 4 missiles my way, from a very bad (for me) angle, directly from below, so I have to dance and evade that, without any chance to actually aim my bomb or even shoot at them.

I always have to restart till the ship is at least somewhat low attitude so I can hope to quickly drop bombs at least.

So yeah. How do I bomb garrisons containing a paladin or similiar missile spam ship?


r/Highfleet • • 12d ago

Are their any games like from the depths?

7 Upvotes

I really like FTD but I'm burned out on it. I know space engineers is close but it doesn't have the autonomous vehicles part that i really enjoy.

Things I like about FTD

- Freedom to create any vehicle type

- How you can program the vehicles behavior to act autonomously

- Using fleets of vehicles

- The PVP scene

Any suggestions on games like FTD that have these qualities?


r/Highfleet • • 15d ago

Ship Design Light cruiser "Monarch"

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66 Upvotes

✧⁠⁠。Butterfly ✧⁠⁠。


r/Highfleet • • 16d ago

New to the game any tips

8 Upvotes

Hi i'm new to the game and was just wondering if there are any tips or tricks I should know before continuing (I fucked up my first campaign and have to restart now uwu)


r/Highfleet • • 16d ago

HighFleet Gameplay Help Desk (for the month of October 2026)

4 Upvotes

Feel free to comment on this post for more visibility for your question(s) about any HighFleet-related issues.

If your question was not answered in a previous post, please feel free to re-comment it here. To find posts from earlier months, please run a search in this subreddit for author:AutoModerator or help desk.


r/Highfleet • • 17d ago

Legionnaire Class Heavy Attack Frigate (Anti-SG brawler)

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19 Upvotes

The original concept behind this ship is (essentially) as follows: Why are cruisers hard to kill with frigates? CIWS and zeniths. How do you counter CIWS and Zeniths? Armor and CIWS. Ave Helaat! And what do you know, it works! It smokes the ever living hell out of SGs, somehow lmao.


r/Highfleet • • 18d ago

made this as compact as i can with decent firepower and protection, only problem is no big fuel tank so it needs auxiliary ships and back thrusters get blown out easily any advice?

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64 Upvotes

r/Highfleet • • 18d ago

Spoilers Dauds' happy ending Spoiler

3 Upvotes

Passed a 10% chance check to save Daud. Then every single front line ship I had left when I was just about to surround the capital for the first time. So that run is probably dead


r/Highfleet • • 19d ago

Ship Design Heavy frigate "Yurta"

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40 Upvotes

I had an interesting desire to create a ship design with a single maneuvering engine in its center. Something even came out.


r/Highfleet • • 22d ago

Ship Design Frigate Romero and its Ultra Speed ​​Up remix

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35 Upvotes

A custom design with escape pods for the entire crew. It turns out that such a thing exists.


r/Highfleet • • 22d ago

Meme Mod is Rust and Dust BTW

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330 Upvotes

r/Highfleet • • 22d ago

Question Combat frigate missions

8 Upvotes

I’ve been replacing all my frigates with living frigates.

When they’re on a combat patrol, do they eat the ships they defeat?

Muahaha!


r/Highfleet • • 22d ago

Question Alarms

7 Upvotes

What factors cause the towns to raise an alarm when I send a strike group? Sometimes when I send a strike group no alarm is raised and sometimes it is raised. Not sure what’s happening


r/Highfleet • • 23d ago

Question Flagship/Sevastapol

14 Upvotes

Do I need to have the sevastapol as the flagship to start the game? Is there a way to get another ship as a flagship? Bit new to the game never really got far before I eventually get airplanes and cruise missiles sent at me