r/Games • • 8h ago

Indie Sunday A Dark Cave - Julian Bauer (solo dev) - Story-Driven Text-based Incremental

I'm a solo dev, and I've spent 4 days creating outlines for all 72 buildings of my incremental game, including specific outlines for each building upgrade. Some events also slightly change the outline of certain buildings.

They all come together on a village map that grows over time as you build and upgrade your village.

I was kind of happy and even a bit proud of how it turned out, to be honest.

Then my 5-year-old daughter passed by my work desk in the living room and asked, looking at the screen:

"Is that a pizza?"

So I guess I spent 4 days of work building a pizza.

But since she loves pizza, I'll take that as her seal of approval.

Link to the game: https://a-dark-cave.com/

Gameplay Trailer: https://www.youtube.com/watch?v=qDnoID3GcKc

About A Dark Cave: A mostly text-based incremental game where you wake up with no memory in a cave, build a village and descend into the dark to uncover what happened to this world and how it is connected to your past.

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u/Arkeband 7h ago

Is this ripping off A Dark Room or is it inspired by it?

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u/Pure-Map-6717 3h ago

I played A Dark Room over 10 years ago and that was what got me into game development. So the game is definitely inspired by it. I especially aimed at creating a similar dark and mysterious atmosphere. And I like minimalist UIs a lot (not only in games tho).

The dev of A Dark Room even played A Dark Cave and said he likes it a lot. If you play both you will probably see that it's not a ripoff.