r/DraculasCastle • • Aug 01 '21

Discussion Dracula's Castle Hub

23 Upvotes

Here we discuss anything Castlevania or just talk to each other freely. Anything goes as long as you're civil and polite with each other.


r/DraculasCastle • • Jan 22 '22

Creative Castlevania Fan Project Live Chat

15 Upvotes

Since some of you like /u/GuyBelmont and /u/ThickScratch have ongoing fan projects and I have one of my own, a reboot/AU called Castlevania: Order of the Dragon, I'm making a live thread so we can talk about it in real time. If you have your own project, feel free to join in. This way it can be a collaborative effort.


r/DraculasCastle • • 1h ago

Music I remade Dracula Castle from SOTN :)

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• Upvotes

r/DraculasCastle • • 19h ago

Miserable little pile of secrets I'm at work more than playing, but it's always like this

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43 Upvotes

r/DraculasCastle • • 33m ago

Art just made a youtube thumbnail cause i was bored And I’m procrastinating on making a video about the game

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• Upvotes

I used an image that someone in this community had posted about the [Blessed Vampire Killer](), but I can’t find the original post anymore, so if you see this, know that your whip model is awesome


r/DraculasCastle • • 1d ago

Art Mina x Soma, best castlevania couple!!!

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17 Upvotes

r/DraculasCastle • • 16h ago

Where/When Could the Next Game Be Set?

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2 Upvotes

r/DraculasCastle • • 16h ago

Gameplay Belmont’s Curse Funny Builds

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2 Upvotes

r/DraculasCastle • • 1d ago

Wholesome Steam Community :: Guide :: True CV LOS Ultimate Edition Patch (Restored Content & Additional Features). It brings the Solid Snake Outfit back, Simon 2d Sprites and some more from the console edition back into the game, with easy installation.

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19 Upvotes

I just tested this in my game is legit.


r/DraculasCastle • • 1d ago

Who is more cunty?

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2 Upvotes

r/DraculasCastle • • 2d ago

What is a man? There are two types of Castlevania fans today: the ones worrying about ’what even is a Castlevania?’ and the ones enjoying the hell out of the best Castlevania game in decades

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42 Upvotes

r/DraculasCastle • • 2d ago

Wholesome Curse of Darkness official website (Wayback Machine)

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55 Upvotes

r/DraculasCastle • • 1d ago

Theory What If Jova and Aljiba Merged Before Rondo of Blood?

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2 Upvotes

r/DraculasCastle • • 1d ago

How dare you say this isn't Castlevania?!

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0 Upvotes

Yes. How fucking dare you?


r/DraculasCastle • • 2d ago

Wholesome Lament of Innocence official website (Wayback Machine)

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57 Upvotes

This is the archived page of the now defunct LoI website. I was finally able to locate the source of this statement from the wiki:

It is revealed on the Castlevania: Lament of Innocence Japanese official website that Mathias earned the title of "Count" in the Crusades, a fact that is later referenced on his new identity, Dracula.

It was tricky at first because the link from the wiki doesn't direct you instantly to the main page, the site opens with an old interactive Flash animation (.swf format) emulated with Ruffle that directs you to the modern Konami website instead of the archived one. Dumb me didn't realize that I could just put the link into the Wayback Machine…

These are the links I want to share:

I haven't checked everything since my primary focus was finding the bios, but there's probably more.

There's something interesting called “IGA's diary of secret arts” which apparently doesn't work.


r/DraculasCastle • • 2d ago

Wholesome 3000 members.

16 Upvotes

Thank you all for being a part of this sub and helping us reach this milestone. Just in time for Castlevania: Belmont's Curse.


r/DraculasCastle • • 2d ago

Wholesome All Castlevania Lords of Shadow 2 Maps

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8 Upvotes

r/DraculasCastle • • 2d ago

Video Found this video on how to get pet bat in Belmont's Curse Spoiler

0 Upvotes

Hope this is helpful.


r/DraculasCastle • • 3d ago

Dumb Things You Did in Belmont's Curse

4 Upvotes

Anyone want to share any dumb mistakes you made?

I'll start.

After you defeat the Fallen, you gain Holy Cross, which is much better than Cursed Flame, but I completely forgot to "equip" it and struggled during the next part of the game. I had gotten two save points into the Prison Tower (having been killed about 30 times) when I finally realized this, also realizing how much easier it would have been to get past most of the mobs had I done so.


r/DraculasCastle • • 3d ago

Rescore Castlevania: Belmont’s Curse: Restore the Franchise's Musical Identity

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0 Upvotes

r/DraculasCastle • • 4d ago

Wholesome Castlevania Lords of Shadow 1 fully decompiled Lua code scripts for modding and game merging.

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34 Upvotes

This game had all scripts compiled in one chunky file, it was easier than for the second. You need also QuickBMS for file extraction.


r/DraculasCastle • • 4d ago

Wholesome Before Victor Belmont was chosen as a boss in LoS 2, MercurySteam considered to have Julius Belmont as a boss battle for Gabriel to defeat in combat. Cut content from the decomp files.

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29 Upvotes

r/DraculasCastle • • 4d ago

Think I’m stuck? (belmont’s curse)

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3 Upvotes

r/DraculasCastle • • 4d ago

Miserable little pile of secrets What are you favorite weapon types so far? (CV: Belmont's Curse)

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12 Upvotes

Greatsword has been so easy to use but I've found something to like about all of the weapons. All have strengths and weaknesses and feel very distinct.

Also, enter Konami code in any menu, I used the inventory, for a free skin y'all.


r/DraculasCastle • • 5d ago

Creative How I would make a Castlevania Legacy of Darkness Special Edition

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16 Upvotes

Castlevania LoD Special Edition a.k.a. Castlevania Apocalypse Edition

Features:

Base 64;
Base LoD;
Fixed slowdown/lag;
Button remapping options;
Rendering resolution modifiers;
LoD Custom mode.

LEGACY OF DARKNESS CUSTOM MODE:

This is a hypothetical extra mode aimed to let players choose the best possible compromise between the 64 and LoD versions of the levels.

Custom mode starts with all four characters already selectable and all the skin options unlocked, I think neither easy nor hard modes should be available in order to avoid unbalance between levels (the special items are kept but they won’t do anything due to the nature of the mode).
There won’t be things like the option to fight Death as Carrie, Medusa as Reinhardt, or a playable Henry in other characters’ campaigns (this is not a sandbox “create your own adventure” type of thing, although, it would be really fun to mess with such a mode).

(If I were to conceptualize a “sandbox mode” I think it would have no story related cutscenes, or no cutscenes,) whatsoever).

A “ \ ”* is added whenever an option directly alters the original vision in order to either give the best compromise possible to the player or when the option offers the possibility to toggle something specific that affects the gameplay.

If the “ \LoD Custom ”* fixed camera option is selected in a 64 level layout it means that the levels follow a camera philosophy similar to that of LoD (the main objective is to make the camera closer to how it’s handled in LoD, so no forced fixed camera angles that mess with the perspective, only when it’s necessary to make the player understand where they’re going or what is targeting them).
If this and the level layout options are not present it means I’m not aware of any significant difference between the 64 and LoD version of the level or how the fixed camera is handled.

The “64” option in “level layout” also includes the original enemy placement.

The normal free camera is the LoD version by default (since this is Legacy of Darkness) and can't be changed to the 64 version.

CORNELL’S CAMPAIGN

Wolf form: original, *custom mode (jewels are drained rapidly but you have the ability to cancel the transformation, there’s a 10/15 seconds cooldown until you’re able to trigger the transformation again)
Vampire butler and maid appearance: 64, LoD

Foggy Lake

Forest of Silence
Level layout: 64, LoD, *LoD (64 enemy placement restored)
Fixed camera sections with 64 level layout: 64, *LoD Custom
Level music: 64, LoD
Giant Skeleton boss music: 64, LoD

Castle Wall
Level music: 64, LoD
Fixed camera sections with 64 level layout: 64, *LoD Custom

Villa
(unalterable, as it would affect the story progression)

The Outer Wall

Art Tower

Tower of Ruins

Tower of Science
Level layout: 64, LoD

Duel Tower
Level layout: *64 (Ortega cutscene restore + Man Beast boss battle), LoD

Tower of Execution
Level layout: 64, LoD

Tower of Sorcery
Level layout: 64, LoD

Room of Clocks

Clock Tower
Level layout: 64, LoD
Fixed camera sections with 64 level layout: 64, *LoD Custom

Castle Keep

REINHARDT’S CAMPAIGN

Skins: 64, LoD
Voice acting: restore, none
Jump animation: 64, LoD
Powerups visibility: 64, LoD
Vampire butler and maid appearance: 64, LoD
J. A. Oldrey appearance: 64, LoD
*Always good ending: on, off 
(gets turned off if you turn on the other)
*Always bad ending: on, off 
(gets turned off if you turn on the other)

Foggy Lake
Toggleable: on, off
(if off you start in Forest of Silence like in the original 64)

Forest of Silence
Level layout: 64, LoD, *LoD (64 enemy placement restored)
Fixed camera sections with 64 level layout: 64, *LoD Custom
Level music: 64, LoD
Giant Skeleton boss music: 64, LoD
Cutscene: 64, none, *64 restore in LoD

Castle Wall
Level music; 64, LoD
Fixed camera sections: 64, LoD

Villa

Tunnel
Arachne boss: on, off

Castle Center
Level layout: 64, LoD

Duel Tower
Level layout: 64, LoD
Fixed camera sections with 64 level layout: 64, *LoD Custom

Tower of Execution
Level layout: 64, LoD
Fixed camera sections with 64 level layout: 64, *LoD Custom

Room of Clocks

Clock Tower
Level layout: 64, LoD
Fixed camera sections with 64 level layout: 64, *LoD Custom

Castle Keep

CARRIE’S CAMPAIGN

Skins: 64, LoD
Voice acting: restore, none
Powerups visibility: 64, LoD
Vampire butler and maid appearance: 64, LoD
J. A. Oldrey appearance: 64, LoD
*Always good ending: on, off 
(gets turned off if you turn on the other)
*Always bad ending: on, off 
(gets turned off if you turn on the other)

Foggy Lake
Toggleable: on, off
(if off you start in Forest of Silence like in the original 64)

Forest of Silence
Level layout: 64, LoD, *LoD (64 enemy placement restored)                                            
Fixed camera sections with 64 level layout: 64, *LoD Custom
Level music: 64, LoD
Giant Skeleton boss music: 64, LoD
Cutscene: 64, none, *64 restore in LoD

Castle Wall
Level music: 64, LoD
Fixed camera sections: 64, LoD

Villa

Underground Waterway
Medusa boss: on, off

Castle Center
Level layout: 64, LoD

Tower of Science
Level layout: 64, LoD
Fixed camera sections with 64 level layout: 64, *LoD Custom

Tower of Sorcery
Level layout: 64, LoD
Fixed camera sections with 64 level layout: 64, *LoD Custom

Room of Clocks

Clock Tower
Level layout: 64, LoD
Fixed camera sections with 64 level layout: 64, *LoD Custom

Castle Keep

HENRY’S CAMPAIGN

I think alterations shouldn’t be available in Henry's campaign unless they’re about music, given the nature of his playstyle it would affect the actual gameplay too much.
I think a sandbox mode would be actually cool in his playstyle, with custom child locations and everything.

An option to select a Coller skin with custom animations would be a nice addition (most of the textures and modeling have to be made from scratch, only his left arm and the chainsaw are present in the final game).

I almost forgot, you would also have the option to choose between the original intro with Malus playing Opposing Bloodlines, or the LoD version where the vampire (presumably) is chasing after the sacrificial maiden in the woods.